import { _decorator, Component, Label, Animation, Node, Vec2, Tween, tween, Vec3, } from 'cc' const { ccclass, property } = _decorator import FishSetting from './FishSetting' import FishManager from '../../script/game/manager/FishManager' import CannonManager from '../../script/game/manager/CannonManager' @ccclass('FishUI') export default class FishUI extends Component { public static instance: FishUI = null @property({ type: Label }) private dzScore: Label | null = null @property({ type: Label }) private jfScore: Label | null = null @property({ type: Animation }) private clickEffect: Animation | null = null @property({ type: Node }) private waveEffect: Node | null = null // 豆子 public dz_score: number = 100 // 积分 public jf_score: number = 0 private _vec3Cache: Vec3 onLoad() { FishUI.instance = this this._vec3Cache = new Vec3() this.clickEffect.node.active = false this.waveEffect.active = false this.dzScore = this.node .getChildByName('dzScore') .getComponent(Label) as Label this.jfScore = this.node .getChildByName('jfScore') .getComponent(Label) as Label } start() { this.refreshScore() // setTimeout(()=>{ // this.playWaveEffect(); // }, 5000) } public playClickEffect(p: Vec2) { this._vec3Cache.x = p.x this._vec3Cache.y = p.y this._vec3Cache.z = 0 this.clickEffect.node.setPosition(this._vec3Cache) this.clickEffect.node.active = true this.clickEffect.play() } public playWaveEffect() { this.waveEffect.active = true this.waveEffect.setPosition(1292.703, 0) FishManager.instance.playFishMap() tween(this.waveEffect) .to(2, { position: new Vec3(-1319.969, 0, 0) }) .call(() => { this.waveEffect.active = false FishManager.instance.startFishMap() }) .start() } private onClickPre() { if (CannonManager.instance.cannonType > 1) { CannonManager.instance.cannonType-- CannonManager.instance.refreshCannon() } } private onClickNext() { if (CannonManager.instance.cannonType < 7) { CannonManager.instance.cannonType++ CannonManager.instance.refreshCannon() } } public refreshScore() { this.dzScore.string = this.dz_score + '' this.jfScore.string = this.jf_score + '' } private onClickSetting() { FishSetting.show() } onDestroy() { FishUI.instance = null this.unscheduleAllCallbacks() Tween.stopAllByTarget(this.node) //this.node.stopAllActions(); } }