Files
jdt-fish-client/assets/FishSingle/script/engine/utils/HotUpdate.ts
2024-05-01 19:13:01 +08:00

258 lines
9.1 KiB
TypeScript

import { native, sys } from 'cc'
import ManifestConfig from '../config/ManifestConfig'
import CommonTips from '../uicomponent/CommonTips'
import EventManager from './EventManager'
import { Logger } from './Logger'
import VersionManager from './VersionManager'
export default class HotUpdate {
public static Event_CheckUpdate: string = 'Event_CheckUpdate'
public static Event_On_Progress: string = 'HotUpdate_Event_On_Progress'
public static Event_On_NeedUpdate: string = 'HotUpdate_Event_On_NeedUpdate'
public static Event_Finish_Update: string = 'HotUpdate_Event_Finish'
public static Event_On_ALREADY_UP_TO_DATE: string = 'HotUpdate_Event_On_ALREADY_UP_TO_DATE'
public static Event_On_Fail_Update: string = 'HotUpdate_Event_On_Fail_Update'
private _am: any
private _checkListener: null
private storagePath: string
private manifestUrl: string
private localBigVersion: number
private remoteBigVersion: number
public needUpdate: boolean = false
public isUpdating: boolean
public isFinishUpdate: boolean
public isCheck: boolean
private key: string
private hotupdateIndex: number
constructor() {}
public init(index: number, key: string = 'Code-remote-asset', manifestUrl: string) {
if (sys.isNative) {
this.hotupdateIndex = index
this.key = key
this.manifestUrl = manifestUrl
this.storagePath = '获取this.storagePath报错了'
Logger.log(this, 'init removeDirectory=', `${this.storagePath}_temp`)
}
this.needUpdate = false
this.isUpdating = false
this.isFinishUpdate = false
this.isCheck = false
}
private jumpToPack() {
let url: string
if (sys.isNative) {
if (sys.os === sys.OS.ANDROID) url = VersionManager.instance.apkStoreUrl
else if (sys.os === sys.OS.IOS) url = VersionManager.instance.iosStoreUrl
}
Logger.info(this, 'jumpToPack==androidurl===', VersionManager.instance.apkStoreUrl)
Logger.info(this, 'jumpToPack==iosStoreUrl===', VersionManager.instance.iosStoreUrl)
Logger.info(this, 'jumpToPack=====', url)
sys.openURL(url)
// cc.game.end();
}
// 显示强制更新,即更细包面板
private showPackUpdateDialog() {
CommonTips.showMsg('有新的版本需要更新,下载后请先卸载,以前的版本,再安装!')
this.jumpToPack()
this.showPackUpdateDialog()
}
private checkCb(event: any) {
Logger.log(this, `checkCb Code: =================${event.getEventCode()}`)
switch (event.getEventCode()) {
case native.EventAssetsManager.ERROR_NO_LOCAL_MANIFEST:
Logger.info(this, 'No local manifest file found, hot update skipped.')
this.failUpdate()
break
case native.EventAssetsManager.ERROR_DOWNLOAD_MANIFEST:
case native.EventAssetsManager.ERROR_PARSE_MANIFEST:
Logger.info(this, 'Fail to download manifest file, hot update skipped.')
this.failUpdate()
break
case native.EventAssetsManager.ALREADY_UP_TO_DATE:
Logger.info(this, 'Already up to date with the latest remote version.')
this.alreadyUpToDate()
break
case native.EventAssetsManager.NEW_VERSION_FOUND:
Logger.info(
this,
'new version found, please try to update.',
this.localBigVersion,
this.remoteBigVersion,
)
if (
this.key === VersionManager.Config_Key[0] &&
this.localBigVersion < this.remoteBigVersion
) {
// 更新大版本
Logger.info(
this,
'new version found, please try to update======packupdate=',
this.localBigVersion,
this.remoteBigVersion,
)
this.showPackUpdateDialog()
} else {
Logger.info(
this,
'new version found, please try to update======hotupdate=',
this.localBigVersion,
this.remoteBigVersion,
)
// this._am.update();
this.needUpdate = true
EventManager.instance.dispatchEvent(HotUpdate.Event_On_NeedUpdate, this.key)
}
break
case native.EventAssetsManager.UPDATE_PROGRESSION:
// var currentPercent = event.getPercent();
// var totalPercent = event.getPercentByFile();
// var fileprocess = event.getDownloadedFiles() + ' / ' + event.getTotalFiles();
// var byteprocess = event.getDownloadedBytes() + ' / ' + event.getTotalBytes();
Logger.info(
this,
'UPDATE_PROGRESSION2222==========',
this.key,
event.getDownloadedBytes(),
event.getTotalBytes(),
)
if (event.getTotalBytes() > 0) {
EventManager.instance.dispatchEvent(
HotUpdate.Event_On_Progress,
event.getDownloadedBytes(),
event.getTotalBytes(),
this.key,
)
}
break
case native.EventAssetsManager.UPDATE_FINISHED:
Logger.info(this, 'UPDATE_FINISHED==============')
this.finishUpdate(true)
break
case native.EventAssetsManager.UPDATE_FAILED:
Logger.warn(this, 'Update failed==========', event.getMessage())
this.failUpdate()
break
case native.EventAssetsManager.ERROR_UPDATING:
const fullFilePath: string = `${this.storagePath}/${event.getAssetId()}`
const tempFilePath: string = `${this.storagePath}_temp/${event.getAssetId()}`
Logger.warn(this, 'fullFilePath====', fullFilePath)
Logger.warn(this, 'tempFilePath====', tempFilePath)
// jsb.fileUtils.removeFile(tempFilePath);
Logger.warn(this, 'ERROR_UPDATING=============', event.getAssetId(), event.getMessage())
this.failUpdate()
break
default:
// this.failUpdate();
}
}
public checkUpdate() {
if (this.isUpdating || this.isCheck) {
Logger.log(this, 'Checking or updating ...')
return
}
const hotupdateUrlKey: string = VersionManager.Config_Url_Key[this.hotupdateIndex]
Logger.log(this, 'checkoutUpdate=====', this.manifestUrl, hotupdateUrlKey)
if (!this._am) {
this._am = new native.AssetsManager(
'',
this.storagePath,
this.versionCompareHandle.bind(this),
)
}
// this._am.setMaxConcurrentTask(1);
const manifestStr: string = ManifestConfig.getManifestStr(hotupdateUrlKey)
Logger.log(this, 'checkUpdate=======manifestStr=======', manifestStr)
const manifest = new native.Manifest(manifestStr, this.storagePath)
this._am.setVerifyCallback((filePath, asset) => {
return true
// var md5 = calculateMD5(filePath);
// if (md5 === asset.md5)
// return true;
// else
// return false;
})
this._am.setEventCallback(this.checkCb.bind(this))
// 设置事件回调
this.isCheck = true
this._am.loadLocalManifest(manifest, this.storagePath)
this._am.checkUpdate()
}
/**
* @param versionA 本地版本 1.0.0
* @param versionB 服务器版本 1.0.1
*/
private versionCompareHandle(versionA: string, versionB: string) {
const vA = versionA.split('.')
const vB = versionB.split('.')
Logger.log(this, 'versionCompareHandle======', this.key, VersionManager.Config_Key[0])
if (this.key === VersionManager.Config_Key[0]) {
Logger.log(this, 'versionCompareHandle22===', versionA, versionB)
VersionManager.instance.nowVersion = versionA
VersionManager.instance.targetVersion = versionB
}
this.localBigVersion = Number.parseInt(vA[0])
this.remoteBigVersion = Number.parseInt(vB[0])
for (let i = 0; i < vA.length; ++i) {
const a = Number.parseInt(vA[i])
const b = Number.parseInt(vB[i] || '0')
if (a !== b) return a - b
}
if (vB.length > vA.length) return -1
else return 0
}
public startUpdate() {
if (this.isUpdating) return
const localManifest = this._am.getLocalManifest()
const remoteManifest = this._am.getRemoteManifest()
Logger.log(this, 'startUpdate111===', localManifest.getVersionFileUrl())
Logger.log(this, 'startUpdate2222===', localManifest.getManifestFileUrl())
Logger.log(this, 'startUpdate3333===', remoteManifest.getVersionFileUrl())
Logger.log(this, 'startUpdate4444===', remoteManifest.getManifestFileUrl())
this.isUpdating = true
EventManager.instance.dispatchEvent(HotUpdate.Event_On_Progress, 0, 100, this.key)
this._am.update()
}
public disposeUpdate() {
if (this._am) {
this._am.setVerifyCallback(null)
this._am.setEventCallback(null)
}
this._am = null
this._checkListener = null
this.isUpdating = false
this.needUpdate = false
}
private failUpdate() {
this.disposeUpdate()
this.isCheck = false
EventManager.instance.dispatchEvent(HotUpdate.Event_On_Fail_Update, this.key)
}
private alreadyUpToDate() {
this.disposeUpdate()
this.isFinishUpdate = true
EventManager.instance.dispatchEvent(HotUpdate.Event_On_ALREADY_UP_TO_DATE, this.key)
}
private finishUpdate(needRestart: boolean) {
Logger.info(this, '更新完成=====', needRestart)
this.disposeUpdate()
this.isFinishUpdate = true
EventManager.instance.dispatchEvent(HotUpdate.Event_Finish_Update, this.key, needRestart)
}
}