Files
jdt-fish-client/assets/FishSingle/script/engine/utils/LocalStorage.ts
2024-05-01 19:13:01 +08:00

56 lines
1.4 KiB
TypeScript

import { sys } from 'cc'
export default class LocalStorage {
public static GamePreFlag: string = 'fengshen-game-HaoLocalStorage'
public static setItem(key: string, value: string): void {
sys.localStorage.setItem(LocalStorage.GamePreFlag + key, value)
}
public static getItem(key: string): string {
return sys.localStorage.getItem(LocalStorage.GamePreFlag + key)
}
public static removeItem(key: string): void {
sys.localStorage.removeItem(LocalStorage.GamePreFlag + key)
}
public static getInt(key: string): number {
const tempValue: string = LocalStorage.getItem(key)
let result: number = 0
if (tempValue) result = Number.parseInt(tempValue)
return result
}
public static setInt(key: string, value: number): void {
LocalStorage.setItem(key, value.toString())
}
public static getFloat(key: string): number {
const tempValue: string = LocalStorage.getItem(key)
let result: number = 0
if (tempValue) result = Number.parseFloat(tempValue)
return result
}
public static setFloat(key: string, value: number): void {
LocalStorage.setItem(key, value.toString())
}
public static getBoolean(key: string): boolean {
const temp: number = LocalStorage.getInt(key)
return temp === 1
}
public static setBoolean(key: string, value: boolean) {
if (value) LocalStorage.setInt(key, 1)
else LocalStorage.setInt(key, 0)
}
public static clear() {
sys.localStorage.clear()
}
}