Compare commits
4 Commits
58cc2e3b82
...
master
| Author | SHA1 | Date | |
|---|---|---|---|
| 30911fcf5c | |||
| 5993f231fd | |||
| 80a32d9b1b | |||
| cf008327aa |
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"image": {
|
||||
"type": "texture"
|
||||
"type": "sprite-frame"
|
||||
}
|
||||
}
|
||||
|
||||
12
.gitignore
vendored
@@ -11,14 +11,4 @@ native
|
||||
#//////////////////////////
|
||||
# NPM
|
||||
#//////////////////////////
|
||||
node_modules/
|
||||
|
||||
#//////////////////////////
|
||||
# VSCode
|
||||
#//////////////////////////
|
||||
.vscode/
|
||||
|
||||
#//////////////////////////
|
||||
# WebStorm
|
||||
#//////////////////////////
|
||||
.idea/
|
||||
node_modules/
|
||||
8
.idea/.gitignore
generated
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
# 默认忽略的文件
|
||||
/shelf/
|
||||
/workspace.xml
|
||||
# 基于编辑器的 HTTP 客户端请求
|
||||
/httpRequests/
|
||||
# Datasource local storage ignored files
|
||||
/dataSources/
|
||||
/dataSources.local.xml
|
||||
62
.idea/codeStyles/Project.xml
generated
Normal file
@@ -0,0 +1,62 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<code_scheme name="Project" version="173">
|
||||
<option name="LINE_SEPARATOR" value=" " />
|
||||
<HTMLCodeStyleSettings>
|
||||
<option name="HTML_SPACE_INSIDE_EMPTY_TAG" value="true" />
|
||||
</HTMLCodeStyleSettings>
|
||||
<JSCodeStyleSettings version="0">
|
||||
<option name="USE_SEMICOLON_AFTER_STATEMENT" value="false" />
|
||||
<option name="FORCE_SEMICOLON_STYLE" value="true" />
|
||||
<option name="SPACE_BEFORE_FUNCTION_LEFT_PARENTH" value="false" />
|
||||
<option name="USE_DOUBLE_QUOTES" value="false" />
|
||||
<option name="FORCE_QUOTE_STYlE" value="true" />
|
||||
<option name="ENFORCE_TRAILING_COMMA" value="Remove" />
|
||||
<option name="SPACES_WITHIN_OBJECT_LITERAL_BRACES" value="true" />
|
||||
<option name="SPACES_WITHIN_IMPORTS" value="true" />
|
||||
</JSCodeStyleSettings>
|
||||
<TypeScriptCodeStyleSettings version="0">
|
||||
<option name="USE_SEMICOLON_AFTER_STATEMENT" value="false" />
|
||||
<option name="FORCE_SEMICOLON_STYLE" value="true" />
|
||||
<option name="SPACE_BEFORE_FUNCTION_LEFT_PARENTH" value="false" />
|
||||
<option name="USE_DOUBLE_QUOTES" value="false" />
|
||||
<option name="FORCE_QUOTE_STYlE" value="true" />
|
||||
<option name="ENFORCE_TRAILING_COMMA" value="Remove" />
|
||||
<option name="SPACES_WITHIN_OBJECT_LITERAL_BRACES" value="true" />
|
||||
<option name="SPACES_WITHIN_IMPORTS" value="true" />
|
||||
</TypeScriptCodeStyleSettings>
|
||||
<VueCodeStyleSettings>
|
||||
<option name="INTERPOLATION_NEW_LINE_AFTER_START_DELIMITER" value="false" />
|
||||
<option name="INTERPOLATION_NEW_LINE_BEFORE_END_DELIMITER" value="false" />
|
||||
</VueCodeStyleSettings>
|
||||
<codeStyleSettings language="HTML">
|
||||
<option name="SOFT_MARGINS" value="100" />
|
||||
<indentOptions>
|
||||
<option name="INDENT_SIZE" value="2" />
|
||||
<option name="CONTINUATION_INDENT_SIZE" value="2" />
|
||||
<option name="TAB_SIZE" value="2" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="JavaScript">
|
||||
<option name="SOFT_MARGINS" value="100" />
|
||||
<indentOptions>
|
||||
<option name="INDENT_SIZE" value="2" />
|
||||
<option name="CONTINUATION_INDENT_SIZE" value="2" />
|
||||
<option name="TAB_SIZE" value="2" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="TypeScript">
|
||||
<option name="SOFT_MARGINS" value="100" />
|
||||
<indentOptions>
|
||||
<option name="INDENT_SIZE" value="2" />
|
||||
<option name="CONTINUATION_INDENT_SIZE" value="2" />
|
||||
<option name="TAB_SIZE" value="2" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="Vue">
|
||||
<option name="SOFT_MARGINS" value="100" />
|
||||
<indentOptions>
|
||||
<option name="CONTINUATION_INDENT_SIZE" value="2" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
</code_scheme>
|
||||
</component>
|
||||
5
.idea/codeStyles/codeStyleConfig.xml
generated
Normal file
@@ -0,0 +1,5 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<state>
|
||||
<option name="USE_PER_PROJECT_SETTINGS" value="true" />
|
||||
</state>
|
||||
</component>
|
||||
7
.idea/inspectionProfiles/Project_Default.xml
generated
Normal file
@@ -0,0 +1,7 @@
|
||||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="Eslint" enabled="true" level="WARNING" enabled_by_default="true" />
|
||||
<inspection_tool class="Stylelint" enabled="true" level="ERROR" enabled_by_default="true" />
|
||||
</profile>
|
||||
</component>
|
||||
12
.idea/jdt-fish-client.iml
generated
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module type="WEB_MODULE" version="4">
|
||||
<component name="NewModuleRootManager">
|
||||
<content url="file://$MODULE_DIR$">
|
||||
<excludeFolder url="file://$MODULE_DIR$/.tmp" />
|
||||
<excludeFolder url="file://$MODULE_DIR$/temp" />
|
||||
<excludeFolder url="file://$MODULE_DIR$/tmp" />
|
||||
</content>
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
</component>
|
||||
</module>
|
||||
6
.idea/jsLibraryMappings.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="JavaScriptLibraryMappings">
|
||||
<includedPredefinedLibrary name="Node.js Core" />
|
||||
</component>
|
||||
</project>
|
||||
6
.idea/jsLinters/eslint.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="EslintConfiguration">
|
||||
<option name="fix-on-save" value="true" />
|
||||
</component>
|
||||
</project>
|
||||
9
.idea/misc.xml
generated
Normal file
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="MarkdownSettings">
|
||||
<option name="fileGroupingEnabled" value="true" />
|
||||
</component>
|
||||
<component name="MarkdownSettingsMigration">
|
||||
<option name="stateVersion" value="1" />
|
||||
</component>
|
||||
</project>
|
||||
8
.idea/modules.xml
generated
Normal file
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/jdt-fish-client.iml" filepath="$PROJECT_DIR$/.idea/jdt-fish-client.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
||||
6
.idea/prettier.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="PrettierConfiguration">
|
||||
<option name="myConfigurationMode" value="AUTOMATIC" />
|
||||
</component>
|
||||
</project>
|
||||
6
.idea/vcs.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
BIN
assets/.DS_Store
vendored
BIN
assets/FishSingle/.DS_Store
vendored
@@ -3,19 +3,19 @@
|
||||
"__type__": "cc.Prefab",
|
||||
"_name": "Click Effect",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"_native": "",
|
||||
"data": {
|
||||
"__id__": 1
|
||||
},
|
||||
"optimizationPolicy": 0,
|
||||
"asyncLoadAssets": false,
|
||||
"readonly": false,
|
||||
"persistent": false
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "Click Effect",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"_parent": null,
|
||||
"_children": [],
|
||||
"_active": true,
|
||||
@@ -55,6 +55,7 @@
|
||||
"y": 1,
|
||||
"z": 1
|
||||
},
|
||||
"_mobility": 0,
|
||||
"_layer": 1,
|
||||
"_euler": {
|
||||
"__type__": "cc.Vec3",
|
||||
@@ -62,15 +63,13 @@
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_skewX": 0,
|
||||
"_skewY": 0,
|
||||
"_is3DNode": false,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Sprite",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 1
|
||||
},
|
||||
@@ -79,9 +78,9 @@
|
||||
"__id__": 3
|
||||
},
|
||||
"_customMaterial": {
|
||||
"__uuid__": "fda095cb-831d-4601-ad94-846013963de8"
|
||||
"__uuid__": "fda095cb-831d-4601-ad94-846013963de8",
|
||||
"__expectedType__": "cc.Material"
|
||||
},
|
||||
"_visFlags": 0,
|
||||
"_srcBlendFactor": 2,
|
||||
"_dstBlendFactor": 4,
|
||||
"_color": {
|
||||
@@ -104,9 +103,7 @@
|
||||
"_fillRange": 0,
|
||||
"_isTrimmedMode": true,
|
||||
"_useGrayscale": false,
|
||||
"_atlas": {
|
||||
"__uuid__": "7f560c03-1db2-49db-abb7-65e14eed3ef5"
|
||||
},
|
||||
"_atlas": null,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
@@ -117,6 +114,7 @@
|
||||
"__type__": "cc.Animation",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 1
|
||||
},
|
||||
@@ -127,11 +125,13 @@
|
||||
"playOnLoad": false,
|
||||
"_clips": [
|
||||
{
|
||||
"__uuid__": "71a28c77-5924-40de-9a2e-df84682de9a6"
|
||||
"__uuid__": "71a28c77-5924-40de-9a2e-df84682de9a6",
|
||||
"__expectedType__": "cc.AnimationClip"
|
||||
}
|
||||
],
|
||||
"_defaultClip": {
|
||||
"__uuid__": "71a28c77-5924-40de-9a2e-df84682de9a6"
|
||||
"__uuid__": "71a28c77-5924-40de-9a2e-df84682de9a6",
|
||||
"__expectedType__": "cc.AnimationClip"
|
||||
},
|
||||
"_id": ""
|
||||
},
|
||||
@@ -143,6 +143,7 @@
|
||||
"__type__": "cc.UIOpacity",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 1
|
||||
},
|
||||
@@ -150,7 +151,8 @@
|
||||
"__prefab": {
|
||||
"__id__": 7
|
||||
},
|
||||
"_opacity": 255
|
||||
"_opacity": 255,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.CompPrefabInfo",
|
||||
@@ -160,6 +162,7 @@
|
||||
"__type__": "cc.UITransform",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 1
|
||||
},
|
||||
@@ -167,7 +170,6 @@
|
||||
"__prefab": {
|
||||
"__id__": 9
|
||||
},
|
||||
"_priority": 0,
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 40,
|
||||
@@ -177,7 +179,8 @@
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0.5,
|
||||
"y": 0.5
|
||||
}
|
||||
},
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.CompPrefabInfo",
|
||||
@@ -191,6 +194,8 @@
|
||||
"asset": {
|
||||
"__id__": 0
|
||||
},
|
||||
"fileId": "04Iog1bgRF3oo4bMCXFBTg"
|
||||
"fileId": "04Iog1bgRF3oo4bMCXFBTg",
|
||||
"instance": null,
|
||||
"targetOverrides": null
|
||||
}
|
||||
]
|
||||
BIN
assets/FishSingle/fish/.DS_Store
vendored
BIN
assets/FishSingle/fish/pic/.DS_Store
vendored
Normal file
BIN
assets/FishSingle/fish/pic/weapon_level_3_0.png
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
134
assets/FishSingle/fish/pic/weapon_level_3_0.png.meta
Normal file
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"ver": "1.0.26",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "511b874d-bc3c-4dc0-a237-dcc6aef6dbbd",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "511b874d-bc3c-4dc0-a237-dcc6aef6dbbd@6c48a",
|
||||
"displayName": "weapon_level_3_0",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0,
|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "511b874d-bc3c-4dc0-a237-dcc6aef6dbbd",
|
||||
"visible": false
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "511b874d-bc3c-4dc0-a237-dcc6aef6dbbd@f9941",
|
||||
"displayName": "weapon_level_3_0",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 51,
|
||||
"height": 69,
|
||||
"rawWidth": 51,
|
||||
"rawHeight": 69,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
"pivotY": 0.5,
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-25.5,
|
||||
-34.5,
|
||||
0,
|
||||
25.5,
|
||||
-34.5,
|
||||
0,
|
||||
-25.5,
|
||||
34.5,
|
||||
0,
|
||||
25.5,
|
||||
34.5,
|
||||
0
|
||||
],
|
||||
"indexes": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
2,
|
||||
1,
|
||||
3
|
||||
],
|
||||
"uv": [
|
||||
0,
|
||||
69,
|
||||
51,
|
||||
69,
|
||||
0,
|
||||
0,
|
||||
51,
|
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|
||||
],
|
||||
"nuv": [
|
||||
0,
|
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|
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|
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|
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|
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|
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1
|
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],
|
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"minPos": [
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-25.5,
|
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-34.5,
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0
|
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],
|
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"maxPos": [
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25.5,
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34.5,
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0
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]
|
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},
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"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "511b874d-bc3c-4dc0-a237-dcc6aef6dbbd@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
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},
|
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"userData": {
|
||||
"type": "sprite-frame",
|
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"hasAlpha": true,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
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"redirect": "511b874d-bc3c-4dc0-a237-dcc6aef6dbbd@f9941"
|
||||
}
|
||||
}
|
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BIN
assets/FishSingle/fish/pic/weapon_level_4_0.png
Normal file
|
After Width: | Height: | Size: 4.5 KiB |
134
assets/FishSingle/fish/pic/weapon_level_4_0.png.meta
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@@ -60,10 +60,11 @@
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@@ -71,15 +72,13 @@
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@@ -88,9 +87,9 @@
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@@ -101,7 +100,8 @@
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@@ -116,7 +116,8 @@
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@@ -128,6 +129,7 @@
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@@ -187,16 +192,17 @@
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@@ -206,14 +212,15 @@
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@@ -223,6 +230,7 @@
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@@ -240,6 +249,7 @@
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@@ -257,7 +266,8 @@
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@@ -3,19 +3,19 @@
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@@ -60,10 +60,11 @@
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@@ -71,15 +72,13 @@
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@@ -101,7 +100,8 @@
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@@ -116,7 +116,8 @@
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@@ -128,6 +129,7 @@
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@@ -161,6 +163,7 @@
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@@ -171,11 +174,13 @@
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@@ -187,16 +192,17 @@
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@@ -223,6 +230,7 @@
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@@ -1,31 +1,37 @@
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import { _decorator, Component, Tween, tween } from 'cc'
|
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const { ccclass, property } = _decorator
|
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import { Component, Tween, _decorator, tween } from 'cc'
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import { FishInfo } from '../../script/game/config/FishInfo'
|
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import { FishPathInfo } from '../../script/game/config/FishPathInfo'
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import FishManager from '../../script/game/manager/FishManager'
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import { FishInfo } from '../../script/game/config/FishInfo'
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import WsManager from '../../script/game/manager/WsManager'
|
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|
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const { ccclass, property } = _decorator
|
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|
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@ccclass('FishBase')
|
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export default class FishBase extends Component {
|
||||
public fishInfo: FishInfo
|
||||
public fishType: number = 1
|
||||
public blood: number = 1
|
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public fishPathInfo: FishPathInfo
|
||||
public isDead: boolean
|
||||
onLoad() {}
|
||||
start() {}
|
||||
public playDeadMv() {
|
||||
this.isDead = true
|
||||
this.scheduleOnce(() => {
|
||||
FishManager.instance.killFish(this)
|
||||
}, 1.5)
|
||||
tween(this.node)
|
||||
.repeatForever(tween().by(0.6, { angle: -360 }))
|
||||
.start()
|
||||
}
|
||||
onDisable() {
|
||||
//this.node.stopAllActions();
|
||||
Tween.stopAllByTarget(this.node)
|
||||
this.unscheduleAllCallbacks()
|
||||
}
|
||||
public fishInfo: FishInfo
|
||||
public fishType: number = 1
|
||||
public fishId: string = ''
|
||||
public fishPathInfo: FishPathInfo
|
||||
public isDead: number = 2
|
||||
|
||||
onLoad() {}
|
||||
|
||||
start() {}
|
||||
|
||||
// 播放死亡动画
|
||||
public playDeadMv(res: any) {
|
||||
this.isDead = 1
|
||||
this.scheduleOnce(() => {
|
||||
FishManager.instance.killFish(res)
|
||||
}, 1)
|
||||
tween(this.node)
|
||||
.repeatForever(tween().by(0.6, { angle: -360 }))
|
||||
.start()
|
||||
}
|
||||
|
||||
onDisable() {
|
||||
Tween.stopAllByTarget(this.node)
|
||||
this.unscheduleAllCallbacks()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,85 +1,76 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Vec2,
|
||||
Node,
|
||||
Vec3,
|
||||
error,
|
||||
Collider2D,
|
||||
Contact2DType,
|
||||
IPhysics2DContact,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
import { Collider2D, Component, Contact2DType, IPhysics2DContact, Vec2, Vec3, _decorator } from 'cc'
|
||||
|
||||
import BulletManager from '../../script/game/manager/BulletManager'
|
||||
import FishNetManager from '../../script/game/manager/FishNetManager'
|
||||
|
||||
import FishBase from './FishBase'
|
||||
import FishNetManager from '../../script/game/manager/FishNetManager'
|
||||
import BulletManager from '../../script/game/manager/BulletManager'
|
||||
import WsManager from '../../script/game/manager/WsManager'
|
||||
import CannonManager from '../../script/game/manager/CannonManager'
|
||||
import FishUI from './FishUI'
|
||||
import FishManager from '../../script/game/manager/FishManager'
|
||||
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
@ccclass('FishBulletBase')
|
||||
export default class FishBulletBase extends Component {
|
||||
public bulletType: number = 0
|
||||
public targetP: Vec2
|
||||
public _cacheVec2: Vec2 = new Vec2()
|
||||
public _cacheVec3: Vec3 = new Vec3()
|
||||
private _collider: Collider2D
|
||||
onLoad() {
|
||||
this._collider = this.getComponent(Collider2D)
|
||||
this._collider.sensor = true
|
||||
//this._collider.on(Contact2DType.PRE_SOLVE, this.onBeginContact, this);
|
||||
// PhysicsSystem2D.instance.on(Contact2DType.BEGIN_CONTACT, this.onBeginContact, this);
|
||||
}
|
||||
start() {}
|
||||
public bulletType: number = 0
|
||||
|
||||
onEnable() {
|
||||
this._collider.on(Contact2DType.BEGIN_CONTACT, this.onBeginContact, this)
|
||||
//this._collider.on(Contact2DType.END_CONTACT, this.onBeginContact, this);
|
||||
}
|
||||
public targetP: Vec2
|
||||
|
||||
onDisable() {
|
||||
this._collider.off(Contact2DType.BEGIN_CONTACT, this.onBeginContact, this)
|
||||
//this._collider.off(Contact2DType.END_CONTACT, this.onBeginContact, this);
|
||||
}
|
||||
public _cacheVec2: Vec2 = new Vec2()
|
||||
|
||||
onBeginContact(
|
||||
selfCollider: Collider2D,
|
||||
other: Collider2D,
|
||||
contact: IPhysics2DContact | null
|
||||
) {
|
||||
// 只在两个碰撞体开始接触时被调用一次
|
||||
if (other) {
|
||||
let fish: FishBase = other.getComponent(FishBase)
|
||||
if (fish && !fish.isDead) {
|
||||
this.node.getPosition(this._cacheVec3)
|
||||
this._cacheVec2.x = this._cacheVec3.x
|
||||
this._cacheVec2.y = this._cacheVec3.y
|
||||
FishNetManager.instance.addFishNet(this.bulletType, this._cacheVec2)
|
||||
BulletManager.instance.killBullet(this)
|
||||
fish.blood -= this.bulletType + 1
|
||||
// fish.blood -= 100
|
||||
if (fish.blood <= 0) {
|
||||
fish.playDeadMv()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public _cacheVec3: Vec3 = new Vec3()
|
||||
|
||||
//v2.4代码
|
||||
onCollisionEnter(other: Node, self: Node) {
|
||||
error('onCollisionEnter=FishBulletBase=', other, self)
|
||||
if (other) {
|
||||
let fish: FishBase = other.getComponent(FishBase)
|
||||
if (fish && !fish.isDead) {
|
||||
this.node.getPosition(this._cacheVec3)
|
||||
this._cacheVec2.x = this._cacheVec3.x
|
||||
this._cacheVec2.y = this._cacheVec3.y
|
||||
FishNetManager.instance.addFishNet(this.bulletType, this._cacheVec2)
|
||||
BulletManager.instance.killBullet(this)
|
||||
fish.blood -= this.bulletType + 1
|
||||
// fish.blood -= 100
|
||||
if (fish.blood <= 0) {
|
||||
fish.playDeadMv()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
private _collider: Collider2D | null = null
|
||||
|
||||
private currFish: FishBase | null = null
|
||||
|
||||
onLoad() {
|
||||
WsManager.instance.on(5, this.handelMsg, this)
|
||||
this._collider = this.getComponent(Collider2D)
|
||||
if (this._collider) {
|
||||
this._collider.sensor = true
|
||||
this._collider.on(Contact2DType.BEGIN_CONTACT, this.onBeginContact, this)
|
||||
}
|
||||
}
|
||||
|
||||
start() {}
|
||||
|
||||
onEnable() {
|
||||
if (this._collider) this._collider.on(Contact2DType.BEGIN_CONTACT, this.onBeginContact, this)
|
||||
}
|
||||
|
||||
onDisable() {
|
||||
if (this._collider) this._collider.off(Contact2DType.BEGIN_CONTACT, this.onBeginContact, this)
|
||||
}
|
||||
|
||||
// 处理碰撞
|
||||
private handleFishCollision(fish: FishBase | null, contact: IPhysics2DContact | null) {
|
||||
if (fish && fish.isDead === 2) {
|
||||
this.node.getPosition(this._cacheVec3)
|
||||
this._cacheVec2.x = this._cacheVec3.x
|
||||
this._cacheVec2.y = this._cacheVec3.y
|
||||
FishNetManager.instance.addFishNet(this.bulletType, this._cacheVec2)
|
||||
BulletManager.instance.killBullet(this)
|
||||
}
|
||||
}
|
||||
|
||||
// 碰撞检测
|
||||
onBeginContact(selfCollider: Collider2D, other: Collider2D, contact: IPhysics2DContact | null) {
|
||||
const fish: FishBase | null = other.getComponent(FishBase)
|
||||
WsManager.instance.onSend({
|
||||
fish_id: fish.fishId,
|
||||
cannon_id: CannonManager.instance.cannonType,
|
||||
})
|
||||
this.handleFishCollision(fish, contact)
|
||||
}
|
||||
|
||||
handelMsg(res: any) {
|
||||
FishUI.instance.refreshScore(res)
|
||||
if (res.fish_status === 1) {
|
||||
FishManager.instance.killFish(res)
|
||||
}
|
||||
}
|
||||
|
||||
protected onDestroy(): void {}
|
||||
}
|
||||
|
||||
@@ -1,164 +1,134 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
CCInteger,
|
||||
CCFloat,
|
||||
Vec2,
|
||||
Animation,
|
||||
Vec3,
|
||||
} from 'cc'
|
||||
import { Animation, CCFloat, CCInteger, Component, Vec2, Vec3, _decorator, log } from 'cc'
|
||||
|
||||
const {ccclass, property} = _decorator
|
||||
import { Logger } from '../../script/engine/utils/Logger'
|
||||
import MathUtils from '../../script/engine/utils/MathUtils'
|
||||
import TimeHelper from '../../script/game/utils/TimeHelper'
|
||||
|
||||
import FishBase from './FishBase'
|
||||
import MathUtils from '../../script/engine/utils/MathUtils'
|
||||
import {Logger} from '../../script/engine/utils/Logger'
|
||||
import TimeHelper from '../../script/game/utils/TimeHelper'
|
||||
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
@ccclass('FishMover')
|
||||
export default class FishMover extends Component {
|
||||
//鱼类型
|
||||
@property({type: CCInteger})
|
||||
public fishType: number = 1
|
||||
//鱼移动速度
|
||||
@property({type: CCFloat})
|
||||
public speed: number = 3
|
||||
//下个位置移动点
|
||||
private targetMoveIndex: number = 0
|
||||
//鱼移动位置
|
||||
public movePList: Array<Vec2> = []
|
||||
//贝萨尔曲线
|
||||
public bezierPList: Array<Vec2> = []
|
||||
public isMoving: boolean = false
|
||||
private minSpeed: number = 0.1
|
||||
private moveCount: number = 1
|
||||
private totalTimes: number = 60 * 2
|
||||
private _vec3Cahce: Vec3 = new Vec3()
|
||||
// 鱼类型
|
||||
@property({ type: CCInteger })
|
||||
public fishType: number = 1
|
||||
|
||||
public startMove() {
|
||||
this.targetMoveIndex = 0
|
||||
this.isMoving = true
|
||||
//this.node.getComponent(Animation).play()//v3 当前帧 不能播放
|
||||
TimeHelper.exeNextFrame(this.node, () =>
|
||||
this.node.getComponent(Animation).play()
|
||||
)
|
||||
// 鱼移动速度
|
||||
@property({ type: CCFloat })
|
||||
public speed: number = 3
|
||||
|
||||
// 下个位置移动点
|
||||
private targetMoveIndex: number = 0
|
||||
// 鱼移动位置
|
||||
public movePList: Array<Vec2> = []
|
||||
// 贝萨尔曲线
|
||||
public bezierPList: Array<Vec2> = []
|
||||
public isMoving: boolean = false
|
||||
private minSpeed: number = 0.1
|
||||
private moveCount: number = 1
|
||||
private totalTimes: number = 60 * 2
|
||||
private _vec3Cahce: Vec3 = new Vec3()
|
||||
|
||||
public startMove() {
|
||||
this.targetMoveIndex = 0
|
||||
this.isMoving = true
|
||||
// this.node.getComponent(Animation).play()//v3 当前帧 不能播放
|
||||
TimeHelper.exeNextFrame(this.node, () => this.node.getComponent(Animation).play())
|
||||
}
|
||||
|
||||
update(dt) {
|
||||
// this.moveFish();
|
||||
this.checkMoveBezier()
|
||||
}
|
||||
|
||||
// 检测是否到达目标点
|
||||
private checkMoveBezier() {
|
||||
if (this.isMoving && this.getComponent(FishBase).isDead === 2) {
|
||||
this.moveCount++
|
||||
if (this.moveCount >= this.totalTimes) this.moveCount = this.totalTimes
|
||||
this.moveBezier()
|
||||
}
|
||||
}
|
||||
|
||||
update(dt) {
|
||||
// this.moveFish();
|
||||
this.checkMoveBezier()
|
||||
}
|
||||
|
||||
private checkMoveBezier() {
|
||||
if (this.isMoving && !this.getComponent(FishBase).isDead) {
|
||||
this.moveCount++
|
||||
if (this.moveCount >= this.totalTimes) {
|
||||
this.moveCount = this.totalTimes
|
||||
}
|
||||
this.moveBezier()
|
||||
// 贝塞尔曲线移动
|
||||
public moveBezier() {
|
||||
if (this.bezierPList.length > this.targetMoveIndex + 2) {
|
||||
const p0: Vec2 = this.bezierPList[this.targetMoveIndex]
|
||||
const p1: Vec2 = this.bezierPList[this.targetMoveIndex + 1]
|
||||
const p2: Vec2 = this.bezierPList[this.targetMoveIndex + 2]
|
||||
const t: number = this.moveCount / this.totalTimes
|
||||
const mx: number = (1 - t) ** 2 * p0.x + 2 * t * (1 - t) * p1.x + t ** 2 * p2.x
|
||||
const my: number = (1 - t) ** 2 * p0.y + 2 * t * (1 - t) * p1.y + t ** 2 * p2.y
|
||||
this.node.getPosition(this._vec3Cahce)
|
||||
const rad: number = MathUtils.p2pRad(
|
||||
new Vec2(this._vec3Cahce.x, this._vec3Cahce.y),
|
||||
new Vec2(mx, my),
|
||||
)
|
||||
const rot111: number = MathUtils.radiansToDegrees(rad)
|
||||
const rot: number = MathUtils.rotation2Fish(rot111)
|
||||
if (this.fishType === 7 || this.fishType === 27 || this.fishType === 29) {
|
||||
if (rot > 90 || rot < -90) {
|
||||
this.node.getScale(this._vec3Cahce)
|
||||
if (this._vec3Cahce.x > 0) {
|
||||
this._vec3Cahce.x = -1 * this._vec3Cahce.x
|
||||
this.node.setScale(this._vec3Cahce)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public moveBezier() {
|
||||
// [warn] [[-632,-230],[-444,-117],[-264,-242]]
|
||||
// let p0: cc.Vec2 = cc.v2(-632, -230)
|
||||
// let p1: cc.Vec2 = cc.v2(-444, -117)
|
||||
// let p2: cc.Vec2 = cc.v2(-264, -242)
|
||||
if (this.bezierPList.length > this.targetMoveIndex + 2) {
|
||||
let p0: Vec2 = this.bezierPList[this.targetMoveIndex]
|
||||
let p1: Vec2 = this.bezierPList[this.targetMoveIndex + 1]
|
||||
let p2: Vec2 = this.bezierPList[this.targetMoveIndex + 2]
|
||||
let t: number = this.moveCount / this.totalTimes
|
||||
let mx: number =
|
||||
Math.pow(1 - t, 2) * p0.x +
|
||||
2 * t * (1 - t) * p1.x +
|
||||
Math.pow(t, 2) * p2.x
|
||||
let my: number =
|
||||
Math.pow(1 - t, 2) * p0.y +
|
||||
2 * t * (1 - t) * p1.y +
|
||||
Math.pow(t, 2) * p2.y
|
||||
this.node.getPosition(this._vec3Cahce)
|
||||
let rad: number = MathUtils.p2pRad(
|
||||
new Vec2(this._vec3Cahce.x, this._vec3Cahce.y),
|
||||
new Vec2(mx, my)
|
||||
)
|
||||
let rot111: number = MathUtils.radiansToDegrees(rad)
|
||||
let rot: number = MathUtils.rotation2Fish(rot111)
|
||||
if (this.fishType == 7 || this.fishType == 27 || this.fishType == 29) {
|
||||
if (rot > 90 || rot < -90) {
|
||||
this.node.getScale(this._vec3Cahce)
|
||||
if (this._vec3Cahce.x > 0) {
|
||||
this._vec3Cahce.x = -1 * this._vec3Cahce.x
|
||||
this.node.setScale(this._vec3Cahce)
|
||||
}
|
||||
} else {
|
||||
this.node.getScale(this._vec3Cahce)
|
||||
if (this._vec3Cahce.x < 0) {
|
||||
this._vec3Cahce.x = -1 * this._vec3Cahce.x
|
||||
this.node.setScale(this._vec3Cahce)
|
||||
}
|
||||
}
|
||||
} else if (
|
||||
this.fishType == 9 ||
|
||||
this.fishType == 10 ||
|
||||
this.fishType == 21 ||
|
||||
this.fishType == 28
|
||||
) {
|
||||
} else {
|
||||
// this.node.rotation = rot; //过时
|
||||
this.node.angle = -rot
|
||||
}
|
||||
// Logger.log("moveBezier====", rad, rot111, this.fishType, rot)
|
||||
let moveTimes: number = Math.round(this.speed / this.minSpeed)
|
||||
for (let i = 0; i < moveTimes; i++) {
|
||||
let speedX: number = this.minSpeed * Math.cos(rad)
|
||||
let speedY: number = this.minSpeed * Math.sin(rad)
|
||||
this.node.getPosition(this._vec3Cahce)
|
||||
this._vec3Cahce.x += speedX
|
||||
this._vec3Cahce.y += speedY
|
||||
this.node.setPosition(this._vec3Cahce)
|
||||
if (
|
||||
MathUtils.distance(this._vec3Cahce.x, this._vec3Cahce.y, mx, my) <=
|
||||
this.minSpeed
|
||||
) {
|
||||
this.node.setPosition(mx, my)
|
||||
break
|
||||
}
|
||||
if (
|
||||
MathUtils.distance(
|
||||
this._vec3Cahce.x,
|
||||
this._vec3Cahce.y,
|
||||
p2.x,
|
||||
p2.y
|
||||
) <=
|
||||
this.minSpeed * 2
|
||||
) {
|
||||
this.node.setPosition(p2.x, p2.y)
|
||||
this.targetMoveIndex += 2
|
||||
this.moveCount = 0
|
||||
break
|
||||
}
|
||||
}
|
||||
} else {
|
||||
this.isMoving = false
|
||||
} else if (
|
||||
this.fishType === 9 ||
|
||||
this.fishType === 10 ||
|
||||
this.fishType === 21 ||
|
||||
this.fishType === 28
|
||||
) {
|
||||
} else {
|
||||
this.node.angle = -rot
|
||||
}
|
||||
// Logger.log("moveBezier====", rad, rot111, this.fishType, rot)
|
||||
const moveTimes: number = Math.round(this.speed / this.minSpeed)
|
||||
for (let i = 0; i < moveTimes; i++) {
|
||||
const speedX: number = this.minSpeed * Math.cos(rad)
|
||||
const speedY: number = this.minSpeed * Math.sin(rad)
|
||||
this.node.getPosition(this._vec3Cahce)
|
||||
this._vec3Cahce.x += speedX
|
||||
this._vec3Cahce.y += speedY
|
||||
this.node.setPosition(this._vec3Cahce)
|
||||
if (MathUtils.distance(this._vec3Cahce.x, this._vec3Cahce.y, mx, my) <= this.minSpeed) {
|
||||
this.node.setPosition(mx, my)
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
onDisable() {
|
||||
this.isMoving = false
|
||||
}
|
||||
|
||||
public exportBezierConfig() {
|
||||
Logger.warn('exportBezierConfig=')
|
||||
let tempConfig: Array<Array<number>> = []
|
||||
for (let i = 0; i < this.bezierPList.length; i++) {
|
||||
tempConfig[i] = []
|
||||
tempConfig[i].push(Math.floor(this.bezierPList[i].x))
|
||||
tempConfig[i].push(Math.floor(this.bezierPList[i].y))
|
||||
if (
|
||||
MathUtils.distance(this._vec3Cahce.x, this._vec3Cahce.y, p2.x, p2.y) <=
|
||||
this.minSpeed * 2
|
||||
) {
|
||||
this.node.setPosition(p2.x, p2.y)
|
||||
this.targetMoveIndex += 2
|
||||
this.moveCount = 0
|
||||
break
|
||||
}
|
||||
Logger.warn('fishtype', this.fishType)
|
||||
Logger.warn('speed', this.speed)
|
||||
Logger.warn('scale', this.node.scale)
|
||||
Logger.warn(JSON.stringify(tempConfig))
|
||||
}
|
||||
} else {
|
||||
Logger.log('moveBezier====', 'end')
|
||||
this.isMoving = false
|
||||
}
|
||||
}
|
||||
|
||||
onDisable() {
|
||||
this.isMoving = false
|
||||
}
|
||||
|
||||
// 导出贝塞尔曲线配置
|
||||
public exportBezierConfig() {
|
||||
Logger.warn('exportBezierConfig=')
|
||||
const tempConfig: Array<Array<number>> = []
|
||||
for (let i = 0; i < this.bezierPList.length; i++) {
|
||||
tempConfig[i] = []
|
||||
tempConfig[i].push(Math.floor(this.bezierPList[i].x))
|
||||
tempConfig[i].push(Math.floor(this.bezierPList[i].y))
|
||||
}
|
||||
Logger.warn('fishtype', this.fishType)
|
||||
Logger.warn('speed', this.speed)
|
||||
Logger.warn('scale', this.node.scale)
|
||||
Logger.warn(JSON.stringify(tempConfig))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,27 +1,29 @@
|
||||
import { _decorator, Component, Tween, tween, Vec3, Vec2 } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
import { Component, Tween, Vec3, _decorator, tween } from 'cc'
|
||||
|
||||
import FishNetManager from '../../script/game/manager/FishNetManager'
|
||||
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
@ccclass('FishNetBase')
|
||||
export default class FishNetBase extends Component {
|
||||
public netType: number = 0
|
||||
public netType: number = 0
|
||||
|
||||
private tween: Tween<any>
|
||||
private static vec3: Vec3 = new Vec3(2, 2, 1)
|
||||
public playMv() {
|
||||
this.node.setScale(Vec3.ZERO)
|
||||
this.tween = tween(this.node)
|
||||
.to(0.2, { scale: FishNetBase.vec3 })
|
||||
.delay(0.3)
|
||||
.call(() => {
|
||||
FishNetManager.instance.destroyFishNet(this)
|
||||
})
|
||||
.start()
|
||||
}
|
||||
onDestroy() {
|
||||
if (this.tween) {
|
||||
this.tween.stop()
|
||||
}
|
||||
}
|
||||
private tween: Tween<any>
|
||||
private static vec3: Vec3 = new Vec3(2, 2, 1)
|
||||
|
||||
// 销毁渔网
|
||||
public playMv() {
|
||||
this.node.setScale(Vec3.ZERO)
|
||||
this.tween = tween(this.node)
|
||||
.to(0.2, { scale: FishNetBase.vec3 })
|
||||
.delay(0.3)
|
||||
.call(() => {
|
||||
FishNetManager.instance.destroyFishNet(this)
|
||||
})
|
||||
.start()
|
||||
}
|
||||
|
||||
onDestroy() {
|
||||
if (this.tween) this.tween.stop()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,67 +1,55 @@
|
||||
import { _decorator, Slider, Node, Canvas, instantiate, director } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
import { Node, Slider, _decorator, instantiate } from 'cc'
|
||||
|
||||
import EventManager from '../../script/engine/utils/EventManager'
|
||||
import DialogBase from '../../script/engine/uicomponent/DialogBase'
|
||||
import MusicPrefab from '../../script/engine/uicomponent/MusicPrefab'
|
||||
import SoundPrefab from '../../script/engine/uicomponent/SoundPrefab'
|
||||
import EventManager from '../../script/engine/utils/EventManager'
|
||||
import PrefabLoader from '../../script/engine/utils/PrefabLoader'
|
||||
import { GameConfig } from '../../script/game/config/GameConfig'
|
||||
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
@ccclass('FishSetting')
|
||||
export default class FishSetting extends DialogBase {
|
||||
@property({ type: Slider })
|
||||
private musicSlider: Slider | null = null
|
||||
@property({ type: Slider })
|
||||
private soundSlider: Slider | null = null
|
||||
@property({ type: Slider })
|
||||
private musicSlider: Slider | null = null
|
||||
|
||||
onLoadMe() {
|
||||
EventManager.instance.addSliderEvent(
|
||||
this.node,
|
||||
this.musicSlider.node,
|
||||
'onMusicSlider',
|
||||
0
|
||||
)
|
||||
EventManager.instance.addSliderEvent(
|
||||
this.node,
|
||||
this.soundSlider.node,
|
||||
'onSoundSlider',
|
||||
0
|
||||
)
|
||||
this.refresh()
|
||||
}
|
||||
@property({ type: Slider })
|
||||
private soundSlider: Slider | null = null
|
||||
|
||||
private onMusicSlider(slider: Slider, customEventData) {
|
||||
let percent: number = Number(slider.progress.toFixed(3))
|
||||
// let maxMoney: number = Math.max(UserInfoModel.userScore - 10, 0)
|
||||
// this.nowExchangeNum = Math.floor(maxMoney * this.nowPercent);
|
||||
// this.refresh();
|
||||
MusicPrefab.changeVolumn(percent)
|
||||
this.refresh()
|
||||
}
|
||||
onLoadMe() {
|
||||
EventManager.instance.addSliderEvent(this.node, this.musicSlider.node, 'onMusicSlider', 0)
|
||||
EventManager.instance.addSliderEvent(this.node, this.soundSlider.node, 'onSoundSlider', 0)
|
||||
this.refresh()
|
||||
}
|
||||
|
||||
private onSoundSlider(slider: Slider, customEventData) {
|
||||
let percent: number = Number(slider.progress.toFixed(3))
|
||||
SoundPrefab.changeVolumn(percent)
|
||||
this.refresh()
|
||||
}
|
||||
// 音乐
|
||||
private onMusicSlider(slider: Slider, customEventData) {
|
||||
const percent: number = Number(slider.progress.toFixed(3))
|
||||
MusicPrefab.changeVolumn(percent)
|
||||
this.refresh()
|
||||
}
|
||||
|
||||
private refresh() {
|
||||
this.musicSlider.progress = MusicPrefab.musicVolumn
|
||||
this.soundSlider.progress = SoundPrefab.soundVolumn
|
||||
}
|
||||
// 声音
|
||||
private onSoundSlider(slider: Slider, customEventData) {
|
||||
const percent: number = Number(slider.progress.toFixed(3))
|
||||
SoundPrefab.changeVolumn(percent)
|
||||
this.refresh()
|
||||
}
|
||||
|
||||
public static show(parentNode: Node = null) {
|
||||
PrefabLoader.loadPrefab(
|
||||
GameConfig.GameName + '/' + 'game/dialog/FishSetting',
|
||||
(loadedResource) => {
|
||||
if (!parentNode) {
|
||||
parentNode = DialogBase.GetRootCanvas()
|
||||
}
|
||||
let node: Node = instantiate(loadedResource)
|
||||
parentNode.addChild(node)
|
||||
node.setPosition(0, 0)
|
||||
}
|
||||
)
|
||||
}
|
||||
// 刷新音乐和声音
|
||||
private refresh() {
|
||||
this.musicSlider.progress = MusicPrefab.musicVolumn
|
||||
this.soundSlider.progress = SoundPrefab.soundVolumn
|
||||
}
|
||||
|
||||
public static show(parentNode: Node = null) {
|
||||
PrefabLoader.loadPrefab(`${GameConfig.GameName}/game/dialog/FishSetting`, (loadedResource) => {
|
||||
if (!parentNode) parentNode = DialogBase.GetRootCanvas()
|
||||
|
||||
const node: Node = instantiate(loadedResource)
|
||||
parentNode.addChild(node)
|
||||
node.setPosition(0, 0)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,106 +1,109 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Label,
|
||||
Animation,
|
||||
Node,
|
||||
Vec2,
|
||||
Tween,
|
||||
tween,
|
||||
Vec3,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
import { Animation, Component, Label, Node, Tween, Vec2, Vec3, _decorator, find, tween } from 'cc'
|
||||
|
||||
import CannonManager from '../../script/game/manager/CannonManager'
|
||||
import FishManager from '../../script/game/manager/FishManager'
|
||||
|
||||
import FishSetting from './FishSetting'
|
||||
import FishManager from '../../script/game/manager/FishManager'
|
||||
import CannonManager from '../../script/game/manager/CannonManager'
|
||||
import WsManager from '../../script/game/manager/WsManager'
|
||||
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
@ccclass('FishUI')
|
||||
export default class FishUI extends Component {
|
||||
public static instance: FishUI = null
|
||||
@property({ type: Label })
|
||||
private dzScore: Label | null = null
|
||||
@property({ type: Label })
|
||||
private jfScore: Label | null = null
|
||||
@property({ type: Animation })
|
||||
private clickEffect: Animation | null = null
|
||||
@property({ type: Node })
|
||||
private waveEffect: Node | null = null
|
||||
// 豆子
|
||||
public dz_score: number = 100
|
||||
// 积分
|
||||
public jf_score: number = 0
|
||||
private _vec3Cache: Vec3
|
||||
onLoad() {
|
||||
FishUI.instance = this
|
||||
this._vec3Cache = new Vec3()
|
||||
this.clickEffect.node.active = false
|
||||
this.waveEffect.active = false
|
||||
this.dzScore = this.node
|
||||
.getChildByName('dzScore')
|
||||
.getComponent(Label) as Label
|
||||
this.jfScore = this.node
|
||||
.getChildByName('jfScore')
|
||||
.getComponent(Label) as Label
|
||||
}
|
||||
public static instance: FishUI = null
|
||||
@property({ type: Label })
|
||||
private dzScore: Label | null = null
|
||||
|
||||
start() {
|
||||
this.refreshScore()
|
||||
// setTimeout(()=>{
|
||||
// this.playWaveEffect();
|
||||
// }, 5000)
|
||||
}
|
||||
@property({ type: Label })
|
||||
private jfScore: Label | null = null
|
||||
|
||||
public playClickEffect(p: Vec2) {
|
||||
this._vec3Cache.x = p.x
|
||||
this._vec3Cache.y = p.y
|
||||
this._vec3Cache.z = 0
|
||||
this.clickEffect.node.setPosition(this._vec3Cache)
|
||||
this.clickEffect.node.active = true
|
||||
this.clickEffect.play()
|
||||
}
|
||||
@property({ type: Animation })
|
||||
private clickEffect: Animation | null = null
|
||||
|
||||
public playWaveEffect() {
|
||||
this.waveEffect.active = true
|
||||
this.waveEffect.setPosition(1292.703, 0)
|
||||
@property({ type: Node })
|
||||
private waveEffect: Node | null = null
|
||||
|
||||
FishManager.instance.playFishMap()
|
||||
tween(this.waveEffect)
|
||||
.to(2, { position: new Vec3(-1319.969, 0, 0) })
|
||||
.call(() => {
|
||||
this.waveEffect.active = false
|
||||
FishManager.instance.startFishMap()
|
||||
})
|
||||
.start()
|
||||
}
|
||||
// 豆子
|
||||
public dz_score: number = 0
|
||||
// 积分
|
||||
public jf_score: number = 0
|
||||
private _vec3Cache: Vec3
|
||||
|
||||
private onClickPre() {
|
||||
if (CannonManager.instance.cannonType > 1) {
|
||||
CannonManager.instance.cannonType--
|
||||
CannonManager.instance.refreshCannon()
|
||||
}
|
||||
}
|
||||
onLoad() {
|
||||
FishUI.instance = this
|
||||
this._vec3Cache = new Vec3()
|
||||
this.clickEffect.node.active = false
|
||||
this.waveEffect.active = false
|
||||
this.dzScore = this.node
|
||||
.getChildByName('userInfo')
|
||||
.getChildByName('info')
|
||||
.getChildByName('dz_fillet')
|
||||
.getChildByName('dz_text')
|
||||
.getComponent(Label) as Label
|
||||
this.jfScore = this.node
|
||||
.getChildByName('userInfo')
|
||||
.getChildByName('info')
|
||||
.getChildByName('jf_fillet')
|
||||
.getChildByName('jf_text')
|
||||
.getComponent(Label) as Label
|
||||
}
|
||||
|
||||
private onClickNext() {
|
||||
if (CannonManager.instance.cannonType < 7) {
|
||||
CannonManager.instance.cannonType++
|
||||
CannonManager.instance.refreshCannon()
|
||||
}
|
||||
}
|
||||
start() {
|
||||
// this.refreshScore()
|
||||
}
|
||||
|
||||
public refreshScore() {
|
||||
this.dzScore.string = this.dz_score + ''
|
||||
this.jfScore.string = this.jf_score + ''
|
||||
}
|
||||
public playClickEffect(p: Vec2) {
|
||||
this._vec3Cache.x = p.x
|
||||
this._vec3Cache.y = p.y
|
||||
this._vec3Cache.z = 0
|
||||
this.clickEffect.node.setPosition(this._vec3Cache)
|
||||
this.clickEffect.node.active = true
|
||||
this.clickEffect.play()
|
||||
}
|
||||
|
||||
private onClickSetting() {
|
||||
FishSetting.show()
|
||||
}
|
||||
public playWaveEffect() {
|
||||
this.waveEffect.active = true
|
||||
this.waveEffect.setPosition(1292.703, 0)
|
||||
|
||||
onDestroy() {
|
||||
FishUI.instance = null
|
||||
this.unscheduleAllCallbacks()
|
||||
Tween.stopAllByTarget(this.node)
|
||||
//this.node.stopAllActions();
|
||||
}
|
||||
FishManager.instance.playFishMap()
|
||||
tween(this.waveEffect)
|
||||
.to(2, { position: new Vec3(-1319.969, 0, 0) })
|
||||
.call(() => {
|
||||
this.waveEffect.active = false
|
||||
FishManager.instance.startFishMap()
|
||||
})
|
||||
.start()
|
||||
}
|
||||
|
||||
private onClickPre() {
|
||||
if (CannonManager.instance.cannonType > 1) {
|
||||
CannonManager.instance.cannonType--
|
||||
CannonManager.instance.refreshCannon()
|
||||
}
|
||||
}
|
||||
|
||||
private onClickNext() {
|
||||
if (CannonManager.instance.cannonType < 7) {
|
||||
CannonManager.instance.cannonType++
|
||||
CannonManager.instance.refreshCannon()
|
||||
}
|
||||
}
|
||||
|
||||
public refreshScore(res: any) {
|
||||
this.dz_score = res.pulse
|
||||
this.jf_score = res.integral
|
||||
this.dzScore.string = `${this.dz_score}`
|
||||
this.jfScore.string = `${this.jf_score}`
|
||||
}
|
||||
|
||||
private onClickSetting() {
|
||||
FishSetting.show()
|
||||
}
|
||||
|
||||
onDestroy() {
|
||||
FishUI.instance = null
|
||||
this.unscheduleAllCallbacks()
|
||||
Tween.stopAllByTarget(this.node)
|
||||
// this.node.stopAllActions();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,4 @@
|
||||
import {
|
||||
_decorator,
|
||||
ScrollView,
|
||||
Prefab,
|
||||
Node,
|
||||
instantiate,
|
||||
Label,
|
||||
Vec3,
|
||||
Animation,
|
||||
} from 'cc'
|
||||
import { _decorator, ScrollView, Prefab, Node, instantiate, Label, Vec3, Animation } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import FishBase from './FishBase'
|
||||
@@ -21,70 +12,62 @@ import TimeHelper from '../../script/game/utils/TimeHelper'
|
||||
|
||||
@ccclass('FishWiki')
|
||||
export default class FishWiki extends DialogBase {
|
||||
@property({ type: ScrollView })
|
||||
private scrollView: ScrollView | null = null
|
||||
@property({ type: Prefab })
|
||||
private wikiItemPrefab: Prefab | null = null
|
||||
@property({ type: ScrollView })
|
||||
private scrollView: ScrollView | null = null
|
||||
@property({ type: Prefab })
|
||||
private wikiItemPrefab: Prefab | null = null
|
||||
|
||||
private _vec3Cache: Vec3
|
||||
onLoadMe() {
|
||||
this._vec3Cache = new Vec3(1, 1, 1)
|
||||
this.init()
|
||||
}
|
||||
private _vec3Cache: Vec3
|
||||
onLoadMe() {
|
||||
this._vec3Cache = new Vec3(1, 1, 1)
|
||||
this.init()
|
||||
}
|
||||
|
||||
private init() {
|
||||
this.scrollView.content.removeAllChildren()
|
||||
this.initOne(0)
|
||||
}
|
||||
private init() {
|
||||
this.scrollView.content.removeAllChildren()
|
||||
this.initOne(0)
|
||||
}
|
||||
|
||||
private initOne(index: number) {
|
||||
if (index < FishConfig.config.length) {
|
||||
let itemNode: Node = instantiate(this.wikiItemPrefab)
|
||||
private initOne(index: number) {
|
||||
if (index < FishConfig.config.length) {
|
||||
let itemNode: Node = instantiate(this.wikiItemPrefab)
|
||||
|
||||
this.scrollView.content.addChild(itemNode)
|
||||
let fishInfo: FishInfo = FishConfig.config[index]
|
||||
let txtName: Label = itemNode
|
||||
.getChildByName('txtName')
|
||||
.getComponent(Label)
|
||||
txtName.string = fishInfo.name
|
||||
let txtLife: Label = itemNode
|
||||
.getChildByName('txtLife')
|
||||
.getComponent(Label)
|
||||
txtLife.string = 'life:' + fishInfo.blood + ''
|
||||
let view: Node = itemNode.getChildByName('view')
|
||||
view.removeAllChildren()
|
||||
this.scrollView.content.addChild(itemNode)
|
||||
let fishInfo: FishInfo = FishConfig.config[index]
|
||||
let txtName: Label = itemNode.getChildByName('txtName').getComponent(Label)
|
||||
txtName.string = fishInfo.name
|
||||
let txtLife: Label = itemNode.getChildByName('txtLife').getComponent(Label)
|
||||
txtLife.string = '积分:' + fishInfo.blood + ''
|
||||
let view: Node = itemNode.getChildByName('view')
|
||||
view.removeAllChildren()
|
||||
|
||||
let fish: FishBase = FishManager.instance.createFishByType(
|
||||
fishInfo.fishType
|
||||
)
|
||||
view.addChild(fish.node)
|
||||
fish.node.setPosition(0, 0)
|
||||
let fish: FishBase = FishManager.instance.createFishByType(fishInfo.fishType)
|
||||
view.addChild(fish.node)
|
||||
fish.node.setPosition(0, 0)
|
||||
|
||||
//缩放有bug
|
||||
//Vec3.multiplyScalar(this._vec3Cache, this._vec3Cache, fishInfo.wikiScale);
|
||||
//fish.node.setScale(this._vec3Cache);
|
||||
//缩放有bug
|
||||
//Vec3.multiplyScalar(this._vec3Cache, this._vec3Cache, fishInfo.wikiScale);
|
||||
//fish.node.setScale(this._vec3Cache);
|
||||
|
||||
//fish.node.getComponent(Animation).play(); //v3 当前帧 不能播放
|
||||
TimeHelper.exeNextFrame(this.node, () =>
|
||||
fish.node.getComponent(Animation).play()
|
||||
)
|
||||
this.scheduleOnce(() => {
|
||||
this.initOne(index + 1)
|
||||
}, 0.05)
|
||||
}
|
||||
}
|
||||
//fish.node.getComponent(Animation).play(); //v3 当前帧 不能播放
|
||||
TimeHelper.exeNextFrame(this.node, () => fish.node.getComponent(Animation).play())
|
||||
this.scheduleOnce(() => {
|
||||
this.initOne(index + 1)
|
||||
}, 0.05)
|
||||
}
|
||||
}
|
||||
|
||||
public static show(parentNode: Node = null) {
|
||||
PrefabLoader.loadPrefab(
|
||||
GameConfig.GameName + '/' + 'game/dialog/FishWiki',
|
||||
(loadedResource) => {
|
||||
if (!parentNode) {
|
||||
parentNode = DialogBase.GetRootCanvas()
|
||||
}
|
||||
let node: Node = instantiate(loadedResource)
|
||||
parentNode.addChild(node)
|
||||
node.setPosition(0, 0)
|
||||
}
|
||||
)
|
||||
}
|
||||
public static show(parentNode: Node = null) {
|
||||
PrefabLoader.loadPrefab(
|
||||
GameConfig.GameName + '/' + 'game/dialog/FishWiki',
|
||||
(loadedResource) => {
|
||||
if (!parentNode) {
|
||||
parentNode = DialogBase.GetRootCanvas()
|
||||
}
|
||||
let node: Node = instantiate(loadedResource)
|
||||
parentNode.addChild(node)
|
||||
node.setPosition(0, 0)
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
BIN
assets/FishSingle/pictures/.DS_Store
vendored
Normal file
BIN
assets/FishSingle/pictures/haobuyu/.DS_Store
vendored
Normal file
BIN
assets/FishSingle/pictures/haobuyu/avatar.png
Executable file
|
After Width: | Height: | Size: 13 KiB |
134
assets/FishSingle/pictures/haobuyu/avatar.png.meta
Normal file
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"ver": "1.0.26",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "cda62680-32c9-4bf8-bdf5-341b6d6f41c3",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
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"subMetas": {
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"6c48a": {
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"importer": "texture",
|
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"uuid": "cda62680-32c9-4bf8-bdf5-341b6d6f41c3@6c48a",
|
||||
"displayName": "avatar",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
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|
||||
"isUuid": true,
|
||||
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|
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|
||||
"magfilter": "linear",
|
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|
||||
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|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
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|
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"importer": "sprite-frame",
|
||||
"uuid": "cda62680-32c9-4bf8-bdf5-341b6d6f41c3@f9941",
|
||||
"displayName": "avatar",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 74,
|
||||
"height": 77,
|
||||
"rawWidth": 74,
|
||||
"rawHeight": 77,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
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"pivotX": 0.5,
|
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"pivotY": 0.5,
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"meshType": 0,
|
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|
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|
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|
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|
||||
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|
||||
38.5,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
],
|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
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||||
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|
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|
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|
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|
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|
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"imageUuidOrDatabaseUri": "cda62680-32c9-4bf8-bdf5-341b6d6f41c3@6c48a",
|
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"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"type": "sprite-frame",
|
||||
"hasAlpha": true,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "cda62680-32c9-4bf8-bdf5-341b6d6f41c3@f9941"
|
||||
}
|
||||
}
|
||||
BIN
assets/FishSingle/pictures/haobuyu/dz.png
Executable file
|
After Width: | Height: | Size: 3.8 KiB |
134
assets/FishSingle/pictures/haobuyu/dz.png.meta
Normal file
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"ver": "1.0.26",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "962c910f-069b-4a38-9099-4596ed34e91e",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "962c910f-069b-4a38-9099-4596ed34e91e@6c48a",
|
||||
"displayName": "dz",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "962c910f-069b-4a38-9099-4596ed34e91e",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "962c910f-069b-4a38-9099-4596ed34e91e@f9941",
|
||||
"displayName": "dz",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 45,
|
||||
"height": 42,
|
||||
"rawWidth": 45,
|
||||
"rawHeight": 42,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
"pivotY": 0.5,
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-22.5,
|
||||
-21,
|
||||
0,
|
||||
22.5,
|
||||
-21,
|
||||
0,
|
||||
-22.5,
|
||||
21,
|
||||
0,
|
||||
22.5,
|
||||
21,
|
||||
0
|
||||
],
|
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"indexes": [
|
||||
0,
|
||||
1,
|
||||
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|
||||
2,
|
||||
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|
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3
|
||||
],
|
||||
"uv": [
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|
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|
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|
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|
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"nuv": [
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|
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|
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|
||||
],
|
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"minPos": [
|
||||
-22.5,
|
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|
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0
|
||||
],
|
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"maxPos": [
|
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22.5,
|
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21,
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|
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]
|
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},
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"isUuid": true,
|
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"imageUuidOrDatabaseUri": "962c910f-069b-4a38-9099-4596ed34e91e@6c48a",
|
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"atlasUuid": ""
|
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},
|
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"ver": "1.0.12",
|
||||
"imported": true,
|
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"files": [
|
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".json"
|
||||
],
|
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"subMetas": {}
|
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}
|
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},
|
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"userData": {
|
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"type": "sprite-frame",
|
||||
"hasAlpha": true,
|
||||
"fixAlphaTransparencyArtifacts": true,
|
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"redirect": "962c910f-069b-4a38-9099-4596ed34e91e@f9941"
|
||||
}
|
||||
}
|
||||
BIN
assets/FishSingle/pictures/haobuyu/fillet.png
Executable file
|
After Width: | Height: | Size: 1.3 KiB |
137
assets/FishSingle/pictures/haobuyu/fillet.png.meta
Normal file
@@ -0,0 +1,137 @@
|
||||
{
|
||||
"ver": "1.0.26",
|
||||
"importer": "image",
|
||||
"imported": true,
|
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"uuid": "38ef2cdf-a945-429d-b703-3c9536058498",
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"files": [
|
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".json",
|
||||
".png"
|
||||
],
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||||
"subMetas": {
|
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"6c48a": {
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"importer": "texture",
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"uuid": "38ef2cdf-a945-429d-b703-3c9536058498@6c48a",
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"displayName": "fillet",
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"id": "6c48a",
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"name": "texture",
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"userData": {
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"wrapModeS": "clamp-to-edge",
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"wrapModeT": "clamp-to-edge",
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"imageUuidOrDatabaseUri": "38ef2cdf-a945-429d-b703-3c9536058498",
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"isUuid": true,
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"visible": false,
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"minfilter": "linear",
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"magfilter": "linear",
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"mipfilter": "none",
|
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"anisotropy": 0
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
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"importer": "sprite-frame",
|
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"uuid": "38ef2cdf-a945-429d-b703-3c9536058498@f9941",
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"displayName": "fillet",
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"id": "f9941",
|
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"name": "spriteFrame",
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"userData": {
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"trimType": "auto",
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"trimThreshold": 1,
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"rotated": false,
|
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"offsetX": 0.5,
|
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"offsetY": 0,
|
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"trimX": 1,
|
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"trimY": 0,
|
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|
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|
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"rawWidth": 167,
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"rawHeight": 36,
|
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"borderBottom": 0,
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"borderLeft": 15,
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"borderRight": 15,
|
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"packable": true,
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"pixelsToUnit": 100,
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"pivotX": 0.5,
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"pivotY": 0.5,
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"meshType": 0,
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"vertices": {
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"rawPosition": [
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|
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|
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|
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|
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|
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"imageUuidOrDatabaseUri": "38ef2cdf-a945-429d-b703-3c9536058498@6c48a",
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"atlasUuid": ""
|
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"ver": "1.0.12",
|
||||
"imported": true,
|
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"files": [
|
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|
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],
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"subMetas": {}
|
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}
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},
|
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"userData": {
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}
|
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|
Before Width: | Height: | Size: 127 KiB After Width: | Height: | Size: 287 KiB |
@@ -46,10 +46,10 @@
|
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"offsetY": 0,
|
||||
"trimX": 0,
|
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"trimY": 0,
|
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"width": 1920,
|
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"height": 1080,
|
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"rawWidth": 1920,
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"rawHeight": 1080,
|
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"width": 1334,
|
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"height": 750,
|
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"rawWidth": 1334,
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"rawHeight": 750,
|
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"borderTop": 0,
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"borderLeft": 0,
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"meshType": 0,
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-540,
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-540,
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@@ -106,13 +106,13 @@
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"minPos": [
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-960,
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-540,
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}
|
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|
||||
BIN
assets/FishSingle/pictures/haobuyu/fishbg1.jpg
Normal file → Executable file
|
Before Width: | Height: | Size: 61 KiB After Width: | Height: | Size: 121 KiB |
@@ -2,7 +2,7 @@
|
||||
"ver": "1.0.26",
|
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"importer": "image",
|
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"imported": true,
|
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"uuid": "30514d45-db3b-4904-9e84-5269572856f6",
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"files": [
|
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".jpg",
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".json"
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@@ -10,20 +10,20 @@
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"subMetas": {
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"6c48a": {
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"importer": "texture",
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"width": 70.74,
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"x": 0.5,
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{
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"fileId": "3etBVQ8q9DiaShLXS1py9u"
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"__type__": "cc.UIOpacity",
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"__id__": 19
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},
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"_priority": 0,
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},
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"_anchorPoint": {
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}
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "7724Uz4qlOn6IBBfm0mtGt"
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},
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"fileId": "dfcn+8f4NCm5oGvRMh0moR"
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@@ -1,13 +1,13 @@
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{
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"importer": "prefab",
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".json"
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "463abd5d-c3b8-4354-b614-012540a2dfb8",
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"files": [
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".json"
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],
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"userData": {
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@@ -1,12 +1,12 @@
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{
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"ver": "1.2.0",
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"importer": "directory",
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"imported": true,
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"uuid": "57936fc7-b814-41c9-9228-307c74f8d958",
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}
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{
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"ver": "1.2.0",
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"importer": "directory",
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"imported": true,
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"uuid": "57936fc7-b814-41c9-9228-307c74f8d958",
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"files": [],
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"subMetas": {},
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"userData": {
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"compressionType": {},
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"isRemoteBundle": {}
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}
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}
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@@ -1,11 +1,11 @@
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{
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"ver": "1.1.50",
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"importer": "scene",
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"imported": true,
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"uuid": "49f37487-196e-48a5-ad7e-0f3f4fcc8496",
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"files": [
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".json"
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],
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"subMetas": {},
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"importer": "scene",
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"imported": true,
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"uuid": "49f37487-196e-48a5-ad7e-0f3f4fcc8496",
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"files": [
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".json"
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@@ -1,11 +1,11 @@
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{
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"files": [
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".json"
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".json"
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@@ -1,12 +1,12 @@
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"importer": "directory",
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"imported": true,
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"importer": "directory",
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"imported": true,
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"uuid": "026faff5-3eb3-480a-9009-1bcc021dce03",
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@@ -1,12 +1,12 @@
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{
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"importer": "directory",
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"imported": true,
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"ver": "1.2.0",
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"imported": true,
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"uuid": "1f75e345-9236-4518-97a3-9862de267a19",
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@@ -1,12 +1,12 @@
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{
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"importer": "directory",
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"imported": true,
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"ver": "1.2.0",
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"importer": "directory",
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"imported": true,
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@@ -1,12 +1,12 @@
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import { _decorator } from 'cc'
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const { ccclass, property } = _decorator
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@ccclass('CommonEvent')
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export default class CommonEvent {
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public static Event_FrameUpdate: string = 'Event_FrameUpdate'
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public static Event_ConnectTimeOut: string = 'Event_ConnectTimeOut'
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public static Event_ResourceLoader: string = 'Event_ResourceLoader'
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public static Event_CheckUpdate: string = 'Event_CheckUpdate'
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public static Event_Scene_Switch: string = 'Event_Scene_Switch'
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}
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import { _decorator } from 'cc'
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const { ccclass, property } = _decorator
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@ccclass('CommonEvent')
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export default class CommonEvent {
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public static Event_FrameUpdate: string = 'Event_FrameUpdate'
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public static Event_ConnectTimeOut: string = 'Event_ConnectTimeOut'
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public static Event_ResourceLoader: string = 'Event_ResourceLoader'
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public static Event_CheckUpdate: string = 'Event_CheckUpdate'
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public static Event_Scene_Switch: string = 'Event_Scene_Switch'
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}
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@@ -1,11 +1,11 @@
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{
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "76f96525-e455-4a24-9d2b-27a0cb2fdfd2",
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}
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