import { _decorator } from 'cc' const { ccclass, property } = _decorator import EventManager, { HaoEvent } from '../../engine/utils/EventManager' import SceneBase from './SceneBase' import SceneManager from './SceneManager' @ccclass('StartScene') export default class StartScene extends SceneBase { public static scriptName: string = 'StartScene' onLoadMe() {} update() {} onDestroyMe() {} }