Files
jdt-fish-client/assets/FishSingle/script/engine/uicomponent/CommonTips.ts
2024-04-17 20:15:52 +08:00

51 lines
1.5 KiB
TypeScript

import { _decorator, Component, instantiate, Label, Node, tween, Vec3 } from 'cc'
import PrefabLoader from '../utils/PrefabLoader'
import { GameConfig } from '../../game/config/GameConfig'
import DialogBase from './DialogBase'
const { ccclass, property } = _decorator
@ccclass('CommonTips')
export default class CommonTips extends Component {
public static TipsZorderIndex: number = 999
@property({ type: Label })
txtContent: Label | null = null
private tips: string = ''
private static showingNameList: Array<string> = []
onLoad() {}
start() {
tween(this.node)
.by(1.5, { position: new Vec3(0, 100, 0) })
.to(0.2, { /* opacity: 0*/ scale: Vec3.ZERO })
.call(() => {
this.node.destroy()
})
.start()
}
onDestroy() {
let index: number = CommonTips.showingNameList.indexOf(this.tips)
CommonTips.showingNameList.splice(index, 1)
this.unscheduleAllCallbacks()
}
public static showMsg(msg: string, parentNode: Node = null) {
PrefabLoader.loadPrefab(
`${GameConfig.GameName}/share/uicomponent/CommonTips`,
(loadedResource) => {
parentNode = parentNode || DialogBase.GetRootCanvas()
if (CommonTips.showingNameList.indexOf(msg) === -1) {
CommonTips.showingNameList.push(msg)
}
let dialogNode = instantiate(loadedResource)
dialogNode.setPosition(0, 0)
let dialogScript: CommonTips = dialogNode.getComponent(CommonTips)
dialogScript.tips = msg
dialogScript.txtContent.string = msg
parentNode.insertChild(dialogNode, CommonTips.TipsZorderIndex)
}
)
}
}