Files
jdt-fish-client/assets/FishSingle/script/engine/config/MusicConfig.ts
2024-10-05 04:22:34 +08:00

60 lines
2.1 KiB
TypeScript

import { AudioClip } from 'cc'
import { GameConfig } from '../../game/config/GameConfig'
export default class MusicConfig {
public static musicKey2Path: Map<string, string> = new Map<string, string>() // 资源预加载路径
public static musicKey2Cache: Map<string, AudioClip> = new Map<string, AudioClip>() // 资源加载后cache路径
public static init() {
if (typeof GameConfig.GameName === 'undefined' || GameConfig.GameName === null) {
console.error('GameConfig.GameName 未配置!')
return
}
const musicConfig = {
background_1: 'music/background_1',
background_2: 'music/background_2',
background_3: 'music/background_3',
deadfish_1: 'music/deadfish_1',
deadfish_2: 'music/deadfish_2',
deadfish_3: 'music/deadfish_3',
deadfish_4: 'music/deadfish_4',
deadfish_5: 'music/deadfish_5',
deadfish_6: 'music/deadfish_6',
deadfish_7: 'music/deadfish_7',
deadfish_8: 'music/deadfish_8',
deadfish_9: 'music/deadfish_9',
deadfish_10: 'music/deadfish_10',
deadfish_11: 'music/deadfish_11',
deadfish_12: 'music/deadfish_12',
deadfish_13: 'music/deadfish_13',
deadfish_14: 'music/deadfish_14',
deadfish_15: 'music/deadfish_15',
deadfish_16: 'music/deadfish_16',
deadfish_17: 'music/deadfish_17',
deadfish_18: 'music/deadfish_18',
deadfish_19: 'music/deadfish_19',
deadfish_20: 'music/deadfish_20',
deadfish_21: 'music/deadfish_21',
deadfish_22: 'music/deadfish_22',
deadfish_23: 'music/deadfish_23',
deadfish_24: 'music/deadfish_24',
deadfish_25: 'music/deadfish_25',
deadfish_26: 'music/deadfish_26',
deadfish_27: 'music/deadfish_27',
deadfish_28: 'music/deadfish_28',
deadfish_29: 'music/deadfish_29',
fire: 'music/fire',
}
// 音乐要预加载的配置
for (const key in musicConfig) {
if (Object.prototype.hasOwnProperty.call(musicConfig, key)) {
const path = `${GameConfig.GameName}/${musicConfig[key]}`
MusicConfig.musicKey2Path.set(key, path)
}
}
}
}