37 lines
935 B
TypeScript
37 lines
935 B
TypeScript
import { Component, Node, Prefab, Widget, _decorator, instantiate } from 'cc'
|
|
|
|
import { GameConfig } from '../../game/config/GameConfig'
|
|
import PrefabLoader from '../utils/PrefabLoader'
|
|
|
|
import DialogBase from './DialogBase'
|
|
|
|
const { ccclass, property } = _decorator
|
|
|
|
@ccclass('DarkLayer')
|
|
export default class DarkLayer extends Component {
|
|
private static prefab: Prefab
|
|
|
|
onLoad() {
|
|
this.getComponent(Widget).target = DialogBase.GetRootCanvas()
|
|
}
|
|
|
|
start() {}
|
|
|
|
public static preLoad(): Promise<void> {
|
|
return new Promise((resolve, reject) => {
|
|
PrefabLoader.loadPrefab(
|
|
`${GameConfig.GameName}/share/uicomponent/DarkLayer`,
|
|
(loadedResource) => {
|
|
DarkLayer.prefab = loadedResource
|
|
resolve()
|
|
},
|
|
)
|
|
})
|
|
}
|
|
|
|
public static getDarkLayer() {
|
|
const dialogNode: Node = instantiate(DarkLayer.prefab)
|
|
return dialogNode
|
|
}
|
|
}
|