Files
jdt-fish-client/assets/FishSingle/script/game/prefab/ResourcePrefab.ts
2024-04-17 20:15:52 +08:00

35 lines
1006 B
TypeScript

import { _decorator, Component, instantiate, Node, Prefab } from 'cc'
import PrefabLoader from '../../engine/utils/PrefabLoader'
import { GameConfig } from '../config/GameConfig'
const { ccclass, property } = _decorator
@ccclass('ResourcePrefab')
export default class ResourcePrefab extends Component {
private static prefab: Prefab | null = null
public static instance: Node
@property({ type: Prefab })
private scorePrefab: Prefab | null = null
public static preLoad(): Promise<void> {
return new Promise((resolve, reject) => {
PrefabLoader.loadPrefab(
GameConfig.GameName + '/' + 'game/prefab/ResourcePrefab',
(loadedResource: Prefab) => {
ResourcePrefab.prefab = loadedResource
ResourcePrefab.instance = instantiate(loadedResource)
resolve()
}
)
})
}
public static clear() {
ResourcePrefab.instance = null
ResourcePrefab.prefab = null
}
public static getScorePrefab() {
return ResourcePrefab.instance.getComponent(ResourcePrefab).scorePrefab
}
}