init git
This commit is contained in:
12
assets/FishSingle/script/game/config.meta
Normal file
12
assets/FishSingle/script/game/config.meta
Normal file
@@ -0,0 +1,12 @@
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||||
{
|
||||
"ver": "1.2.0",
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||||
"importer": "directory",
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||||
"imported": true,
|
||||
"uuid": "37ac4184-546f-4fa8-9030-da49dbe4219c",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"compressionType": {},
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||||
"isRemoteBundle": {}
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||||
}
|
||||
}
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||||
44
assets/FishSingle/script/game/config/FishConfig.ts
Normal file
44
assets/FishSingle/script/game/config/FishConfig.ts
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@@ -0,0 +1,44 @@
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import { _decorator } from 'cc'
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import { FishInfo } from './FishInfo'
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export class FishConfig {
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public static readonly config: ReadonlyArray<FishInfo> = [
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new FishInfo(1, '蝴蝶鱼', 2, 2),
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new FishInfo(2, '鲶鱼', 2, 1),
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new FishInfo(3, '狮子鱼', 2, 2),
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new FishInfo(4, '条纹鱼', 2, 2),
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new FishInfo(5, '沙丁鱼', 2, 2),
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new FishInfo(6, '石斑鱼', 2, 2),
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new FishInfo(7, '河豚', 3, 1.2),
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new FishInfo(8, '海螺', 3, 2),
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new FishInfo(9, '接吻鱼', 3, 1.2),
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new FishInfo(10, '海姆', 4, 1),
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new FishInfo(11, '绿鳍鱼', 4, 1.2),
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new FishInfo(12, '鲎', 4, 1.2),
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new FishInfo(13, '魔鬼鱼', 5, 0.6),
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new FishInfo(14, '小海龟', 5, 2),
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new FishInfo(15, '锤头鲨', 6, 0.5),
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new FishInfo(16, '金枪鱼', 6, 0.5),
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new FishInfo(17, '大三元', 6, 0.5),
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new FishInfo(18, '黄金鲎', 6, 1.2),
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new FishInfo(19, '大四喜', 7, 0.5),
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new FishInfo(20, '黄金锤头鲨', 7, 0.5),
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new FishInfo(21, '金海姆', 7, 0.6),
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new FishInfo(22, '五福临门', 8, 0.4),
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new FishInfo(23, '金海龟', 8, 0.7),
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new FishInfo(24, '金鲨', 8, 0.5),
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new FishInfo(25, '蓝鲨', 8, 0.5),
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new FishInfo(26, '美人鱼', 14, 0.4),
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new FishInfo(27, '金龙', 14, 0.3),
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new FishInfo(28, '章鱼', 10, 0.5),
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new FishInfo(29, '电鳗鱼', 3, 0.8),
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]
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public static getFishInfoByType(fishType: number) {
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for (let i = 0; i < this.config.length; i++) {
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let fishInfo: FishInfo = this.config[i]
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if (fishInfo.fishType == fishType) {
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return fishInfo
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}
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}
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}
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}
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11
assets/FishSingle/script/game/config/FishConfig.ts.meta
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11
assets/FishSingle/script/game/config/FishConfig.ts.meta
Normal file
@@ -0,0 +1,11 @@
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "c7516237-7eb2-4767-8cc7-7ce0b2d5484e",
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"files": [],
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"subMetas": {},
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"userData": {
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"simulateGlobals": []
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}
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}
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18
assets/FishSingle/script/game/config/FishInfo.ts
Normal file
18
assets/FishSingle/script/game/config/FishInfo.ts
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@@ -0,0 +1,18 @@
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import { _decorator } from 'cc'
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export class FishInfo {
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public fishType: number
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public name: string
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public blood: number
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public wikiScale: number
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constructor(
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fishType: number,
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name: string,
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blood: number,
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wikiScale: number
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) {
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this.fishType = fishType
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this.name = name
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this.blood = blood
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this.wikiScale = wikiScale
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}
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}
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11
assets/FishSingle/script/game/config/FishInfo.ts.meta
Normal file
11
assets/FishSingle/script/game/config/FishInfo.ts.meta
Normal file
@@ -0,0 +1,11 @@
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{
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"ver": "4.0.23",
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||||
"importer": "typescript",
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"imported": true,
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||||
"uuid": "03f14923-6d67-4d91-97ad-a81bf4f1551f",
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||||
"files": [],
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||||
"subMetas": {},
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||||
"userData": {
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||||
"simulateGlobals": []
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||||
}
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}
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11
assets/FishSingle/script/game/config/FishMap.ts
Normal file
11
assets/FishSingle/script/game/config/FishMap.ts
Normal file
@@ -0,0 +1,11 @@
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import { _decorator } from 'cc'
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import { FishMapInfo } from './FishMapInfo'
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export class FishMap {
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public mapId: number
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public fishMapInfoList: Array<FishMapInfo>
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constructor(mapId: number, list: Array<FishMapInfo>) {
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this.mapId = mapId
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this.fishMapInfoList = list
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}
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}
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11
assets/FishSingle/script/game/config/FishMap.ts.meta
Normal file
11
assets/FishSingle/script/game/config/FishMap.ts.meta
Normal file
@@ -0,0 +1,11 @@
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{
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"ver": "4.0.23",
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||||
"importer": "typescript",
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"imported": true,
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||||
"uuid": "f84ce3e3-8c47-43ff-a6f4-7cda4c320fcf",
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||||
"files": [],
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||||
"subMetas": {},
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"userData": {
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"simulateGlobals": []
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}
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}
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21
assets/FishSingle/script/game/config/FishMapInfo.ts
Normal file
21
assets/FishSingle/script/game/config/FishMapInfo.ts
Normal file
@@ -0,0 +1,21 @@
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import { _decorator } from 'cc'
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export class FishMapInfo {
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public fishType: number
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public scale: number
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public side: number //1: -1:
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public x: number
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public y: number
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constructor(
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fishType: number,
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scale: number,
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side: number,
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x: number,
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y: number
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) {
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this.fishType = fishType
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this.scale = scale
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this.side = side
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this.x = x
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this.y = y
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}
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}
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11
assets/FishSingle/script/game/config/FishMapInfo.ts.meta
Normal file
11
assets/FishSingle/script/game/config/FishMapInfo.ts.meta
Normal file
@@ -0,0 +1,11 @@
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||||
{
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||||
"ver": "4.0.23",
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||||
"importer": "typescript",
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||||
"imported": true,
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||||
"uuid": "5f3df30a-4677-4f9c-97a9-e80fcb5b8295",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
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||||
}
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||||
}
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||||
998
assets/FishSingle/script/game/config/FishPathConfig.ts
Normal file
998
assets/FishSingle/script/game/config/FishPathConfig.ts
Normal file
@@ -0,0 +1,998 @@
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import { Vec2, _decorator } from 'cc'
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import { FishPathInfo } from './FishPathInfo'
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import RandomUtil from '../../engine/utils/RandomUtil'
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import { FishMapInfo } from './FishMapInfo'
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import { FishMap } from './FishMap'
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import { Logger } from '../../engine/utils/Logger'
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export class FishPathConfig {
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private static mapConfig: Array<Array<Array<number>>> = [
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[
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||||
[1, 1, 1, -425, 387],
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||||
[1, 1, 1, -487, 352],
|
||||
[1, 1, 1, -541, 307],
|
||||
[1, 1, 1, -589, 263],
|
||||
[1, 1, 1, -623, 232],
|
||||
[1, 1, 1, -654, 172],
|
||||
[1, 1, 1, -671, 134],
|
||||
[1, 1, 1, -693, 92],
|
||||
[1, 1, 1, -697, 35],
|
||||
[1, 1, 1, -706, -19],
|
||||
[1, 1, 1, -707, -92],
|
||||
[1, 1, 1, -701, -136],
|
||||
[1, 1, 1, -702, -177],
|
||||
[1, 1, 1, -686, -230],
|
||||
[1, 1, 1, -637, -257],
|
||||
[1, 1, 1, -559, -272],
|
||||
[1, 1, 1, -471, -278],
|
||||
[1, 1, 1, -408, -259],
|
||||
[1, 1, 1, -337, -226],
|
||||
[1, 1, 1, -325, -170],
|
||||
[1, 1, 1, -322, -99],
|
||||
[1, 1, 1, -336, -39],
|
||||
[1, 1, 1, -370, 7],
|
||||
[1, 1, 1, -412, 59],
|
||||
[1, 1, 1, -532, 69],
|
||||
[1, 1, 1, -613, 82],
|
||||
[1, 1, 1, -470, 63],
|
||||
[1, 1, 1, 241, 402],
|
||||
[1, 1, 1, 184, 357],
|
||||
[1, 1, 1, 143, 335],
|
||||
[1, 1, 1, 81, 285],
|
||||
[1, 1, 1, 27, 229],
|
||||
[1, 1, 1, -9, 167],
|
||||
[1, 1, 1, -39, 126],
|
||||
[1, 1, 1, -47, 57],
|
||||
[1, 1, 1, -74, -10],
|
||||
[1, 1, 1, -62, -66],
|
||||
[1, 1, 1, -74, -118],
|
||||
[1, 1, 1, -85, -201],
|
||||
[1, 1, 1, -30, -240],
|
||||
[1, 1, 1, 10, -271],
|
||||
[1, 1, 1, 135, -273],
|
||||
[1, 1, 1, 79, -280],
|
||||
[1, 1, 1, 202, -280],
|
||||
[1, 1, 1, 266, -276],
|
||||
[1, 1, 1, 276, -274],
|
||||
[1, 1, 1, 307, -259],
|
||||
[1, 1, 1, 316, -244],
|
||||
[1, 1, 1, 327, -226],
|
||||
[1, 1, 1, 335, -195],
|
||||
[1, 1, 1, 337, -142],
|
||||
[1, 1, 1, 321, -53],
|
||||
[1, 1, 1, 271, -13],
|
||||
[1, 1, 1, 188, 27],
|
||||
[1, 1, 1, 123, 46],
|
||||
[1, 1, 1, 59, 57],
|
||||
[1, 1, 1, 17, 60],
|
||||
[1, 1, 1, 323, -101],
|
||||
[1, 1, 1, 732, 329],
|
||||
[1, 1, 1, 669, 283],
|
||||
[1, 1, 1, 613, 218],
|
||||
[1, 1, 1, 567, 185],
|
||||
[1, 1, 1, 558, 163],
|
||||
[1, 1, 1, 507, 95],
|
||||
[1, 1, 1, 468, 35],
|
||||
[1, 1, 1, 456, -18],
|
||||
[1, 1, 1, 451, -80],
|
||||
[1, 1, 1, 447, -164],
|
||||
[1, 1, 1, 458, -234],
|
||||
[1, 1, 1, 505, -267],
|
||||
[1, 1, 1, 578, -281],
|
||||
[1, 1, 1, 657, -291],
|
||||
[1, 1, 1, 708, -291],
|
||||
[1, 1, 1, 769, -291],
|
||||
[1, 1, 1, 812, -290],
|
||||
[1, 1, 1, 847, -275],
|
||||
[1, 1, 1, 860, -236],
|
||||
[1, 1, 1, 853, -160],
|
||||
[1, 1, 1, 826, -95],
|
||||
[1, 1, 1, 794, -46],
|
||||
[1, 1, 1, 754, -7],
|
||||
[1, 1, 1, 671, 26],
|
||||
[1, 1, 1, 630, 59],
|
||||
[1, 1, 1, 584, 80],
|
||||
],
|
||||
[
|
||||
[2, 1, 1, -784, 353],
|
||||
[2, 1, 1, -693, 356],
|
||||
[2, 1, 1, -614, 354],
|
||||
[2, 1, 1, -510, 354],
|
||||
[2, 1, 1, -422, 354],
|
||||
[2, 1, 1, -456, 287],
|
||||
[2, 1, 1, -510, 199],
|
||||
[2, 1, 1, -562, 139],
|
||||
[2, 1, 1, -600, 82],
|
||||
[2, 1, 1, -636, 38],
|
||||
[2, 1, 1, -688, -17],
|
||||
[2, 1, 1, -745, -92],
|
||||
[2, 1, 1, -764, -152],
|
||||
[2, 1, 1, -815, -216],
|
||||
[2, 1, 1, -166, 341],
|
||||
[2, 1, 1, -17, 343],
|
||||
[2, 1, 1, 89, 343],
|
||||
[2, 1, 1, 246, 331],
|
||||
[2, 1, 1, 326, 348],
|
||||
[2, 1, 1, -180, 310],
|
||||
[2, 1, 1, -144, 209],
|
||||
[2, 1, 1, -112, 151],
|
||||
[2, 1, 1, -74, 55],
|
||||
[2, 1, 1, -48, 0],
|
||||
[2, 1, 1, 4, -91],
|
||||
[2, 1, 1, 40, -153],
|
||||
[2, 1, 1, 85, -201],
|
||||
[2, 1, 1, 102, -247],
|
||||
[3, 1, 1, 595, 319],
|
||||
[3, 1, 1, 664, 322],
|
||||
[3, 1, 1, 799, 318],
|
||||
[3, 1, 1, 968, 319],
|
||||
[3, 1, 1, 963, 107],
|
||||
[3, 1, 1, 955, -21],
|
||||
[3, 1, 1, 948, -157],
|
||||
[3, 1, 1, 940, -231],
|
||||
[3, 1, 1, 795, -245],
|
||||
[3, 1, 1, 685, -248],
|
||||
[3, 1, 1, 610, -252],
|
||||
[3, 1, 1, 523, -253],
|
||||
[3, 1, 1, 172, 128],
|
||||
[3, 1, 1, -357, 30],
|
||||
[3, 1, 1, 582, 23],
|
||||
],
|
||||
[
|
||||
[5, 1, 1, -888, 405],
|
||||
[5, 1, 1, -806, 410],
|
||||
[5, 1, 1, -718, 404],
|
||||
[5, 1, 1, -658, 406],
|
||||
[5, 1, 1, -661, 286],
|
||||
[5, 1, 1, -661, 224],
|
||||
[5, 1, 1, -664, 142],
|
||||
[5, 1, 1, -688, -2],
|
||||
[5, 1, 1, -687, -69],
|
||||
[5, 1, 1, -697, -120],
|
||||
[5, 1, 1, -981, 410],
|
||||
[5, 1, 1, -503, 150],
|
||||
[5, 1, 1, -432, 146],
|
||||
[5, 1, 1, -362, 149],
|
||||
[5, 1, 1, -259, 148],
|
||||
[5, 1, 1, -192, 149],
|
||||
[5, 1, 1, -341, 359],
|
||||
[5, 1, 1, -353, 256],
|
||||
[5, 1, 1, -354, 203],
|
||||
[5, 1, 1, -361, 72],
|
||||
[5, 1, 1, -371, -23],
|
||||
[5, 1, 1, -387, -79],
|
||||
[5, 1, 1, 18, 277],
|
||||
[5, 1, 1, 7, 159],
|
||||
[5, 1, 1, -7, 94],
|
||||
[5, 1, 1, -19, -3],
|
||||
[5, 1, 1, -27, -80],
|
||||
[5, 1, 1, 177, 164],
|
||||
[5, 1, 1, 248, 172],
|
||||
[5, 1, 1, 355, 170],
|
||||
[5, 1, 1, 153, 29],
|
||||
[5, 1, 1, 230, 30],
|
||||
[5, 1, 1, 327, 32],
|
||||
[6, 1, 1, 548, 371],
|
||||
[6, 1, 1, 682, 374],
|
||||
[6, 1, 1, 833, 373],
|
||||
[6, 1, 1, 942, 374],
|
||||
[6, 1, 1, 935, 289],
|
||||
[6, 1, 1, 924, 143],
|
||||
[6, 1, 1, 903, 65],
|
||||
[6, 1, 1, 887, -44],
|
||||
[6, 1, 1, 857, -157],
|
||||
[6, 1, 1, 526, 109],
|
||||
[6, 1, 1, 612, 108],
|
||||
[6, 1, 1, 761, 94],
|
||||
[6, 1, 1, 710, 260],
|
||||
[6, 1, 1, 673, 177],
|
||||
[6, 1, 1, 661, 10],
|
||||
[6, 1, 1, 634, -61],
|
||||
[6, 1, 1, 617, -138],
|
||||
[7, 1, 1, 340, -259],
|
||||
[7, 1, 1, 485, -254],
|
||||
[7, 1, 1, 622, -254],
|
||||
[7, 1, 1, 816, -251],
|
||||
],
|
||||
[
|
||||
[9, 1, 1, -513, 150],
|
||||
[9, 1, 1, -636, 237],
|
||||
[9, 1, 1, -811, 250],
|
||||
[9, 1, 1, -860, 145],
|
||||
[9, 1, 1, -850, -54],
|
||||
[9, 1, 1, -801, -154],
|
||||
[9, 1, 1, -673, -268],
|
||||
[9, 1, 1, -498, -294],
|
||||
[9, 1, 1, -358, -223],
|
||||
[9, 1, 1, -207, -127],
|
||||
[9, 1, 1, -72, 15],
|
||||
[9, 1, 1, -88, 196],
|
||||
[9, 1, 1, -240, 285],
|
||||
[9, 1, 1, -334, 185],
|
||||
[9, 1, 1, 466, 151],
|
||||
[9, 1, 1, 310, 202],
|
||||
[9, 1, 1, 213, 246],
|
||||
[9, 1, 1, 106, 83],
|
||||
[9, 1, 1, 141, -54],
|
||||
[9, 1, 1, 241, -252],
|
||||
[9, 1, 1, 388, -285],
|
||||
[9, 1, 1, 605, -295],
|
||||
[9, 1, 1, 771, -226],
|
||||
[9, 1, 1, 846, -125],
|
||||
[9, 1, 1, 893, 51],
|
||||
[9, 1, 1, 865, 195],
|
||||
[9, 1, 1, 665, 207],
|
||||
[17, 1, 1, -461, 2],
|
||||
[17, 1, 1, 515, -49],
|
||||
],
|
||||
[
|
||||
[19, 1, 1, -785, 31],
|
||||
[19, 1, 1, 905, 16],
|
||||
[20, 1, 1, -242, 34],
|
||||
[20, 1, 1, 228, 12],
|
||||
[20, 1, 1, -30, 303],
|
||||
[20, 1, 1, -109, -292],
|
||||
[20, 1, 1, 425, -301],
|
||||
[20, 1, 1, 537, 265],
|
||||
[20, 1, 1, -604, 317],
|
||||
[20, 1, 1, -634, -285],
|
||||
],
|
||||
[
|
||||
[21, 1, 1, -757, 94],
|
||||
[21, 1, 1, 646, 55],
|
||||
[21, 1, 1, -41, 376],
|
||||
[21, 1, 1, -102, -315],
|
||||
[21, 1, 1, -76, 83],
|
||||
[21, 1, 1, -437, 300],
|
||||
[21, 1, 1, -434, -155],
|
||||
[21, 1, 1, 314, -154],
|
||||
[21, 1, 1, 435, 249],
|
||||
],
|
||||
[
|
||||
[22, 1, 1, -548, 65],
|
||||
[22, 1, 1, 747, 61],
|
||||
[22, 1, 1, 95, 63],
|
||||
],
|
||||
[
|
||||
[23, 1, 1, -431, 384],
|
||||
[23, 1, 1, -766, 89],
|
||||
[23, 1, 1, -415, -232],
|
||||
[23, 1, 1, -72, 135],
|
||||
[23, 1, 1, 721, 414],
|
||||
[23, 1, 1, 328, 77],
|
||||
[23, 1, 1, 1025, 60],
|
||||
[23, 1, 1, 677, -247],
|
||||
[23, 1, 1, 104, 390],
|
||||
[23, 1, 1, 84, -265],
|
||||
],
|
||||
[
|
||||
[24, 1, 1, -429, 353],
|
||||
[24, 1, 1, 241, 323],
|
||||
[24, 1, 1, -472, 46],
|
||||
[24, 1, 1, -27, 35],
|
||||
[24, 1, 1, 563, 39],
|
||||
[24, 1, 1, -268, -245],
|
||||
[24, 1, 1, 172, -260],
|
||||
],
|
||||
[
|
||||
[25, 1, 1, -595, 276],
|
||||
[25, 1, 1, 115, 291],
|
||||
[25, 1, 1, -192, -64],
|
||||
[25, 1, 1, 464, -46],
|
||||
[25, 1, 1, 191, -280],
|
||||
[25, 1, 1, 884, -319],
|
||||
],
|
||||
[
|
||||
[26, 1, 1, -681, 441],
|
||||
[26, 1, 1, 685, 426],
|
||||
[26, 1, 1, -46, 140],
|
||||
[26, 1, 1, -494, -207],
|
||||
[26, 1, 1, 497, -238],
|
||||
],
|
||||
[
|
||||
[27, 1, 1, -431, 345],
|
||||
[27, 1, 1, 569, 311],
|
||||
[27, 1, 1, 112, -12],
|
||||
[27, 1, 1, -298, -271],
|
||||
[27, 1, 1, 678, -244],
|
||||
],
|
||||
[
|
||||
[28, 1, 1, -454, 8],
|
||||
[28, 1, 1, 597, 1],
|
||||
[28, 1, 1, 46, 431],
|
||||
[28, 1, 1, 44, -227],
|
||||
],
|
||||
[
|
||||
[2, 1, 1, -557, 409],
|
||||
[2, 1, 1, -648, 382],
|
||||
[2, 1, 1, -732, 338],
|
||||
[2, 1, 1, -809, 236],
|
||||
[2, 1, 1, -861, 157],
|
||||
[2, 1, 1, -865, 18],
|
||||
[2, 1, 1, -835, -37],
|
||||
[2, 1, 1, -787, -86],
|
||||
[2, 1, 1, -746, -115],
|
||||
[2, 1, 1, -683, -181],
|
||||
[2, 1, 1, -575, -206],
|
||||
[2, 1, 1, -494, -204],
|
||||
[2, 1, 1, -442, -157],
|
||||
[2, 1, 1, -403, -111],
|
||||
[2, 1, 1, -387, 11],
|
||||
[2, 1, 1, -356, 94],
|
||||
[2, 1, 1, -472, 330],
|
||||
[2, 1, 1, -407, 260],
|
||||
[2, 1, 1, -395, 195],
|
||||
[2, 1, 1, -214, 51],
|
||||
[2, 1, 1, -139, 52],
|
||||
[2, 1, 1, -77, 51],
|
||||
[2, 1, 1, -21, 51],
|
||||
[2, 1, 1, 67, 50],
|
||||
[2, 1, 1, 107, 50],
|
||||
[2, 1, 1, -40, 332],
|
||||
[2, 1, 1, -43, 207],
|
||||
[2, 1, 1, -60, 154],
|
||||
[2, 1, 1, -60, 5],
|
||||
[2, 1, 1, -82, -71],
|
||||
[2, 1, 1, -77, -195],
|
||||
[5, 1, 1, 427, 311],
|
||||
[5, 1, 1, 578, 314],
|
||||
[5, 1, 1, 779, 315],
|
||||
[5, 1, 1, 862, 315],
|
||||
[5, 1, 1, 884, 123],
|
||||
[5, 1, 1, 879, -108],
|
||||
[5, 1, 1, 778, -183],
|
||||
[5, 1, 1, 672, -181],
|
||||
[5, 1, 1, 564, -179],
|
||||
[5, 1, 1, 407, -178],
|
||||
[5, 1, 1, 297, 8],
|
||||
[5, 1, 1, 625, 48],
|
||||
[5, 1, 1, 379, 92],
|
||||
],
|
||||
]
|
||||
private static formatMapConfig: Array<FishMap> = []
|
||||
private static config: Array<Array<Array<number>>> = [
|
||||
// 左边开始
|
||||
[
|
||||
[-1309, 528],
|
||||
[-1144, 438],
|
||||
[-1081, 411],
|
||||
[-947, 327],
|
||||
[-801, 241],
|
||||
[-683, 154],
|
||||
[-539, 69],
|
||||
[-394, -23],
|
||||
[-230, -115],
|
||||
[-115, -207],
|
||||
[45, -280],
|
||||
[247, -364],
|
||||
[497, -457],
|
||||
[627, -511],
|
||||
[762, -578],
|
||||
[885, -667],
|
||||
[1068, -773],
|
||||
],
|
||||
[
|
||||
[-1295, 534],
|
||||
[-1144, 438],
|
||||
[-1081, 411],
|
||||
[-906, 326],
|
||||
[-696, 274],
|
||||
[-462, 223],
|
||||
[-213, 198],
|
||||
[-1, 172],
|
||||
[156, 178],
|
||||
[396, 194],
|
||||
[576, 216],
|
||||
[753, 233],
|
||||
[936, 279],
|
||||
[1182, 350],
|
||||
[1314, 418],
|
||||
],
|
||||
[
|
||||
[-1295, 534],
|
||||
[-1144, 438],
|
||||
[-1081, 411],
|
||||
[-906, 326],
|
||||
[-696, 274],
|
||||
[-462, 223],
|
||||
[-213, 198],
|
||||
[-1, 172],
|
||||
[199, 150],
|
||||
[417, 111],
|
||||
[635, 10],
|
||||
[827, -42],
|
||||
[1020, -131],
|
||||
[1189, -170],
|
||||
[1309, -198],
|
||||
],
|
||||
[
|
||||
[-1295, 534],
|
||||
[-1111, 514],
|
||||
[-1015, 454],
|
||||
[-864, 403],
|
||||
[-671, 387],
|
||||
[-450, 354],
|
||||
[-219, 311],
|
||||
[11, 274],
|
||||
[213, 270],
|
||||
[471, 212],
|
||||
[642, 172],
|
||||
[835, 88],
|
||||
[1013, -2],
|
||||
[1212, -99],
|
||||
[1309, -198],
|
||||
],
|
||||
[
|
||||
[-1275, -118],
|
||||
[-1129, -19],
|
||||
[-1024, 42],
|
||||
[-858, 129],
|
||||
[-677, 225],
|
||||
[-448, 277],
|
||||
[-219, 311],
|
||||
[11, 274],
|
||||
[213, 270],
|
||||
[510, 320],
|
||||
[596, 350],
|
||||
[772, 391],
|
||||
[887, 426],
|
||||
[1066, 513],
|
||||
[1164, 710],
|
||||
],
|
||||
[
|
||||
[-1299, -618],
|
||||
[-1143, -521],
|
||||
[-1033, -496],
|
||||
[-726, -425],
|
||||
[-489, -360],
|
||||
[-245, -293],
|
||||
[-8, -210],
|
||||
[212, -134],
|
||||
[385, -65],
|
||||
[552, 7],
|
||||
[705, 96],
|
||||
[904, 176],
|
||||
[1090, 273],
|
||||
[1208, 355],
|
||||
[1308, 435],
|
||||
],
|
||||
[
|
||||
[-1275, -118],
|
||||
[-1060, -69],
|
||||
[-938, -85],
|
||||
[-729, -59],
|
||||
[-551, -48],
|
||||
[-397, -2],
|
||||
[-203, -1],
|
||||
[46, 61],
|
||||
[228, 105],
|
||||
[506, 159],
|
||||
[630, 208],
|
||||
[784, 266],
|
||||
[935, 228],
|
||||
[1157, 174],
|
||||
[1329, 163],
|
||||
],
|
||||
[
|
||||
[-1288, -220],
|
||||
[-1113, -194],
|
||||
[-945, -195],
|
||||
[-709, -162],
|
||||
[-502, -200],
|
||||
[-313, -211],
|
||||
[-144, -186],
|
||||
[128, -135],
|
||||
[314, 14],
|
||||
[571, 56],
|
||||
[727, 132],
|
||||
[851, 203],
|
||||
[1050, 141],
|
||||
[1255, 58],
|
||||
[1326, 20],
|
||||
],
|
||||
[
|
||||
[-1288, -220],
|
||||
[-1113, -194],
|
||||
[-945, -195],
|
||||
[-709, -162],
|
||||
[-502, -200],
|
||||
[-313, -211],
|
||||
[-144, -186],
|
||||
[132, -144],
|
||||
[406, -196],
|
||||
[644, -272],
|
||||
[884, -272],
|
||||
[993, -283],
|
||||
[1090, -319],
|
||||
[1242, -341],
|
||||
[1329, -396],
|
||||
],
|
||||
[
|
||||
[-1288, -220],
|
||||
[-1113, -194],
|
||||
[-916, -213],
|
||||
[-710, -238],
|
||||
[-501, -273],
|
||||
[-297, -289],
|
||||
[-101, -312],
|
||||
[173, -324],
|
||||
[419, -339],
|
||||
[653, -362],
|
||||
[889, -390],
|
||||
[1011, -407],
|
||||
[1095, -418],
|
||||
[1238, -539],
|
||||
[1317, -663],
|
||||
],
|
||||
[
|
||||
[-1314, -508],
|
||||
[-1123, -480],
|
||||
[-917, -443],
|
||||
[-708, -379],
|
||||
[-514, -361],
|
||||
[-300, -319],
|
||||
[-101, -307],
|
||||
[155, -256],
|
||||
[398, -248],
|
||||
[645, -219],
|
||||
[787, -178],
|
||||
[980, -165],
|
||||
[1086, -103],
|
||||
[1093, 280],
|
||||
[1026, 371],
|
||||
[868, 631],
|
||||
[648, 787],
|
||||
],
|
||||
[
|
||||
[-1314, -508],
|
||||
[-1130, -281],
|
||||
[-898, -160],
|
||||
[-693, -141],
|
||||
[-561, -91],
|
||||
[-384, -43],
|
||||
[-187, 48],
|
||||
[119, 32],
|
||||
[298, -95],
|
||||
[519, -135],
|
||||
[744, -156],
|
||||
[868, -97],
|
||||
[1033, 55],
|
||||
[1093, 280],
|
||||
[1026, 371],
|
||||
[868, 631],
|
||||
[648, 787],
|
||||
],
|
||||
[
|
||||
[-1314, -508],
|
||||
[-1130, -281],
|
||||
[-898, -160],
|
||||
[-693, -141],
|
||||
[-561, -91],
|
||||
[-384, -43],
|
||||
[-187, 48],
|
||||
[119, 32],
|
||||
[298, -95],
|
||||
[519, -135],
|
||||
[744, -156],
|
||||
[872, -200],
|
||||
[1060, -391],
|
||||
[1150, -492],
|
||||
[1301, -461],
|
||||
],
|
||||
//右边开始
|
||||
[
|
||||
[1286, -293],
|
||||
[1149, -184],
|
||||
[952, -147],
|
||||
[795, -130],
|
||||
[536, -45],
|
||||
[476, 57],
|
||||
[467, 300],
|
||||
[408, 500],
|
||||
[405, 701],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[978, -94],
|
||||
[820, -115],
|
||||
[443, -66],
|
||||
[267, -29],
|
||||
[66, -79],
|
||||
[-219, -287],
|
||||
[-271, -693],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[978, -94],
|
||||
[820, -115],
|
||||
[443, -66],
|
||||
[267, -29],
|
||||
[66, -79],
|
||||
[-215, -156],
|
||||
[-444, -100],
|
||||
[-725, -92],
|
||||
[-963, -68],
|
||||
[-1169, -46],
|
||||
[-1325, -40],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[978, -94],
|
||||
[820, -115],
|
||||
[443, -66],
|
||||
[267, -29],
|
||||
[66, -79],
|
||||
[-215, -156],
|
||||
[-454, -156],
|
||||
[-719, -199],
|
||||
[-981, -264],
|
||||
[-1180, -291],
|
||||
[-1320, -367],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[978, -94],
|
||||
[820, -115],
|
||||
[413, -128],
|
||||
[258, -147],
|
||||
[60, -161],
|
||||
[-254, -250],
|
||||
[-493, -278],
|
||||
[-707, -320],
|
||||
[-961, -408],
|
||||
[-1160, -449],
|
||||
[-1309, -524],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[978, -94],
|
||||
[820, -115],
|
||||
[439, -173],
|
||||
[267, -185],
|
||||
[109, -251],
|
||||
[-211, -307],
|
||||
[-428, -408],
|
||||
[-596, -448],
|
||||
[-847, -604],
|
||||
[-1019, -589],
|
||||
[-1241, -695],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[951, -68],
|
||||
[512, -86],
|
||||
[159, -142],
|
||||
[-56, -144],
|
||||
[-362, -160],
|
||||
[-569, -143],
|
||||
[-772, -35],
|
||||
[-898, 66],
|
||||
[-1070, 219],
|
||||
[-1181, 292],
|
||||
[-1289, 558],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[951, -68],
|
||||
[512, -86],
|
||||
[159, -142],
|
||||
[-56, -144],
|
||||
[-310, -118],
|
||||
[-530, -84],
|
||||
[-654, -2],
|
||||
[-806, 84],
|
||||
[-905, 246],
|
||||
[-1008, 375],
|
||||
[-1021, 750],
|
||||
],
|
||||
[
|
||||
[1297, 542],
|
||||
[1181, 330],
|
||||
[1041, 250],
|
||||
[676, 110],
|
||||
[429, -12],
|
||||
[5, -105],
|
||||
[-310, -118],
|
||||
[-530, -84],
|
||||
[-654, -2],
|
||||
[-806, 84],
|
||||
[-905, 246],
|
||||
[-1008, 375],
|
||||
[-1021, 750],
|
||||
],
|
||||
[
|
||||
[1297, 542],
|
||||
[1181, 330],
|
||||
[1041, 250],
|
||||
[676, 110],
|
||||
[429, -12],
|
||||
[7, -105],
|
||||
[-310, -118],
|
||||
[-530, -84],
|
||||
[-655, -18],
|
||||
[-806, 84],
|
||||
[-927, 189],
|
||||
[-1073, 291],
|
||||
[-1318, 474],
|
||||
],
|
||||
[
|
||||
[1297, 542],
|
||||
[1181, 330],
|
||||
[1041, 250],
|
||||
[676, 110],
|
||||
[429, -12],
|
||||
[7, -105],
|
||||
[-310, -118],
|
||||
[-530, -84],
|
||||
[-631, -85],
|
||||
[-775, -77],
|
||||
[-923, -28],
|
||||
[-1133, -46],
|
||||
[-1294, -10],
|
||||
],
|
||||
[
|
||||
[1297, 542],
|
||||
[1181, 330],
|
||||
[1041, 250],
|
||||
[676, 110],
|
||||
[429, -12],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-340, -201],
|
||||
[-500, -218],
|
||||
[-616, -254],
|
||||
[-854, -240],
|
||||
[-1115, -272],
|
||||
[-1312, -336],
|
||||
],
|
||||
[
|
||||
[1297, 542],
|
||||
[1181, 330],
|
||||
[1041, 250],
|
||||
[676, 110],
|
||||
[429, -12],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-398, -281],
|
||||
[-562, -321],
|
||||
[-647, -446],
|
||||
[-930, -540],
|
||||
[-1073, -726],
|
||||
],
|
||||
[
|
||||
[1293, -558],
|
||||
[1192, -467],
|
||||
[1069, -395],
|
||||
[948, -305],
|
||||
[733, -245],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-398, -281],
|
||||
[-562, -321],
|
||||
[-647, -446],
|
||||
[-930, -540],
|
||||
[-1073, -726],
|
||||
],
|
||||
[
|
||||
[1293, -558],
|
||||
[1192, -467],
|
||||
[1069, -395],
|
||||
[948, -305],
|
||||
[733, -245],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-398, -281],
|
||||
[-568, -262],
|
||||
[-857, -301],
|
||||
[-1055, -406],
|
||||
[-1353, -380],
|
||||
],
|
||||
[
|
||||
[1293, -558],
|
||||
[1192, -467],
|
||||
[1069, -395],
|
||||
[948, -305],
|
||||
[733, -245],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-426, -197],
|
||||
[-590, -195],
|
||||
[-905, -120],
|
||||
[-1100, -72],
|
||||
[-1300, 225],
|
||||
],
|
||||
[
|
||||
[1293, -558],
|
||||
[1192, -467],
|
||||
[1069, -395],
|
||||
[948, -305],
|
||||
[733, -245],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-497, -179],
|
||||
[-633, -130],
|
||||
[-917, 33],
|
||||
[-1079, 184],
|
||||
[-1220, 412],
|
||||
],
|
||||
[
|
||||
[1293, -558],
|
||||
[1192, -467],
|
||||
[1069, -395],
|
||||
[948, -305],
|
||||
[733, -245],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-461, -55],
|
||||
[-602, -25],
|
||||
[-857, 181],
|
||||
[-921, 416],
|
||||
[-909, 805],
|
||||
],
|
||||
//下往上
|
||||
[
|
||||
[-279, -786],
|
||||
[-92, -667],
|
||||
[45, -582],
|
||||
[618, -388],
|
||||
[436, -239],
|
||||
[176, -173],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-461, -55],
|
||||
[-602, -25],
|
||||
[-857, 181],
|
||||
[-921, 416],
|
||||
[-909, 805],
|
||||
],
|
||||
[
|
||||
[-279, -786],
|
||||
[-92, -667],
|
||||
[45, -582],
|
||||
[618, -388],
|
||||
[436, -239],
|
||||
[176, -173],
|
||||
[126, -95],
|
||||
[-26, -92],
|
||||
[-157, 40],
|
||||
[-362, 152],
|
||||
[-543, 358],
|
||||
[-721, 502],
|
||||
[-401, 770],
|
||||
],
|
||||
[
|
||||
[-279, -786],
|
||||
[-78, -718],
|
||||
[133, -652],
|
||||
[618, -388],
|
||||
[436, -239],
|
||||
[392, -130],
|
||||
[254, -77],
|
||||
[194, -49],
|
||||
[79, 44],
|
||||
[60, 214],
|
||||
[-85, 418],
|
||||
[-140, 630],
|
||||
[-401, 770],
|
||||
],
|
||||
[
|
||||
[-279, -786],
|
||||
[-78, -718],
|
||||
[133, -652],
|
||||
[618, -388],
|
||||
[459, -232],
|
||||
[392, -130],
|
||||
[304, -80],
|
||||
[267, -2],
|
||||
[222, 130],
|
||||
[253, 319],
|
||||
[330, 465],
|
||||
[544, 684],
|
||||
[858, 803],
|
||||
],
|
||||
[
|
||||
[841, -837],
|
||||
[683, -745],
|
||||
[672, -600],
|
||||
[618, -388],
|
||||
[459, -232],
|
||||
[392, -130],
|
||||
[304, -80],
|
||||
[267, -2],
|
||||
[222, 130],
|
||||
[253, 319],
|
||||
[330, 465],
|
||||
[544, 684],
|
||||
[858, 803],
|
||||
],
|
||||
]
|
||||
private static formatConfig: Array<FishPathInfo> = []
|
||||
|
||||
public static init() {
|
||||
this.initNormalConfig()
|
||||
this.initMapConfig()
|
||||
}
|
||||
|
||||
private static initMapConfig() {
|
||||
this.formatMapConfig = []
|
||||
for (let i = 0; i < this.mapConfig.length; i++) {
|
||||
let arr: Array<Array<number>> = this.mapConfig[i]
|
||||
let fishMapInfoList: Array<FishMapInfo> = []
|
||||
for (let j = 0; j < arr.length; j++) {
|
||||
let temp: Array<number> = arr[j]
|
||||
let fishMapInfo: FishMapInfo = new FishMapInfo(
|
||||
temp[0],
|
||||
temp[1],
|
||||
temp[2],
|
||||
temp[3],
|
||||
temp[4]
|
||||
)
|
||||
fishMapInfoList.push(fishMapInfo)
|
||||
}
|
||||
let fishMap: FishMap = new FishMap(i, fishMapInfoList)
|
||||
this.formatMapConfig.push(fishMap)
|
||||
}
|
||||
}
|
||||
|
||||
public static randomFishMap() {
|
||||
let randomIndex: number = RandomUtil.nextInt(
|
||||
0,
|
||||
this.formatMapConfig.length - 1
|
||||
)
|
||||
let map: FishMap = this.formatMapConfig[randomIndex]
|
||||
return map
|
||||
}
|
||||
|
||||
private static initNormalConfig() {
|
||||
this.formatConfig = []
|
||||
let pathId: number = 1
|
||||
for (let i = 0; i < this.config.length; i++) {
|
||||
let path: Array<Vec2> = []
|
||||
let flipXPath: Array<Vec2> = []
|
||||
let flipYPath: Array<Vec2> = []
|
||||
for (let j = 0; j < this.config[i].length; j++) {
|
||||
let p: Vec2 = new Vec2(this.config[i][j][0], this.config[i][j][1])
|
||||
path.push(p)
|
||||
let flipXP: Vec2 = new Vec2(-p.x, p.y)
|
||||
let flipYP: Vec2 = new Vec2(p.x, -p.y)
|
||||
flipXPath.push(flipXP)
|
||||
flipYPath.push(flipYP)
|
||||
}
|
||||
this.formatConfig.push(new FishPathInfo(pathId++, path))
|
||||
this.formatConfig.push(new FishPathInfo(pathId++, flipXPath))
|
||||
this.formatConfig.push(new FishPathInfo(pathId++, flipYPath))
|
||||
}
|
||||
}
|
||||
|
||||
public static getPathInfo(pathId: number) {
|
||||
for (let i = 0; i < this.formatConfig.length; i++) {
|
||||
let pathInfo: FishPathInfo = this.formatConfig[i]
|
||||
if (pathInfo.pathId == pathId) {
|
||||
return pathInfo
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static randomPathInfo() {
|
||||
let randomIndex: number = RandomUtil.nextInt(
|
||||
0,
|
||||
this.formatConfig.length - 1
|
||||
)
|
||||
// let randomIndex: number = 0
|
||||
let pathInfo: FishPathInfo = this.formatConfig[randomIndex]
|
||||
return pathInfo
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/config/FishPathConfig.ts.meta
Normal file
11
assets/FishSingle/script/game/config/FishPathConfig.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "704e17b3-0f7b-478a-8ad1-1cb2f5d89a8f",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
9
assets/FishSingle/script/game/config/FishPathInfo.ts
Normal file
9
assets/FishSingle/script/game/config/FishPathInfo.ts
Normal file
@@ -0,0 +1,9 @@
|
||||
import { _decorator, Vec2 } from 'cc'
|
||||
export class FishPathInfo {
|
||||
public pathId: number
|
||||
public path: Array<Vec2> = []
|
||||
constructor(pathId: number, path: Array<Vec2>) {
|
||||
this.pathId = pathId
|
||||
this.path = path
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/config/FishPathInfo.ts.meta
Normal file
11
assets/FishSingle/script/game/config/FishPathInfo.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "01cc78a7-9862-45b4-ad09-ebb92c01de58",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
4
assets/FishSingle/script/game/config/GameConfig.ts
Normal file
4
assets/FishSingle/script/game/config/GameConfig.ts
Normal file
@@ -0,0 +1,4 @@
|
||||
import { _decorator } from 'cc'
|
||||
export class GameConfig {
|
||||
public static GameName: string = 'FishSingle'
|
||||
}
|
||||
11
assets/FishSingle/script/game/config/GameConfig.ts.meta
Normal file
11
assets/FishSingle/script/game/config/GameConfig.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "8b274344-0b4c-4ac5-a289-2f8cd7a5596b",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
2
assets/FishSingle/script/game/config/GameEvent.ts
Normal file
2
assets/FishSingle/script/game/config/GameEvent.ts
Normal file
@@ -0,0 +1,2 @@
|
||||
import { _decorator } from 'cc'
|
||||
export default class GameEvent {}
|
||||
11
assets/FishSingle/script/game/config/GameEvent.ts.meta
Normal file
11
assets/FishSingle/script/game/config/GameEvent.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "71a46444-1a80-435f-b02e-0fe6acf71155",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
12
assets/FishSingle/script/game/manager.meta
Normal file
12
assets/FishSingle/script/game/manager.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "1e8eeb35-adbc-485b-879b-bf95de554cfd",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"compressionType": {},
|
||||
"isRemoteBundle": {}
|
||||
}
|
||||
}
|
||||
160
assets/FishSingle/script/game/manager/BulletManager.ts
Normal file
160
assets/FishSingle/script/game/manager/BulletManager.ts
Normal file
@@ -0,0 +1,160 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Prefab,
|
||||
NodePool,
|
||||
Event,
|
||||
Node,
|
||||
Vec3,
|
||||
Vec2,
|
||||
EventTouch,
|
||||
UITransform,
|
||||
instantiate,
|
||||
sys,
|
||||
error,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import { Logger } from '../../engine/utils/Logger'
|
||||
import FishBulletBase from '../../../fish/script/FishBulletBase'
|
||||
import MathUtils from '../../engine/utils/MathUtils'
|
||||
import CannonManager from './CannonManager'
|
||||
import { MoveHelper } from '../../engine/utils/MoveHelper'
|
||||
import FishNetManager from './FishNetManager'
|
||||
import GameMusicHelper from '../utils/GameMusicHelper'
|
||||
import FishUI from '../../../fish/script/FishUI'
|
||||
import CommonTips from '../../engine/uicomponent/CommonTips'
|
||||
|
||||
@ccclass('BulletManager')
|
||||
export default class BulletManager extends Component {
|
||||
public static instance: BulletManager = null
|
||||
@property({ type: [Prefab] })
|
||||
private bulletPrefabList: Prefab[] = []
|
||||
private bulletPool: Array<NodePool> = []
|
||||
private bulletList: Array<FishBulletBase> = []
|
||||
private bulletMoveSpeed: number = 30
|
||||
private _vec3Cache
|
||||
private _vec2Cache
|
||||
private _fireTime: number = 0
|
||||
private _fireTimeNew: number
|
||||
onLoad() {
|
||||
this._vec3Cache = new Vec3()
|
||||
this._vec2Cache = new Vec2()
|
||||
BulletManager.instance = this
|
||||
this.node.on(Node.EventType.TOUCH_START, this.onShootBullet, this)
|
||||
// this.node.on(Node.EventType.TOUCH_MOVE, this.onShootBullet, this)
|
||||
}
|
||||
|
||||
start() {}
|
||||
|
||||
update() {
|
||||
this.checkMoveBullet()
|
||||
}
|
||||
|
||||
private checkMoveBullet() {
|
||||
for (let i = this.bulletList.length - 1; i >= 0; i--) {
|
||||
let bullet: FishBulletBase = this.bulletList[i]
|
||||
let isMoving: boolean = MoveHelper.moveNode(
|
||||
bullet.node,
|
||||
this.bulletMoveSpeed,
|
||||
bullet.targetP.x,
|
||||
bullet.targetP.y
|
||||
)
|
||||
if (!isMoving) {
|
||||
bullet.node.getPosition(this._vec3Cache)
|
||||
this._vec2Cache.x = this._vec3Cache.x
|
||||
this._vec2Cache.y = this._vec3Cache.y
|
||||
FishNetManager.instance.addFishNet(bullet.bulletType, this._vec2Cache)
|
||||
this.bulletList.splice(i, 1)
|
||||
this.destroyBullet(bullet)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private onShootBullet(event: EventTouch) {
|
||||
//TOUCH_START 在Editor上,连续触发2次,导致发2次炮弹bug
|
||||
if (sys.platform == 'EDITOR_PAGE') {
|
||||
this._fireTimeNew = new Date().getTime()
|
||||
if (this._fireTimeNew - this._fireTime < 100) {
|
||||
return
|
||||
}
|
||||
this._fireTime = this._fireTimeNew
|
||||
}
|
||||
|
||||
let tran = this.node.getComponent(UITransform)
|
||||
let location = event.getUILocation()
|
||||
this._vec3Cache.x = location.x
|
||||
this._vec3Cache.y = location.y
|
||||
this._vec3Cache.z = 0
|
||||
tran.convertToNodeSpaceAR(this._vec3Cache, this._vec3Cache)
|
||||
let localP: Vec2 = new Vec2(this._vec3Cache.x, this._vec3Cache.y)
|
||||
FishUI.instance.playClickEffect(localP)
|
||||
// 子弹发射
|
||||
if (FishUI.instance.dz_score >= CannonManager.instance.cannonType) {
|
||||
FishUI.instance.dz_score -= CannonManager.instance.cannonType
|
||||
FishUI.instance.refreshScore()
|
||||
this._vec3Cache = CannonManager.instance.getCannonPosition()
|
||||
|
||||
let rad: number = MathUtils.p2pRad(
|
||||
new Vec2(this._vec3Cache.x, this._vec3Cache.y),
|
||||
localP
|
||||
)
|
||||
let rot: number = MathUtils.radiansToDegrees(rad)
|
||||
let bullet: FishBulletBase = this.createBullet(
|
||||
CannonManager.instance.cannonType - 1
|
||||
)
|
||||
bullet.targetP = localP
|
||||
this.node.addChild(bullet.node)
|
||||
bullet.node.setPosition(CannonManager.instance.getCannonPosition())
|
||||
this._vec3Cache.x = 1
|
||||
this._vec3Cache.y = 1
|
||||
this._vec3Cache.y = 1
|
||||
Vec3.multiplyScalar(this._vec3Cache, this._vec3Cache, 2)
|
||||
bullet.node.setScale(this._vec3Cache)
|
||||
bullet.node.angle = rot
|
||||
this.bulletList.push(bullet)
|
||||
GameMusicHelper.playFire()
|
||||
|
||||
//旋转炮台
|
||||
CannonManager.instance.rotateCannon(location)
|
||||
} else {
|
||||
CommonTips.showMsg('豆子不足!')
|
||||
}
|
||||
}
|
||||
|
||||
private createBullet(bulletType: number) {
|
||||
let bulletNode: Node
|
||||
if (this.bulletPool[bulletType] && this.bulletPool[bulletType].size() > 0) {
|
||||
bulletNode = this.bulletPool[bulletType].get()
|
||||
} else {
|
||||
bulletNode = instantiate(this.bulletPrefabList[bulletType])
|
||||
}
|
||||
bulletNode.getComponent(FishBulletBase).bulletType = bulletType
|
||||
return bulletNode.getComponent(FishBulletBase)
|
||||
}
|
||||
|
||||
public killBullet(bullet: FishBulletBase) {
|
||||
let index: number = this.bulletList.indexOf(bullet)
|
||||
if (index >= 0) {
|
||||
this.bulletList.splice(index, 1)
|
||||
this.destroyBullet(bullet)
|
||||
}
|
||||
}
|
||||
|
||||
private destroyBullet(bullet: FishBulletBase) {
|
||||
//临时代码,因为回收在内存卡顿。后面在优化 2023-2-10
|
||||
if (sys.platform == 'EDITOR_PAGE') {
|
||||
bullet.node.destroy()
|
||||
return
|
||||
}
|
||||
|
||||
if (!this.bulletPool[bullet.bulletType]) {
|
||||
this.bulletPool[bullet.bulletType] = new NodePool()
|
||||
}
|
||||
this.bulletPool[bullet.bulletType].put(bullet.node)
|
||||
}
|
||||
|
||||
onDestroy() {
|
||||
BulletManager.instance = null
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/manager/BulletManager.ts.meta
Normal file
11
assets/FishSingle/script/game/manager/BulletManager.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "bd065d0b-0b60-4981-aea0-75d2f209b7ea",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
66
assets/FishSingle/script/game/manager/CannonManager.ts
Normal file
66
assets/FishSingle/script/game/manager/CannonManager.ts
Normal file
@@ -0,0 +1,66 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Node,
|
||||
SpriteFrame,
|
||||
Event,
|
||||
EventMouse,
|
||||
Sprite,
|
||||
Vec2,
|
||||
UITransform,
|
||||
Vec3,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import MathUtils from '../../engine/utils/MathUtils'
|
||||
|
||||
@ccclass('CannonManager')
|
||||
export default class CannonManager extends Component {
|
||||
public static instance: CannonManager = null
|
||||
@property({ type: Node })
|
||||
private view: Node | null = null
|
||||
@property({ type: [SpriteFrame] })
|
||||
private cannonSpriteFrame: Array<SpriteFrame> = []
|
||||
// 炮塔倍数
|
||||
public cannonType: number = 1
|
||||
private _vec3Cache
|
||||
|
||||
onLoad() {
|
||||
this._vec3Cache = new Vec3()
|
||||
CannonManager.instance = this
|
||||
this.node.parent.on(Node.EventType.MOUSE_MOVE, this.onMeMove.bind(this))
|
||||
this.refreshCannon()
|
||||
}
|
||||
private onMeMove(event: EventMouse) {
|
||||
this.rotateCannon(event.getUILocation())
|
||||
}
|
||||
|
||||
public rotateCannon(uilocation: Vec2) {
|
||||
let location = uilocation
|
||||
this._vec3Cache.x = location.x
|
||||
this._vec3Cache.y = location.y
|
||||
this._vec3Cache.z = 0
|
||||
let tran = this.node.getComponent(UITransform)
|
||||
tran.convertToNodeSpaceAR(this._vec3Cache, this._vec3Cache)
|
||||
|
||||
let localTouch: Vec2 = new Vec2(this._vec3Cache.x, this._vec3Cache.y)
|
||||
this.view.getPosition(this._vec3Cache)
|
||||
let rad: number = MathUtils.p2pRad(
|
||||
new Vec2(this._vec3Cache.x, this._vec3Cache.y),
|
||||
localTouch
|
||||
)
|
||||
let rot: number = MathUtils.radiansToDegrees(rad)
|
||||
this.view.angle = rot - 90
|
||||
}
|
||||
|
||||
public refreshCannon() {
|
||||
this.view.getComponent(Sprite).spriteFrame =
|
||||
this.cannonSpriteFrame[this.cannonType - 1]
|
||||
}
|
||||
public getCannonPosition() {
|
||||
return this.view.getPosition()
|
||||
}
|
||||
onDestroy() {
|
||||
CannonManager.instance = null
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/manager/CannonManager.ts.meta
Normal file
11
assets/FishSingle/script/game/manager/CannonManager.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "d03d3fa0-9f23-4106-be05-9d106bd8f8c8",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
222
assets/FishSingle/script/game/manager/FishManager.ts
Normal file
222
assets/FishSingle/script/game/manager/FishManager.ts
Normal file
@@ -0,0 +1,222 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Node,
|
||||
Prefab,
|
||||
NodePool,
|
||||
game,
|
||||
Vec3,
|
||||
sys,
|
||||
instantiate,
|
||||
Animation,
|
||||
Vec2,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import RandomUtil from '../../engine/utils/RandomUtil'
|
||||
import FishBase from '../../../fish/script/FishBase'
|
||||
import { FishPathInfo } from '../config/FishPathInfo'
|
||||
import { FishPathConfig } from '../config/FishPathConfig'
|
||||
import FishMover from '../../../fish/script/FishMover'
|
||||
import { Logger } from '../../engine/utils/Logger'
|
||||
import { FishInfo } from '../config/FishInfo'
|
||||
import { FishConfig } from '../config/FishConfig'
|
||||
import GameMusicHelper from '../utils/GameMusicHelper'
|
||||
import ScoreManager from './ScoreManager'
|
||||
import { FishMap } from '../config/FishMap'
|
||||
import { FishMapInfo } from '../config/FishMapInfo'
|
||||
import FishUI from '../../../fish/script/FishUI'
|
||||
import TimeHelper from '../utils/TimeHelper'
|
||||
|
||||
@ccclass('FishManager')
|
||||
export default class FishManager extends Component {
|
||||
public static instance: FishManager = null
|
||||
@property({ type: Node })
|
||||
private fishContainer: Node | null = null
|
||||
@property({ type: [Prefab] })
|
||||
public fishPrefabList: Array<Prefab> = []
|
||||
private fishPool: Array<NodePool> = []
|
||||
private fishList: Array<FishBase> = []
|
||||
private nextRandomFishTime: number = 0
|
||||
private minRandomTime: number = 2 * (game.frameRate as number)
|
||||
private maxRandomTime: number = 5 * (game.frameRate as number)
|
||||
private isFishMap: boolean = false
|
||||
private mapCount: number = 0
|
||||
private minMapCount: number = 30 * (game.frameRate as number)
|
||||
private maxMapCount: number = 60 * (game.frameRate as number)
|
||||
// // private minMapCount: number = 2 * cc.game.getFrameRate();
|
||||
// // private maxMapCount: number = 5 * cc.game.getFrameRate();
|
||||
|
||||
private _fishPosCache
|
||||
onLoad() {
|
||||
FishManager.instance = this
|
||||
this._fishPosCache = new Vec3()
|
||||
Logger.log(
|
||||
'maxRandomTime=',
|
||||
this.minRandomTime,
|
||||
this.maxRandomTime,
|
||||
game.frameRate
|
||||
)
|
||||
}
|
||||
|
||||
start() {
|
||||
this.randomFish()
|
||||
}
|
||||
|
||||
update() {
|
||||
this.checkRandomFish()
|
||||
this.checkFishMoveEnd()
|
||||
this.checkFishMap()
|
||||
}
|
||||
|
||||
private checkFishMap() {
|
||||
if (!this.isFishMap) {
|
||||
if (this.mapCount > 0) {
|
||||
this.mapCount--
|
||||
if (this.mapCount <= 0) {
|
||||
FishUI.instance.playWaveEffect()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private checkRandomFish() {
|
||||
if (!this.isFishMap) {
|
||||
if (this.nextRandomFishTime > 0) {
|
||||
this.nextRandomFishTime--
|
||||
if (this.nextRandomFishTime == 0) {
|
||||
this.randomFish()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private checkFishMoveEnd() {
|
||||
for (let i = this.fishList.length - 1; i >= 0; i--) {
|
||||
let fish: FishBase = this.fishList[i]
|
||||
if (this.isFishMap) {
|
||||
if (!fish.isDead) {
|
||||
fish.node.getPosition(this._fishPosCache)
|
||||
this._fishPosCache.x -= 2
|
||||
fish.node.setPosition(this._fishPosCache)
|
||||
if (this._fishPosCache.x <= -screen.width / 2) {
|
||||
//winSize.width
|
||||
this.destroyFish(fish)
|
||||
this.fishList.splice(i, 1)
|
||||
this.checkEndFishMap()
|
||||
}
|
||||
}
|
||||
} else if (!fish.getComponent(FishMover).isMoving) {
|
||||
this.destroyFish(fish)
|
||||
this.fishList.splice(i, 1)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private checkEndFishMap() {
|
||||
Logger.log('checkEndFishMap==', this.isFishMap, this.fishList)
|
||||
if (this.isFishMap && this.fishList.length <= 0) {
|
||||
this.isFishMap = false
|
||||
this.randomFish()
|
||||
}
|
||||
}
|
||||
|
||||
private randomFish() {
|
||||
if (this.isFishMap) return
|
||||
let randomNum: number = RandomUtil.nextInt(1, 10)
|
||||
// let randomNum: number = RandomUtil.nextInt(1, 1);
|
||||
for (let i = 0; i < randomNum; i++) {
|
||||
let fishType: number = RandomUtil.nextInt(1, 29)
|
||||
// let fishType: number = RandomUtil.nextInt(1, 1);
|
||||
let fish: FishBase = this.createFishByType(fishType)
|
||||
fish.fishPathInfo = FishPathConfig.randomPathInfo()
|
||||
this._fishPosCache.z = 0
|
||||
this._fishPosCache.x = fish.fishPathInfo.path[0].x
|
||||
this._fishPosCache.y = fish.fishPathInfo.path[0].y
|
||||
fish.node.setPosition(this._fishPosCache)
|
||||
fish.getComponent(FishMover).bezierPList = fish.fishPathInfo.path
|
||||
fish.getComponent(FishMover).startMove()
|
||||
this.fishList.push(fish)
|
||||
this.fishContainer.addChild(fish.node)
|
||||
}
|
||||
Logger.log('checkFishMoveEnd=randomFish=', this.fishList)
|
||||
this.nextRandomFishTime = RandomUtil.nextInt(
|
||||
this.minRandomTime,
|
||||
this.maxRandomTime
|
||||
)
|
||||
if (this.mapCount <= 0) {
|
||||
this.mapCount = RandomUtil.nextInt(this.minMapCount, this.maxMapCount)
|
||||
}
|
||||
}
|
||||
|
||||
public createFishByType(fishType: number): FishBase {
|
||||
let fishNode: Node
|
||||
if (this.fishPool[fishType - 1] && this.fishPool[fishType - 1].size() > 0) {
|
||||
fishNode = this.fishPool[fishType - 1].get()
|
||||
} else {
|
||||
fishNode = instantiate(this.fishPrefabList[fishType - 1])
|
||||
}
|
||||
//fishNode.getComponent(Animation).play() //v3 当前帧 不能播放
|
||||
TimeHelper.exeNextFrame(fishNode, () =>
|
||||
fishNode.getComponent(Animation).play()
|
||||
)
|
||||
let fishInfo: FishInfo = FishConfig.getFishInfoByType(fishType)
|
||||
fishNode.getComponent(FishBase).fishInfo = fishInfo
|
||||
fishNode.getComponent(FishBase).fishType = fishType
|
||||
fishNode.getComponent(FishBase).blood = fishInfo.blood
|
||||
fishNode.getComponent(FishBase).isDead = false
|
||||
return fishNode.getComponent(FishBase)
|
||||
}
|
||||
|
||||
public killFish(fish: FishBase) {
|
||||
let index: number = this.fishList.indexOf(fish)
|
||||
if (index >= 0) {
|
||||
// console.log("鱼挂了")
|
||||
GameMusicHelper.playFishDead(fish.fishType)
|
||||
fish.node.getPosition(this._fishPosCache)
|
||||
let vec2 = new Vec2(this._fishPosCache.x, this._fishPosCache.y)
|
||||
ScoreManager.instance.addScore(fish.fishInfo.blood, vec2)
|
||||
this.fishList.splice(index, 1)
|
||||
this.destroyFish(fish)
|
||||
this.checkEndFishMap()
|
||||
}
|
||||
}
|
||||
|
||||
private destroyFish(fish: FishBase) {
|
||||
if (!this.fishPool[fish.fishType - 1]) {
|
||||
this.fishPool[fish.fishType - 1] = new NodePool()
|
||||
}
|
||||
this.fishPool[fish.fishType - 1].put(fish.node)
|
||||
}
|
||||
|
||||
public playFishMap() {
|
||||
this.isFishMap = true
|
||||
for (let i = this.fishList.length - 1; i >= 0; i--) {
|
||||
let fish: FishBase = this.fishList[i]
|
||||
this.destroyFish(fish)
|
||||
this.fishList.splice(i, 1)
|
||||
}
|
||||
}
|
||||
|
||||
public startFishMap() {
|
||||
// this.playFishMap();
|
||||
// this.fishList = [];
|
||||
|
||||
let map: FishMap = FishPathConfig.randomFishMap()
|
||||
let fishMapInfoList: Array<FishMapInfo> = map.fishMapInfoList
|
||||
Logger.log('startFishMap==', this.isFishMap, this.fishList, map)
|
||||
for (let i = 0; i < fishMapInfoList.length; i++) {
|
||||
let fishMapInfo: FishMapInfo = fishMapInfoList[i]
|
||||
let fish: FishBase = this.createFishByType(fishMapInfo.fishType)
|
||||
fish.node.angle = 0
|
||||
// fish.node.setScale(fishMapInfo.scale);
|
||||
this.fishContainer.addChild(fish.node)
|
||||
fish.node.setPosition(fishMapInfo.x + screen.width, fishMapInfo.y)
|
||||
this.fishList.push(fish)
|
||||
}
|
||||
}
|
||||
|
||||
onDestroy() {
|
||||
FishManager.instance = null
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/manager/FishManager.ts.meta
Normal file
11
assets/FishSingle/script/game/manager/FishManager.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "b20609a9-5a1b-4119-9fb1-399b45155aab",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
53
assets/FishSingle/script/game/manager/FishNetManager.ts
Normal file
53
assets/FishSingle/script/game/manager/FishNetManager.ts
Normal file
@@ -0,0 +1,53 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Prefab,
|
||||
NodePool,
|
||||
Vec2,
|
||||
instantiate,
|
||||
Vec3,
|
||||
Node,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import FishNetBase from '../../../fish/script/FishNetBase'
|
||||
|
||||
@ccclass('FishNetManager')
|
||||
export default class FishNetManager extends Component {
|
||||
public static instance: FishNetManager = null
|
||||
@property({ type: [Prefab] })
|
||||
private netPrefabList: Prefab[] = []
|
||||
private fishNetPool: Array<NodePool> = []
|
||||
onLoad() {
|
||||
FishNetManager.instance = this
|
||||
}
|
||||
|
||||
public addFishNet(netType: number, p: Vec2) {
|
||||
let fishNet: FishNetBase = this.createFishNet(netType)
|
||||
this.node.addChild(fishNet.node)
|
||||
fishNet.node.setPosition(new Vec3(p.x, p.y, 0))
|
||||
fishNet.playMv()
|
||||
}
|
||||
|
||||
private createFishNet(netType: number) {
|
||||
let fishNetNode: Node
|
||||
if (this.fishNetPool[netType] && this.fishNetPool[netType].size() > 0) {
|
||||
fishNetNode = this.fishNetPool[netType].get()
|
||||
} else {
|
||||
fishNetNode = instantiate(this.netPrefabList[netType])
|
||||
}
|
||||
fishNetNode.getComponent(FishNetBase).netType = netType
|
||||
return fishNetNode.getComponent(FishNetBase)
|
||||
}
|
||||
|
||||
public destroyFishNet(fishNet: FishNetBase) {
|
||||
if (!this.fishNetPool[fishNet.netType]) {
|
||||
this.fishNetPool[fishNet.netType] = new NodePool()
|
||||
}
|
||||
this.fishNetPool[fishNet.netType].put(fishNet.node)
|
||||
}
|
||||
|
||||
onDestroy() {
|
||||
FishNetManager.instance = null
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/manager/FishNetManager.ts.meta
Normal file
11
assets/FishSingle/script/game/manager/FishNetManager.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "fec491b0-4f6f-4a17-928d-a4ee3c2bb567",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
57
assets/FishSingle/script/game/manager/ScoreManager.ts
Normal file
57
assets/FishSingle/script/game/manager/ScoreManager.ts
Normal file
@@ -0,0 +1,57 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Prefab,
|
||||
NodePool,
|
||||
Vec2,
|
||||
instantiate,
|
||||
Node,
|
||||
Vec3,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import ScorePrefab from '../prefab/ScorePrefab'
|
||||
import FishUI from '../../../fish/script/FishUI'
|
||||
|
||||
@ccclass('ScoreManager')
|
||||
export default class ScoreManager extends Component {
|
||||
public static instance: ScoreManager = null
|
||||
@property({ type: Prefab })
|
||||
private scrorePrefab: Prefab | null = null
|
||||
private scorePool: NodePool
|
||||
onLoad() {
|
||||
ScoreManager.instance = this
|
||||
this.scorePool = new NodePool()
|
||||
}
|
||||
|
||||
public addScore(score: number, p: Vec2) {
|
||||
let scorePrefab: ScorePrefab = this.createScore(score)
|
||||
this.node.addChild(scorePrefab.node)
|
||||
scorePrefab.node.setPosition(new Vec3(p.x, p.y, 0))
|
||||
scorePrefab.init(score)
|
||||
scorePrefab.playMoveEffect(new Vec2(-472.398, -547.481), () => {
|
||||
this.destroyScore(scorePrefab)
|
||||
FishUI.instance.jf_score += score
|
||||
FishUI.instance.refreshScore()
|
||||
})
|
||||
}
|
||||
|
||||
private createScore(score: number): ScorePrefab {
|
||||
let scoreNode: Node
|
||||
if (this.scorePool && this.scorePool.size() > 0) {
|
||||
scoreNode = this.scorePool.get()
|
||||
} else {
|
||||
scoreNode = instantiate(this.scrorePrefab)
|
||||
}
|
||||
return scoreNode.getComponent(ScorePrefab)
|
||||
}
|
||||
|
||||
private destroyScore(scorePrefab: ScorePrefab) {
|
||||
this.scorePool.put(scorePrefab.node)
|
||||
}
|
||||
|
||||
onDisable() {}
|
||||
onDestroy() {
|
||||
ScoreManager.instance = null
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/manager/ScoreManager.ts.meta
Normal file
11
assets/FishSingle/script/game/manager/ScoreManager.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "ff2defbe-9c85-4632-b16a-021567da1bdd",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
12
assets/FishSingle/script/game/prefab.meta
Normal file
12
assets/FishSingle/script/game/prefab.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "a52a8a98-fc73-4bb3-9081-157a181af0a9",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"compressionType": {},
|
||||
"isRemoteBundle": {}
|
||||
}
|
||||
}
|
||||
34
assets/FishSingle/script/game/prefab/ResourcePrefab.ts
Normal file
34
assets/FishSingle/script/game/prefab/ResourcePrefab.ts
Normal file
@@ -0,0 +1,34 @@
|
||||
import { _decorator, Component, Prefab, Node, instantiate } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import PrefabLoader from '../../engine/utils/PrefabLoader'
|
||||
import { GameConfig } from '../config/GameConfig'
|
||||
|
||||
@ccclass('ResourcePrefab')
|
||||
export default class ResourcePrefab extends Component {
|
||||
private static prefab: Prefab | null = null
|
||||
public static instance: Node
|
||||
@property({ type: Prefab })
|
||||
private scorePrefab: Prefab | null = null
|
||||
public static preLoad(): Promise<void> {
|
||||
return new Promise((resolve, reject) => {
|
||||
PrefabLoader.loadPrefab(
|
||||
GameConfig.GameName + '/' + 'game/prefab/ResourcePrefab',
|
||||
(loadedResource: Prefab) => {
|
||||
ResourcePrefab.prefab = loadedResource
|
||||
ResourcePrefab.instance = instantiate(loadedResource)
|
||||
resolve()
|
||||
}
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
public static clear() {
|
||||
ResourcePrefab.instance = null
|
||||
ResourcePrefab.prefab = null
|
||||
}
|
||||
|
||||
public static getScorePrefab() {
|
||||
return ResourcePrefab.instance.getComponent(ResourcePrefab).scorePrefab
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/prefab/ResourcePrefab.ts.meta
Normal file
11
assets/FishSingle/script/game/prefab/ResourcePrefab.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "e0c999fe-5635-4caa-8c3b-d16793848320",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
30
assets/FishSingle/script/game/prefab/ScorePrefab.ts
Normal file
30
assets/FishSingle/script/game/prefab/ScorePrefab.ts
Normal file
@@ -0,0 +1,30 @@
|
||||
import { _decorator, Component, Label, Vec2, tween, Vec3, Tween } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
@ccclass('ScorePrefab')
|
||||
export default class ScorePrefab extends Component {
|
||||
@property({ type: Label })
|
||||
private txtScore: Label | null = null
|
||||
public init(score: number) {
|
||||
if (score <= 0) {
|
||||
this.txtScore.string = 'Miss'
|
||||
} else {
|
||||
this.txtScore.string = score + ''
|
||||
}
|
||||
}
|
||||
|
||||
public playMoveEffect(p: Vec2, callback: Function = null) {
|
||||
tween(this.node)
|
||||
.to(0.5, { scale: new Vec3(3, 3, 3), position: new Vec3(p.x, p.y, 0) })
|
||||
.call(() => {
|
||||
if (callback) {
|
||||
callback()
|
||||
}
|
||||
})
|
||||
.start()
|
||||
}
|
||||
|
||||
onDisable() {
|
||||
Tween.stopAllByTarget(this.node)
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/prefab/ScorePrefab.ts.meta
Normal file
11
assets/FishSingle/script/game/prefab/ScorePrefab.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "465f63cc-b6fe-4ea9-9a10-79254fbe67cc",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
41
assets/FishSingle/script/game/prefab/ShaderMaterialPrefab.ts
Normal file
41
assets/FishSingle/script/game/prefab/ShaderMaterialPrefab.ts
Normal file
@@ -0,0 +1,41 @@
|
||||
import { _decorator, Component, Node, Material, instantiate, Prefab } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import PrefabLoader from '../../engine/utils/PrefabLoader'
|
||||
import { GameConfig } from '../config/GameConfig'
|
||||
|
||||
@ccclass('ShaderMaterialPrefab')
|
||||
export default class ShaderMaterialPrefab extends Component {
|
||||
public static instance: Node
|
||||
|
||||
@property({ type: Material })
|
||||
public default: Material | null = null
|
||||
|
||||
@property({ type: Material })
|
||||
public grayMaterial: Material | null = null
|
||||
@property({ type: Material })
|
||||
public oldPhoto: Material | null = null
|
||||
@property({ type: Material })
|
||||
public glowInner: Material | null = null
|
||||
@property({ type: Material })
|
||||
public mosaic: Material | null = null
|
||||
@property({ type: Material })
|
||||
public roundCornerCrop: Material | null = null
|
||||
@property({ type: Material })
|
||||
public flashLight: Material | null = null
|
||||
@property({ type: Material })
|
||||
public flag: Material | null = null
|
||||
@property({ type: Material })
|
||||
public gaussian: Material | null = null
|
||||
public static preLoad(): Promise<void> {
|
||||
return new Promise((resolve, reject) => {
|
||||
PrefabLoader.loadPrefab(
|
||||
GameConfig.GameName + '/' + 'game/prefab/ShaderMaterialPrefab',
|
||||
(loadedResource: Prefab) => {
|
||||
ShaderMaterialPrefab.instance = instantiate(loadedResource)
|
||||
resolve()
|
||||
}
|
||||
)
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "7c56c670-6b06-4cf1-a606-7af6226a3cb6",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
12
assets/FishSingle/script/game/scene.meta
Normal file
12
assets/FishSingle/script/game/scene.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "8041396e-ebea-4101-a42b-e0eee5b71be2",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"compressionType": {},
|
||||
"isRemoteBundle": {}
|
||||
}
|
||||
}
|
||||
72
assets/FishSingle/script/game/scene/FishGameScene.ts
Normal file
72
assets/FishSingle/script/game/scene/FishGameScene.ts
Normal file
@@ -0,0 +1,72 @@
|
||||
import { _decorator, Sprite, Prefab, Node, instantiate, Vec3, Tween } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import SceneBase from './SceneBase'
|
||||
import TextureMgr from '../../engine/uicomponent/TextureMgr'
|
||||
import RandomUtil from '../../engine/utils/RandomUtil'
|
||||
import FishMover from '../../../fish/script/FishMover'
|
||||
import { FishPathInfo } from '../config/FishPathInfo'
|
||||
import { FishPathConfig } from '../config/FishPathConfig'
|
||||
import { Logger } from '../../engine/utils/Logger'
|
||||
import FishWiki from '../../../fish/script/FishWiki'
|
||||
import GameMusicHelper from '../utils/GameMusicHelper'
|
||||
|
||||
@ccclass('FishGameScene')
|
||||
export default class FishGameScene extends SceneBase {
|
||||
@property(Sprite)
|
||||
private bg: Sprite | null = null
|
||||
@property({ type: [Prefab] })
|
||||
private fishPrefabList: Array<Prefab> = []
|
||||
private showNode: Node | null = null
|
||||
onLoadMe() {
|
||||
GameMusicHelper.playBg()
|
||||
FishPathConfig.init()
|
||||
this.initBg()
|
||||
// this.testPathPlay()
|
||||
}
|
||||
|
||||
private initBg() {
|
||||
let textureMgr: TextureMgr = this.bg.getComponent(TextureMgr)
|
||||
this.bg.spriteFrame =
|
||||
textureMgr.Spriteset[
|
||||
RandomUtil.nextInt(0, textureMgr.Spriteset.length - 1)
|
||||
]
|
||||
}
|
||||
|
||||
private initShowNode() {
|
||||
if (this.showNode) {
|
||||
this.showNode.destroy()
|
||||
this.showNode = null
|
||||
}
|
||||
let fishType: number = 29
|
||||
if (fishType < 1 || fishType > 29) {
|
||||
return
|
||||
}
|
||||
this.showNode = instantiate(this.fishPrefabList[fishType - 1])
|
||||
this.showNode.getComponent(FishMover).speed = 2
|
||||
this.showNode.getComponent(FishMover).node.setScale(new Vec3(2, 2, 1))
|
||||
this.node.addChild(this.showNode)
|
||||
}
|
||||
|
||||
private testPathPlay() {
|
||||
this.initShowNode()
|
||||
let pathInfo: FishPathInfo = FishPathConfig.getPathInfo(3)
|
||||
Logger.log('testPathPlay=pathInfo=', pathInfo)
|
||||
let params = pathInfo.path
|
||||
let param0 = params[0]
|
||||
Logger.log('testPathPlay=11=', param0)
|
||||
this.showNode.setPosition(new Vec3(param0.x, param0.y, 0))
|
||||
this.showNode.getComponent(FishMover).bezierPList = params
|
||||
this.showNode.getComponent(FishMover).startMove()
|
||||
}
|
||||
|
||||
private onClickWiki() {
|
||||
FishWiki.show()
|
||||
}
|
||||
|
||||
onDestroyMe() {
|
||||
this.unscheduleAllCallbacks()
|
||||
//this.node.stopAllActions();
|
||||
Tween.stopAllByTarget(this.node)
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/scene/FishGameScene.ts.meta
Normal file
11
assets/FishSingle/script/game/scene/FishGameScene.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "ebb8d437-f642-4a91-9a2c-6d9b8743d7d7",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
156
assets/FishSingle/script/game/scene/LoadingScene.ts
Normal file
156
assets/FishSingle/script/game/scene/LoadingScene.ts
Normal file
@@ -0,0 +1,156 @@
|
||||
import {
|
||||
_decorator,
|
||||
Node,
|
||||
sys,
|
||||
profiler,
|
||||
DynamicAtlasManager,
|
||||
PhysicsSystem2D,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import MusicConfig from '../../engine/config/MusicConfig'
|
||||
import CommonTips from '../../engine/uicomponent/CommonTips'
|
||||
import Progress from '../../engine/uicomponent/Progress'
|
||||
import EventManager, { HaoEvent } from '../../engine/utils/EventManager'
|
||||
import HotUpdate from '../../engine/utils/HotUpdate'
|
||||
import { Logger } from '../../engine/utils/Logger'
|
||||
import VersionManager from '../../engine/utils/VersionManager'
|
||||
import ResourcePreload from '../utils/ResourcePreload'
|
||||
import SceneBase from './SceneBase'
|
||||
import SceneManager from './SceneManager'
|
||||
|
||||
@ccclass('LoadingScene')
|
||||
export default class LoadingScene extends SceneBase {
|
||||
public static scriptName: string = 'LoadingScene'
|
||||
@property({ type: Node })
|
||||
private progressNode: Node | null = null
|
||||
onLoadMe() {
|
||||
this.baseInit()
|
||||
EventManager.instance.addListener(
|
||||
HotUpdate.Event_On_NeedUpdate,
|
||||
this.onNeedUpdate,
|
||||
this
|
||||
)
|
||||
EventManager.instance.addListener(
|
||||
HotUpdate.Event_On_Progress,
|
||||
this.onUpdateProgress,
|
||||
this
|
||||
)
|
||||
EventManager.instance.addListener(
|
||||
HotUpdate.Event_On_Fail_Update,
|
||||
this.onUpdateFail,
|
||||
this
|
||||
)
|
||||
EventManager.instance.addListener(
|
||||
HotUpdate.Event_Finish_Update,
|
||||
this.onUpdateFinish,
|
||||
this
|
||||
)
|
||||
EventManager.instance.addListener(
|
||||
HotUpdate.Event_On_ALREADY_UP_TO_DATE,
|
||||
this.onUpdateFinish,
|
||||
this
|
||||
)
|
||||
if (sys.isNative && VersionManager.instance.isOpenHotUpdate) {
|
||||
this.checkUpdate()
|
||||
} else {
|
||||
this.preLoadRes()
|
||||
}
|
||||
}
|
||||
|
||||
private baseInit() {
|
||||
profiler.hideStats() //showStats
|
||||
//let collisionManager:cc.CollisionManager = director.getCollisionManager();
|
||||
PhysicsSystem2D.instance.enable = true
|
||||
|
||||
// PhysicsSystem2D.instance.debugDrawFlags = EPhysics2DDrawFlags.Aabb |
|
||||
// EPhysics2DDrawFlags.Pair |
|
||||
// EPhysics2DDrawFlags.CenterOfMass |
|
||||
// EPhysics2DDrawFlags.Joint |
|
||||
// EPhysics2DDrawFlags.Shape;
|
||||
|
||||
//if(collisionManager){
|
||||
//collisionManager.enabled = true;
|
||||
// collisionManager.enabledDebugDraw = true;
|
||||
// collisionManager.enabledDrawBoundingBox = true;
|
||||
//}
|
||||
|
||||
if (DynamicAtlasManager.instance) {
|
||||
DynamicAtlasManager.instance.enabled = false
|
||||
}
|
||||
MusicConfig.init()
|
||||
// cc.director.getCollisionManager().enabled=true;//这是一个全局属性,开启后就代表碰撞检测组件可以进行检测了
|
||||
// cc.director.getCollisionManager().enabledDebugDraw = true; //绘制碰撞区域
|
||||
}
|
||||
|
||||
private checkUpdate() {
|
||||
Logger.log(this, 'checkUpdate====')
|
||||
VersionManager.instance.checkUpdate(0)
|
||||
}
|
||||
|
||||
private onNeedUpdate(event: HaoEvent, key: string) {
|
||||
Logger.log(this, 'onNeedUpdate=====', key, VersionManager.Config_Key)
|
||||
if (key == VersionManager.Config_Key[0]) {
|
||||
VersionManager.instance.startUpdate(0)
|
||||
}
|
||||
}
|
||||
|
||||
private onUpdateProgress(event, loadedFiles, totalFiles, key) {
|
||||
if (key == VersionManager.Config_Key[0]) {
|
||||
let msg: string =
|
||||
Math.min(100, (loadedFiles / totalFiles) * 100).toFixed(2) + '%'
|
||||
this.progressNode
|
||||
.getComponent(Progress)
|
||||
.updateProgress(loadedFiles, totalFiles, msg)
|
||||
}
|
||||
}
|
||||
|
||||
private onUpdateFail(event, key: string) {
|
||||
if (key == VersionManager.Config_Key[0]) {
|
||||
Logger.warn(this, '热更新失败========')
|
||||
CommonTips.showMsg('热更新失败')
|
||||
ResourcePreload.instance.restartGame()
|
||||
}
|
||||
}
|
||||
|
||||
private onUpdateFinish(event, key: string, needRestart: boolean) {
|
||||
Logger.log(this, 'onUpdateFinish========')
|
||||
if (key == VersionManager.Config_Key[0] && !needRestart) {
|
||||
this.preLoadRes()
|
||||
}
|
||||
}
|
||||
|
||||
private async preLoadRes() {
|
||||
ResourcePreload.instance.preLoad(() => {
|
||||
this.startGame()
|
||||
}, this.progressNode.getComponent(Progress))
|
||||
}
|
||||
|
||||
private startGame() {
|
||||
Logger.info(this, 'startGame')
|
||||
SceneManager.instance.sceneSwitch('FishGameScene', true)
|
||||
}
|
||||
|
||||
onDestroyMe() {
|
||||
EventManager.instance.removeListener(
|
||||
HotUpdate.Event_On_NeedUpdate,
|
||||
this.onNeedUpdate
|
||||
)
|
||||
EventManager.instance.removeListener(
|
||||
HotUpdate.Event_On_Progress,
|
||||
this.onUpdateProgress
|
||||
)
|
||||
EventManager.instance.removeListener(
|
||||
HotUpdate.Event_On_Fail_Update,
|
||||
this.onUpdateFail
|
||||
)
|
||||
EventManager.instance.removeListener(
|
||||
HotUpdate.Event_Finish_Update,
|
||||
this.onUpdateFinish
|
||||
)
|
||||
EventManager.instance.removeListener(
|
||||
HotUpdate.Event_On_ALREADY_UP_TO_DATE,
|
||||
this.onUpdateFinish
|
||||
)
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/scene/LoadingScene.ts.meta
Normal file
11
assets/FishSingle/script/game/scene/LoadingScene.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "ba786f67-34b5-4fa6-abc5-69a3ef70bfd3",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
25
assets/FishSingle/script/game/scene/SceneBase.ts
Normal file
25
assets/FishSingle/script/game/scene/SceneBase.ts
Normal file
@@ -0,0 +1,25 @@
|
||||
import { _decorator, Component } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import AdapterHelper from '../../engine/utils/AdapterHelper'
|
||||
import PrefabLoader from '../../engine/utils/PrefabLoader'
|
||||
import { Logger } from '../../engine/utils/Logger'
|
||||
import ResourcePrefab from '../prefab/ResourcePrefab'
|
||||
|
||||
@ccclass('SceneBase')
|
||||
export default class SceneBase extends Component {
|
||||
public static scriptName: string = 'SceneBase'
|
||||
onLoad() {
|
||||
AdapterHelper.fixApdater()
|
||||
this.onLoadMe()
|
||||
}
|
||||
onLoadMe() {}
|
||||
start() {
|
||||
this.onStartMe()
|
||||
}
|
||||
onStartMe() {}
|
||||
onDestroy() {
|
||||
this.onDestroyMe()
|
||||
}
|
||||
onDestroyMe() {}
|
||||
}
|
||||
11
assets/FishSingle/script/game/scene/SceneBase.ts.meta
Normal file
11
assets/FishSingle/script/game/scene/SceneBase.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "544253ea-8aa0-4349-9d6c-efb97841d976",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
72
assets/FishSingle/script/game/scene/SceneManager.ts
Normal file
72
assets/FishSingle/script/game/scene/SceneManager.ts
Normal file
@@ -0,0 +1,72 @@
|
||||
import { director, SceneAsset, sys, _decorator } from 'cc'
|
||||
import { Logger } from '../../engine/utils/Logger'
|
||||
import LoadingScenePrefab from '../../engine/uicomponent/LoadingScenePrefab'
|
||||
import CommonTips from '../../engine/uicomponent/CommonTips'
|
||||
import EventManager from '../../engine/utils/EventManager'
|
||||
import CommonEvent from '../../engine/config/CommonEvent'
|
||||
|
||||
export default class SceneManager {
|
||||
public static instance: SceneManager = new SceneManager()
|
||||
|
||||
private loadingSceneName: string
|
||||
|
||||
public currentSceneName: string
|
||||
|
||||
public initFullScreenPrefab(isShow: boolean = false) {
|
||||
if (sys.isBrowser && !sys.isMobile) {
|
||||
if (isShow) {
|
||||
// FullscreenPrefab.show();
|
||||
} else {
|
||||
// FullscreenPrefab.close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sceneSwitch(name: string, showProgress: boolean = false) {
|
||||
if (this.loadingSceneName == name) return
|
||||
Logger.log(this, 'sceneSwitch==', name)
|
||||
if (sys.isBrowser) {
|
||||
// showProgress = true;
|
||||
}
|
||||
this.initFullScreenPrefab(false)
|
||||
this.loadingSceneName = name
|
||||
if (showProgress) {
|
||||
LoadingScenePrefab.show()
|
||||
director.preloadScene(
|
||||
name,
|
||||
(completedCount: number, totalCount: number, item: any) => {
|
||||
LoadingScenePrefab.updateLoading(completedCount, totalCount)
|
||||
},
|
||||
(error: Error, asset: SceneAsset) => {
|
||||
if (error) {
|
||||
Logger.warn(this, 'preloadScene=error', error.message)
|
||||
CommonTips.showMsg('加载场景失败')
|
||||
} else {
|
||||
//director.getScene().destroy();//director.getScene().cleanup();
|
||||
director.loadScene(name, this.loadSceneOK.bind(this))
|
||||
}
|
||||
}
|
||||
)
|
||||
} else {
|
||||
//director.getScene().destroy();//director.getScene().cleanup();
|
||||
director.loadScene(name, this.loadSceneOK.bind(this))
|
||||
}
|
||||
}
|
||||
|
||||
private loadSceneOK() {
|
||||
LoadingScenePrefab.close()
|
||||
this.initFullScreenPrefab(true)
|
||||
this.currentSceneName = this.loadingSceneName
|
||||
this.loadingSceneName = ''
|
||||
Logger.log(this, 'scene load ok=', this.currentSceneName)
|
||||
EventManager.instance.dispatchEvent(CommonEvent.Event_Scene_Switch)
|
||||
}
|
||||
|
||||
public preloadScene(
|
||||
sceneName: string,
|
||||
onProgressCallback: any = null,
|
||||
onLoadedCallback: any = null
|
||||
) {
|
||||
director.preloadScene(sceneName, onProgressCallback, onLoadedCallback)
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/scene/SceneManager.ts.meta
Normal file
11
assets/FishSingle/script/game/scene/SceneManager.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "b636d5b8-723e-4576-861b-5cfc3151e46a",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
15
assets/FishSingle/script/game/scene/StartScene.ts
Normal file
15
assets/FishSingle/script/game/scene/StartScene.ts
Normal file
@@ -0,0 +1,15 @@
|
||||
import { _decorator } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import EventManager, { HaoEvent } from '../../engine/utils/EventManager'
|
||||
import SceneBase from './SceneBase'
|
||||
import SceneManager from './SceneManager'
|
||||
|
||||
@ccclass('StartScene')
|
||||
export default class StartScene extends SceneBase {
|
||||
public static scriptName: string = 'StartScene'
|
||||
onLoadMe() {}
|
||||
update() {}
|
||||
|
||||
onDestroyMe() {}
|
||||
}
|
||||
11
assets/FishSingle/script/game/scene/StartScene.ts.meta
Normal file
11
assets/FishSingle/script/game/scene/StartScene.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "65ad3e01-f8b1-4160-a391-c55d6c8f366f",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
12
assets/FishSingle/script/game/uicomponent.meta
Normal file
12
assets/FishSingle/script/game/uicomponent.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "2a75ef29-1cd1-446e-95df-61bd54c8c217",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"compressionType": {},
|
||||
"isRemoteBundle": {}
|
||||
}
|
||||
}
|
||||
196
assets/FishSingle/script/game/uicomponent/Astar.ts
Normal file
196
assets/FishSingle/script/game/uicomponent/Astar.ts
Normal file
@@ -0,0 +1,196 @@
|
||||
import { _decorator, Component, Vec2 } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import { Logger } from '../../engine/utils/Logger'
|
||||
export enum AstarGridType {
|
||||
Hider = 0, //不能走
|
||||
Normal = 1, //能走
|
||||
End = 2, //终点
|
||||
}
|
||||
|
||||
@ccclass('Astar')
|
||||
export class AstarGrid {
|
||||
public x: number = 0
|
||||
public y: number = 0
|
||||
public f: number = 0
|
||||
public g: number = 0
|
||||
public h: number = 0
|
||||
public type: number = 0
|
||||
public parent: AstarGrid = null
|
||||
}
|
||||
|
||||
export class Astar extends Component {
|
||||
public mapW: number = 24 // 横向格子数量
|
||||
public mapH: number = 13 // 纵向格子数量
|
||||
public is8dir: boolean = false // 是否8方向寻路 //4方向:代表只能走上下左右 8方向:代表可以走上下左右,左上,右上,左下,右下
|
||||
private openList: Array<AstarGrid> = []
|
||||
private closeList: Array<AstarGrid> = []
|
||||
private path: Array<AstarGrid> = []
|
||||
private gridsList: Array<Array<AstarGrid>> = []
|
||||
onLoad() {}
|
||||
|
||||
/**
|
||||
* @param mapW 宽格子数
|
||||
* @param mapH 高格子数
|
||||
* @param is8dir 是8方向(上,下,左,右,左上,右上,左下,右下)寻路还是4方向(上,下,左,右)
|
||||
*/
|
||||
public init(mapW: number, mapH: number, is8dir: boolean = false) {
|
||||
this.mapW = mapW
|
||||
this.mapH = mapH
|
||||
this.is8dir = is8dir
|
||||
this.initMap()
|
||||
}
|
||||
|
||||
/**
|
||||
* 初始化map的格子
|
||||
*/
|
||||
private initMap() {
|
||||
this.openList = []
|
||||
this.closeList = []
|
||||
this.path = []
|
||||
// 初始化格子二维数组
|
||||
this.gridsList = new Array(this.mapW + 1)
|
||||
for (let col = 0; col < this.gridsList.length; col++) {
|
||||
this.gridsList[col] = new Array(this.mapH + 1)
|
||||
}
|
||||
for (let col = 0; col <= this.mapW; col++) {
|
||||
for (let row = 0; row <= this.mapH; row++) {
|
||||
this.addGrid(col, row, AstarGridType.Normal)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 创建一个格子到地图
|
||||
* @param x
|
||||
* @param y
|
||||
* @param type
|
||||
*/
|
||||
private addGrid(x: number, y: number, type: number = AstarGridType.Hider) {
|
||||
let grid = new AstarGrid()
|
||||
grid.x = x
|
||||
grid.y = y
|
||||
grid.type = type
|
||||
this.gridsList[x][y] = grid
|
||||
}
|
||||
|
||||
/**
|
||||
* 设置格子类型
|
||||
* @param x
|
||||
* @param y
|
||||
* @param type
|
||||
*/
|
||||
public setGridType(x: number, y: number, type: number) {
|
||||
let curGrid: AstarGrid = this.gridsList[x][y]
|
||||
curGrid.type = type
|
||||
}
|
||||
|
||||
/**
|
||||
* 开始搜索路径
|
||||
* @param startPos
|
||||
* @param endPos
|
||||
*/
|
||||
public findPath(startPos: Vec2, endPos: Vec2, callback: Function = null) {
|
||||
let startGrid = this.gridsList[startPos.x][startPos.y]
|
||||
this.openList.push(startGrid)
|
||||
let curGrid: AstarGrid = this.openList[0]
|
||||
while (this.openList.length > 0 && curGrid.type != AstarGridType.End) {
|
||||
// 每次都取出f值最小的节点进行查找
|
||||
curGrid = this.openList[0]
|
||||
if (curGrid.type == AstarGridType.End) {
|
||||
// Logger.log(this,"find path success.");
|
||||
this.generatePath(curGrid)
|
||||
if (callback) {
|
||||
callback(this.path)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
for (let i: number = -1; i <= 1; i++) {
|
||||
for (let j: number = -1; j <= 1; j++) {
|
||||
if (i != 0 || j != 0) {
|
||||
let col = curGrid.x + i
|
||||
let row = curGrid.y + j
|
||||
if (
|
||||
col >= 0 &&
|
||||
row >= 0 &&
|
||||
col <= this.mapW &&
|
||||
row <= this.mapH &&
|
||||
this.gridsList[col][row].type != AstarGridType.Hider &&
|
||||
this.closeList.indexOf(this.gridsList[col][row]) < 0
|
||||
) {
|
||||
if (this.is8dir) {
|
||||
// 8方向 斜向走动时要考虑相邻的是不是障碍物
|
||||
if (
|
||||
this.gridsList[col - i][row].type == AstarGridType.Hider ||
|
||||
this.gridsList[col][row - j].type == AstarGridType.Hider
|
||||
) {
|
||||
continue
|
||||
}
|
||||
} else {
|
||||
// 四方形行走
|
||||
if (Math.abs(i) == Math.abs(j)) {
|
||||
continue
|
||||
}
|
||||
}
|
||||
// 计算g值
|
||||
let g =
|
||||
curGrid.g +
|
||||
Math.floor(Math.sqrt(Math.pow(i * 10, 2)) + Math.pow(j * 10, 2))
|
||||
if (
|
||||
this.gridsList[col][row].g == 0 ||
|
||||
this.gridsList[col][row].g > g
|
||||
) {
|
||||
this.gridsList[col][row].g = g
|
||||
// 更新父节点
|
||||
this.gridsList[col][row].parent = curGrid
|
||||
}
|
||||
// 计算h值 manhattan估算法
|
||||
this.gridsList[col][row].h =
|
||||
Math.abs(endPos.x - col) + Math.abs(endPos.y - row)
|
||||
// 更新f值
|
||||
this.gridsList[col][row].f =
|
||||
this.gridsList[col][row].g + this.gridsList[col][row].h
|
||||
// 如果不在开放列表里则添加到开放列表里
|
||||
if (this.openList.indexOf(this.gridsList[col][row]) < 0) {
|
||||
this.openList.push(this.gridsList[col][row])
|
||||
}
|
||||
// // 重新按照f值排序(升序排列)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// 遍历完四周节点后把当前节点加入关闭列表
|
||||
this.closeList.push(curGrid)
|
||||
// 从开放列表把当前节点移除
|
||||
this.openList.splice(this.openList.indexOf(curGrid), 1)
|
||||
if (this.openList.length <= 0) {
|
||||
// Logger.log(this,"find path failed.");
|
||||
this.path = []
|
||||
if (callback) {
|
||||
callback(this.path)
|
||||
}
|
||||
break
|
||||
}
|
||||
// 重新按照f值排序(升序排列)
|
||||
this.openList.sort((x, y) => {
|
||||
return x.f - y.f
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 生成路径
|
||||
* @param grid
|
||||
*/
|
||||
private generatePath(grid: AstarGrid) {
|
||||
this.path.push(grid)
|
||||
while (grid.parent) {
|
||||
grid = grid.parent
|
||||
this.path.push(grid)
|
||||
}
|
||||
return this.path
|
||||
}
|
||||
|
||||
onDestroy() {}
|
||||
}
|
||||
11
assets/FishSingle/script/game/uicomponent/Astar.ts.meta
Normal file
11
assets/FishSingle/script/game/uicomponent/Astar.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "2e03a7ea-58a9-4bbb-9dcc-660b093ea918",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
12
assets/FishSingle/script/game/utils.meta
Normal file
12
assets/FishSingle/script/game/utils.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "67ea5a4d-4210-4fdb-af71-bba5c66b368b",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"compressionType": {},
|
||||
"isRemoteBundle": {}
|
||||
}
|
||||
}
|
||||
19
assets/FishSingle/script/game/utils/GameMusicHelper.ts
Normal file
19
assets/FishSingle/script/game/utils/GameMusicHelper.ts
Normal file
@@ -0,0 +1,19 @@
|
||||
import { _decorator } from 'cc'
|
||||
import SoundPrefab from '../../engine/uicomponent/SoundPrefab'
|
||||
import MusicPrefab from '../../engine/uicomponent/MusicPrefab'
|
||||
import RandomUtil from '../../engine/utils/RandomUtil'
|
||||
|
||||
export default class GameMusicHelper {
|
||||
public static playBg() {
|
||||
let randomIndex: number = RandomUtil.nextInt(1, 3)
|
||||
MusicPrefab.play('background_' + randomIndex)
|
||||
}
|
||||
|
||||
public static playFishDead(fishType: number) {
|
||||
SoundPrefab.play('deadfish_' + fishType)
|
||||
}
|
||||
|
||||
public static playFire() {
|
||||
SoundPrefab.play('fire')
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/utils/GameMusicHelper.ts.meta
Normal file
11
assets/FishSingle/script/game/utils/GameMusicHelper.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "5515ff19-e57f-4594-99b0-2e5439136f41",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
64
assets/FishSingle/script/game/utils/ResourcePreload.ts
Normal file
64
assets/FishSingle/script/game/utils/ResourcePreload.ts
Normal file
@@ -0,0 +1,64 @@
|
||||
import { error, game, _decorator } from 'cc'
|
||||
import DarkLayer from '../../engine/uicomponent/DarkLayer'
|
||||
import LoadingPrefab from '../../engine/uicomponent/LoadingPrefab'
|
||||
import LoadingScenePrefab from '../../engine/uicomponent/LoadingScenePrefab'
|
||||
import MusicPrefab from '../../engine/uicomponent/MusicPrefab'
|
||||
import Progress from '../../engine/uicomponent/Progress'
|
||||
import SoundPrefab from '../../engine/uicomponent/SoundPrefab'
|
||||
import { Logger } from '../../engine/utils/Logger'
|
||||
import ResourcePrefab from '../prefab/ResourcePrefab'
|
||||
import ShaderMaterialPrefab from '../prefab/ShaderMaterialPrefab'
|
||||
|
||||
export default class ResourcePreload {
|
||||
public static instance: ResourcePreload = new ResourcePreload()
|
||||
private isPreloaded: boolean = false
|
||||
private totalNum: number = 6
|
||||
private nowIndex: number = 0
|
||||
private progress: Progress
|
||||
public async preLoad(callback: Function, progress: Progress) {
|
||||
if (this.isPreloaded) {
|
||||
callback()
|
||||
return
|
||||
}
|
||||
this.isPreloaded = true
|
||||
this.progress = progress
|
||||
if (this.progress) {
|
||||
progress.updateProgress(this.nowIndex, this.totalNum)
|
||||
}
|
||||
await LoadingPrefab.preLoad() //1
|
||||
this.finishOneItemLoad()
|
||||
await DarkLayer.preLoad() //2
|
||||
this.finishOneItemLoad()
|
||||
await MusicPrefab.preLoad() //3
|
||||
this.finishOneItemLoad()
|
||||
await SoundPrefab.preLoad() //4
|
||||
this.finishOneItemLoad()
|
||||
await ResourcePrefab.preLoad() //5
|
||||
this.finishOneItemLoad()
|
||||
await ShaderMaterialPrefab.preLoad() //6
|
||||
this.finishOneItemLoad() //
|
||||
callback()
|
||||
}
|
||||
|
||||
private finishOneItemLoad() {
|
||||
this.nowIndex++
|
||||
if (this.progress) {
|
||||
this.progress.updateProgress(this.nowIndex, this.totalNum)
|
||||
}
|
||||
}
|
||||
|
||||
public restartGame() {
|
||||
this.isPreloaded = false
|
||||
// GameSocket.getInstance().closeSocket(false);
|
||||
LoadingScenePrefab.clear()
|
||||
LoadingPrefab.clear()
|
||||
error('需要获取游戏里所有的AudioSource停止音乐')
|
||||
//audioEngine.stopAll();
|
||||
|
||||
// VersionManager.instance.releaseAll();
|
||||
MusicPrefab.destory()
|
||||
SoundPrefab.destory()
|
||||
ResourcePrefab.clear()
|
||||
game.restart()
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/utils/ResourcePreload.ts.meta
Normal file
11
assets/FishSingle/script/game/utils/ResourcePreload.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "c49b722e-acd3-4d0f-9685-b773d596a5b3",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
7
assets/FishSingle/script/game/utils/TimeHelper.ts
Normal file
7
assets/FishSingle/script/game/utils/TimeHelper.ts
Normal file
@@ -0,0 +1,7 @@
|
||||
import { tween, Node } from 'cc'
|
||||
|
||||
export default class TimeHelper {
|
||||
public static exeNextFrame(node: Node, callback: Function) {
|
||||
tween(node).delay(0.02).call(callback).start()
|
||||
}
|
||||
}
|
||||
9
assets/FishSingle/script/game/utils/TimeHelper.ts.meta
Normal file
9
assets/FishSingle/script/game/utils/TimeHelper.ts.meta
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "11277eab-4376-4199-9255-4d5c9d2b9e7e",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
13
assets/FishSingle/script/game/utils/UIRoot.ts
Normal file
13
assets/FishSingle/script/game/utils/UIRoot.ts
Normal file
@@ -0,0 +1,13 @@
|
||||
import { _decorator, Component, Node } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
@ccclass('UIRoot')
|
||||
export class UIRoot extends Component {
|
||||
public static Instance
|
||||
onLoad() {
|
||||
UIRoot.Instance = this
|
||||
}
|
||||
onDestroy() {
|
||||
UIRoot.Instance = null
|
||||
}
|
||||
}
|
||||
9
assets/FishSingle/script/game/utils/UIRoot.ts.meta
Normal file
9
assets/FishSingle/script/game/utils/UIRoot.ts.meta
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "e0962cbd-f5bd-4c15-b6d8-c403d02a854f",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
Reference in New Issue
Block a user