import MusicPrefab from '../../engine/uicomponent/MusicPrefab' import SoundPrefab from '../../engine/uicomponent/SoundPrefab' import RandomUtil from '../../engine/utils/RandomUtil' export default class GameMusicHelper { public static playBg() { const randomIndex: number = RandomUtil.nextInt(1, 3) MusicPrefab.play(`background_${randomIndex}`) } public static playFishDead(fishType: number) { SoundPrefab.play(`deadfish_${fishType}`) } public static playFire() { SoundPrefab.play('fire') } }