init git
This commit is contained in:
12
assets/FishSingle/script/engine.meta
Normal file
12
assets/FishSingle/script/engine.meta
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@@ -0,0 +1,12 @@
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||||
{
|
||||
"ver": "1.2.0",
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||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "1f75e345-9236-4518-97a3-9862de267a19",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
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||||
"compressionType": {},
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||||
"isRemoteBundle": {}
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||||
}
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||||
}
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12
assets/FishSingle/script/engine/config.meta
Normal file
12
assets/FishSingle/script/engine/config.meta
Normal file
@@ -0,0 +1,12 @@
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{
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||||
"ver": "1.2.0",
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||||
"importer": "directory",
|
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"imported": true,
|
||||
"uuid": "79470a7f-2ce8-48ce-86d3-e2662124378f",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"compressionType": {},
|
||||
"isRemoteBundle": {}
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}
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}
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11
assets/FishSingle/script/engine/config/CommonEvent.ts
Normal file
11
assets/FishSingle/script/engine/config/CommonEvent.ts
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@@ -0,0 +1,11 @@
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import { _decorator } from 'cc'
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const { ccclass, property } = _decorator
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@ccclass('CommonEvent')
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export default class CommonEvent {
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public static Event_FrameUpdate: string = 'Event_FrameUpdate'
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public static Event_ConnectTimeOut: string = 'Event_ConnectTimeOut'
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public static Event_ResourceLoader: string = 'Event_ResourceLoader'
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public static Event_CheckUpdate: string = 'Event_CheckUpdate'
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public static Event_Scene_Switch: string = 'Event_Scene_Switch'
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}
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11
assets/FishSingle/script/engine/config/CommonEvent.ts.meta
Normal file
11
assets/FishSingle/script/engine/config/CommonEvent.ts.meta
Normal file
@@ -0,0 +1,11 @@
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "76f96525-e455-4a24-9d2b-27a0cb2fdfd2",
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||||
"files": [],
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||||
"subMetas": {},
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"userData": {
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"simulateGlobals": []
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}
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}
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38
assets/FishSingle/script/engine/config/ManifestConfig.ts
Normal file
38
assets/FishSingle/script/engine/config/ManifestConfig.ts
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@@ -0,0 +1,38 @@
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import { _decorator } from 'cc'
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import DateUtil from '../utils/DateUtil'
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import NetConfig from './NetConfig'
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export default class ManifestConfig {
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public static packageUrl: string = ''
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public static remoteManifestUrl: string = ''
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public static remoteVersionUrl: string = ''
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public static version: string = '1.0.0' //更新包要更新这里
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public static assets: object = {}
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public static searchPaths: Array<any> = []
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public static getManifestStr(key: string) {
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let obj: Object = {}
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obj['packageUrl'] = `${NetConfig.hotupdateUrl}/hotupdate/${key}/`
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obj['remoteManifestUrl'] =
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NetConfig.hotupdateUrl +
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'/hotupdate/' +
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key +
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'/project.manifest?t=' +
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DateUtil.now()
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obj['remoteManifestUrl'] = `${
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NetConfig.hotupdateUrl
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}/hotupdate/${key}/project.manifest?t=${DateUtil.now()}`
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obj['remoteVersionUrl'] =
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NetConfig.hotupdateUrl +
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'/hotupdate/' +
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key +
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'/version.manifest?t=' +
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DateUtil.now()
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obj['remoteVersionUrl'] = `${
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NetConfig.hotupdateUrl
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}/hotupdate/${key}/version.manifest?t=${DateUtil.now()}`
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obj['version'] = ManifestConfig.version
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obj['assets'] = {}
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obj['searchPaths'] = []
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return JSON.stringify(obj)
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}
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}
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@@ -0,0 +1,11 @@
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "711d7240-649f-4cb4-9d0d-06e13979eb98",
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"files": [],
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"subMetas": {},
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"userData": {
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"simulateGlobals": []
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}
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}
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64
assets/FishSingle/script/engine/config/MusicConfig.ts
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64
assets/FishSingle/script/engine/config/MusicConfig.ts
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@@ -0,0 +1,64 @@
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import { _decorator, AudioClip } from 'cc'
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import { GameConfig } from '../../game/config/GameConfig'
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export default class MusicConfig {
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public static musicKey2Path: Map<string, string> = new Map<string, string>() //资源预加载路径
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public static musicKey2Cache: Map<string, AudioClip> = new Map<
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string,
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AudioClip
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>() //资源加载后cache路径
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public static init() {
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if (
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typeof GameConfig.GameName === 'undefined' ||
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GameConfig.GameName === null
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) {
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console.error('GameConfig.GameName 未配置!')
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return
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}
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const musicConfig = {
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background_1: 'music/background_1',
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background_2: 'music/background_2',
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background_3: 'music/background_3',
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deadfish_1: 'music/deadfish_1',
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deadfish_2: 'music/deadfish_2',
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deadfish_3: 'music/deadfish_3',
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deadfish_4: 'music/deadfish_4',
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deadfish_5: 'music/deadfish_5',
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deadfish_6: 'music/deadfish_6',
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deadfish_7: 'music/deadfish_7',
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deadfish_8: 'music/deadfish_8',
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deadfish_9: 'music/deadfish_9',
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deadfish_10: 'music/deadfish_10',
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deadfish_11: 'music/deadfish_11',
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deadfish_12: 'music/deadfish_12',
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deadfish_13: 'music/deadfish_13',
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deadfish_14: 'music/deadfish_14',
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deadfish_15: 'music/deadfish_15',
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deadfish_16: 'music/deadfish_16',
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deadfish_17: 'music/deadfish_17',
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deadfish_18: 'music/deadfish_18',
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deadfish_19: 'music/deadfish_19',
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deadfish_20: 'music/deadfish_20',
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deadfish_21: 'music/deadfish_21',
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deadfish_22: 'music/deadfish_22',
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deadfish_23: 'music/deadfish_23',
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deadfish_24: 'music/deadfish_24',
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deadfish_25: 'music/deadfish_25',
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deadfish_26: 'music/deadfish_26',
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deadfish_27: 'music/deadfish_27',
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deadfish_28: 'music/deadfish_28',
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deadfish_29: 'music/deadfish_29',
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fire: 'music/fire',
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}
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// 音乐要预加载的配置
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for (const key in musicConfig) {
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if (musicConfig.hasOwnProperty(key)) {
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const path = `${GameConfig.GameName}/${musicConfig[key]}`
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MusicConfig.musicKey2Path.set(key, path)
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}
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}
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}
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}
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11
assets/FishSingle/script/engine/config/MusicConfig.ts.meta
Normal file
11
assets/FishSingle/script/engine/config/MusicConfig.ts.meta
Normal file
@@ -0,0 +1,11 @@
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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||||
"uuid": "92bd7fa0-c97e-4b6f-b518-d1d4d73c03f5",
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||||
"files": [],
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||||
"subMetas": {},
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||||
"userData": {
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||||
"simulateGlobals": []
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}
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}
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4
assets/FishSingle/script/engine/config/NetConfig.ts
Normal file
4
assets/FishSingle/script/engine/config/NetConfig.ts
Normal file
@@ -0,0 +1,4 @@
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import { _decorator } from 'cc'
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export default class NetConfig {
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public static hotupdateUrl: string = 'http://localhost:33/hotupdate'
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}
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11
assets/FishSingle/script/engine/config/NetConfig.ts.meta
Normal file
11
assets/FishSingle/script/engine/config/NetConfig.ts.meta
Normal file
@@ -0,0 +1,11 @@
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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||||
"uuid": "4e758c3c-41e2-4fe7-a0ea-43fe6be9b381",
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||||
"files": [],
|
||||
"subMetas": {},
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||||
"userData": {
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||||
"simulateGlobals": []
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}
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}
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12
assets/FishSingle/script/engine/uicomponent.meta
Normal file
12
assets/FishSingle/script/engine/uicomponent.meta
Normal file
@@ -0,0 +1,12 @@
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{
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||||
"ver": "1.2.0",
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||||
"importer": "directory",
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||||
"imported": true,
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||||
"uuid": "9c2b477c-5efb-432e-8d18-08cc17a2e103",
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||||
"files": [],
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||||
"subMetas": {},
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||||
"userData": {
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||||
"compressionType": {},
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||||
"isRemoteBundle": {}
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||||
}
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||||
}
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58
assets/FishSingle/script/engine/uicomponent/CommonTips.ts
Normal file
58
assets/FishSingle/script/engine/uicomponent/CommonTips.ts
Normal file
@@ -0,0 +1,58 @@
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import {
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_decorator,
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Component,
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Label,
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Node,
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tween,
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Vec3,
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instantiate,
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||||
} from 'cc'
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const { ccclass, property } = _decorator
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import PrefabLoader from '../utils/PrefabLoader'
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import { GameConfig } from '../../game/config/GameConfig'
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import DialogBase from './DialogBase'
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@ccclass('CommonTips')
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export default class CommonTips extends Component {
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public static TipsZorderIndex: number = 999
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@property({ type: Label })
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txtContent: Label | null = null
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||||
private tips: string = ''
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||||
private static showingNameList: Array<string> = []
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||||
onLoad() {}
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||||
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||||
start() {
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tween(this.node)
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.by(1.5, { position: new Vec3(0, 100, 0) })
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.to(0.2, { /* opacity: 0*/ scale: Vec3.ZERO })
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.call(() => {
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this.node.destroy()
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})
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.start()
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}
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onDestroy() {
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let index: number = CommonTips.showingNameList.indexOf(this.tips)
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CommonTips.showingNameList.splice(index, 1)
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||||
this.unscheduleAllCallbacks()
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||||
}
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public static showMsg(msg: string, parentNode: Node = null) {
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PrefabLoader.loadPrefab(
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`${GameConfig.GameName}/share/uicomponent/CommonTips`,
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(loadedResource) => {
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||||
parentNode = parentNode || DialogBase.GetRootCanvas()
|
||||
if (CommonTips.showingNameList.indexOf(msg) === -1) {
|
||||
CommonTips.showingNameList.push(msg)
|
||||
}
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||||
let dialogNode = instantiate(loadedResource)
|
||||
dialogNode.setPosition(0, 0)
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||||
let dialogScript: CommonTips = dialogNode.getComponent(CommonTips)
|
||||
dialogScript.tips = msg
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||||
dialogScript.txtContent.string = msg
|
||||
parentNode.insertChild(dialogNode, CommonTips.TipsZorderIndex)
|
||||
}
|
||||
)
|
||||
}
|
||||
}
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||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "4524f0ef-319a-4f20-9d62-fe359bbcbc71",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
30
assets/FishSingle/script/engine/uicomponent/DarkLayer.ts
Normal file
30
assets/FishSingle/script/engine/uicomponent/DarkLayer.ts
Normal file
@@ -0,0 +1,30 @@
|
||||
import { _decorator, Component, Prefab, Widget, instantiate, Node } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import PrefabLoader from '../utils/PrefabLoader'
|
||||
import { GameConfig } from '../../game/config/GameConfig'
|
||||
import DialogBase from './DialogBase'
|
||||
|
||||
@ccclass('DarkLayer')
|
||||
export default class DarkLayer extends Component {
|
||||
private static prefab: Prefab
|
||||
onLoad() {
|
||||
this.getComponent(Widget).target = DialogBase.GetRootCanvas()
|
||||
}
|
||||
start() {}
|
||||
public static preLoad(): Promise<void> {
|
||||
return new Promise((resolve, reject) => {
|
||||
PrefabLoader.loadPrefab(
|
||||
`${GameConfig.GameName}/share/uicomponent/DarkLayer`,
|
||||
(loadedResource) => {
|
||||
DarkLayer.prefab = loadedResource
|
||||
resolve()
|
||||
}
|
||||
)
|
||||
})
|
||||
}
|
||||
public static getDarkLayer() {
|
||||
let dialogNode: Node = instantiate(DarkLayer.prefab)
|
||||
return dialogNode
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "4fa811bd-9cd5-4ac6-ad87-d68f4a41dcdf",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
65
assets/FishSingle/script/engine/uicomponent/DialogBase.ts
Normal file
65
assets/FishSingle/script/engine/uicomponent/DialogBase.ts
Normal file
@@ -0,0 +1,65 @@
|
||||
import { _decorator, Component, Node, Widget, director } from 'cc'
|
||||
const { ccclass } = _decorator
|
||||
|
||||
import DarkLayer from './DarkLayer'
|
||||
import { UIRoot } from '../../game/utils/UIRoot'
|
||||
|
||||
@ccclass('DialogBase')
|
||||
export default class DialogBase extends Component {
|
||||
private static LocalZOrder: number = 5
|
||||
private darkLayer: Node | null = null
|
||||
|
||||
//private static _canvas: Node;
|
||||
public static GetRootCanvas(): Node {
|
||||
//if(DialogBase._canvas == null)
|
||||
// DialogBase._canvas = director.getScene().getChildByName('Canvas');
|
||||
//return DialogBase._canvas;
|
||||
return UIRoot.Instance.node
|
||||
}
|
||||
onLoad() {
|
||||
DialogBase.LocalZOrder += 1
|
||||
let closeLayer: Node = this.node.getChildByName('closeLayer')
|
||||
if (closeLayer) {
|
||||
let closeLayerWidget: Widget = closeLayer.getComponent(Widget)
|
||||
if (closeLayerWidget) {
|
||||
closeLayerWidget.target = DialogBase.GetRootCanvas()
|
||||
closeLayerWidget.left = 0
|
||||
closeLayerWidget.right = 0
|
||||
closeLayerWidget.top = 0
|
||||
closeLayerWidget.bottom = 0
|
||||
}
|
||||
}
|
||||
this.onLoadMe()
|
||||
}
|
||||
|
||||
onLoadMe() {}
|
||||
|
||||
start(isPlayMv: boolean = false) {
|
||||
this.darkLayer = DarkLayer.getDarkLayer()
|
||||
this.node.insertChild(this.darkLayer, 0) //this.node.addChild(this.darkLayer, -1);
|
||||
if (isPlayMv) {
|
||||
this.node.setScale(0, 0)
|
||||
} else {
|
||||
this.onStartMe()
|
||||
}
|
||||
}
|
||||
|
||||
onStartMe() {}
|
||||
|
||||
onClickClose() {
|
||||
this.node.destroy()
|
||||
}
|
||||
|
||||
update(dt) {
|
||||
this.onUpdateMe(dt)
|
||||
}
|
||||
|
||||
onUpdateMe(dt) {}
|
||||
|
||||
onDestroy() {
|
||||
DialogBase.LocalZOrder -= 1
|
||||
this.onDestroyMe()
|
||||
}
|
||||
|
||||
onDestroyMe() {}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "1fc7cf08-75c2-4ec4-b4c0-6f27eb483210",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
87
assets/FishSingle/script/engine/uicomponent/LoadingPrefab.ts
Normal file
87
assets/FishSingle/script/engine/uicomponent/LoadingPrefab.ts
Normal file
@@ -0,0 +1,87 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Node,
|
||||
Prefab,
|
||||
instantiate,
|
||||
math,
|
||||
Quat,
|
||||
Vec3,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import PrefabLoader from '../utils/PrefabLoader'
|
||||
import { GameConfig } from '../../game/config/GameConfig'
|
||||
import DialogBase from './DialogBase'
|
||||
|
||||
@ccclass('LoadingPrefab')
|
||||
export default class LoadingPrefab extends Component {
|
||||
public static instance: Node
|
||||
private static prefab: Prefab
|
||||
public static LoadingZorderIndex: number = 99
|
||||
@property({ type: Node })
|
||||
loadingSp: Node | null = null
|
||||
|
||||
private _quatCache: Quat
|
||||
private _vec3Cache: Vec3
|
||||
onLoad() {
|
||||
this._quatCache = new Quat()
|
||||
this._vec3Cache = new Vec3()
|
||||
}
|
||||
|
||||
start() {}
|
||||
|
||||
public static close() {
|
||||
if (!LoadingPrefab.instance) {
|
||||
return
|
||||
}
|
||||
LoadingPrefab.instance.removeFromParent()
|
||||
LoadingPrefab.instance.destroy()
|
||||
LoadingPrefab.instance = null
|
||||
}
|
||||
|
||||
public static preLoad(): Promise<void> {
|
||||
return new Promise((resolve, reject) => {
|
||||
PrefabLoader.loadPrefab(
|
||||
GameConfig.GameName + '/' + 'share/uicomponent/LoadingPrefab',
|
||||
(loadedResource) => {
|
||||
LoadingPrefab.prefab = loadedResource
|
||||
resolve()
|
||||
}
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
private static createLoadingPrefab(parentNode: Node = null) {
|
||||
let dialogNode: Node = instantiate(LoadingPrefab.prefab)
|
||||
LoadingPrefab.instance = dialogNode
|
||||
if (!parentNode) {
|
||||
parentNode = DialogBase.GetRootCanvas()
|
||||
}
|
||||
parentNode.insertChild(dialogNode, LoadingPrefab.LoadingZorderIndex)
|
||||
dialogNode.setPosition(0, 0)
|
||||
}
|
||||
|
||||
public static async show(parentNode: Node = null) {
|
||||
if (LoadingPrefab.instance) return
|
||||
if (!LoadingPrefab.prefab) {
|
||||
await LoadingPrefab.preLoad()
|
||||
}
|
||||
this.createLoadingPrefab(parentNode)
|
||||
}
|
||||
|
||||
update(dt) {
|
||||
this.loadingSp.getRotation(this._quatCache)
|
||||
Quat.toEuler(this._vec3Cache, this._quatCache)
|
||||
this._vec3Cache.z += 10
|
||||
this.loadingSp.setRotationFromEuler(this._vec3Cache)
|
||||
if (this._vec3Cache.z >= 360) {
|
||||
this.loadingSp.getRotation(Quat.IDENTITY)
|
||||
}
|
||||
}
|
||||
|
||||
public static clear() {
|
||||
LoadingPrefab.instance = null
|
||||
LoadingPrefab.prefab = null
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "172559f4-6da9-4c5d-a0b4-af9f5116f021",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
import { _decorator, Component, Node, Prefab, instantiate } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import PrefabLoader from '../utils/PrefabLoader'
|
||||
import Progress from './Progress'
|
||||
import { GameConfig } from '../../game/config/GameConfig'
|
||||
import DialogBase from './DialogBase'
|
||||
|
||||
@ccclass('LoadingScenePrefab')
|
||||
export default class LoadingScenePrefab extends Component {
|
||||
public static instance: Node
|
||||
private static prefab: Prefab
|
||||
public static LoadingZorderIndex: number = 99
|
||||
@property({ type: Node })
|
||||
private progressNode: Node | null = null
|
||||
onLoad() {}
|
||||
|
||||
start() {}
|
||||
|
||||
public updateProgress(
|
||||
completedCount: number,
|
||||
totalCount: number,
|
||||
item: any = null
|
||||
) {
|
||||
this.progressNode
|
||||
.getComponent(Progress)
|
||||
.updateProgress(
|
||||
completedCount,
|
||||
totalCount,
|
||||
'消耗流量,预下载所有"鱼"类中,请耐心等待...'
|
||||
)
|
||||
}
|
||||
|
||||
public static updateLoading(
|
||||
completedCount: number,
|
||||
totalCount: number,
|
||||
item: any = null
|
||||
) {
|
||||
if (LoadingScenePrefab.instance) {
|
||||
let nodeTs: LoadingScenePrefab =
|
||||
LoadingScenePrefab.instance.getComponent(LoadingScenePrefab)
|
||||
if (nodeTs) {
|
||||
nodeTs.updateProgress(completedCount, totalCount, item)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static createPrefab(parentNode: Node = null) {
|
||||
let dialogNode: Node = instantiate(LoadingScenePrefab.prefab)
|
||||
LoadingScenePrefab.instance = dialogNode
|
||||
if (!parentNode) {
|
||||
parentNode = DialogBase.GetRootCanvas()
|
||||
}
|
||||
parentNode.insertChild(dialogNode, LoadingScenePrefab.LoadingZorderIndex)
|
||||
dialogNode.setPosition(0, 0)
|
||||
}
|
||||
|
||||
public static preLoad(): Promise<void> {
|
||||
return new Promise((resolve, reject) => {
|
||||
PrefabLoader.loadPrefab(
|
||||
GameConfig.GameName + '/' + 'share/uicomponent/LoadingScenePrefab',
|
||||
(loadedResource: Prefab) => {
|
||||
LoadingScenePrefab.prefab = loadedResource
|
||||
resolve()
|
||||
}
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
public static close() {
|
||||
if (!LoadingScenePrefab.instance) {
|
||||
return
|
||||
}
|
||||
LoadingScenePrefab.instance.destroy()
|
||||
LoadingScenePrefab.instance = null
|
||||
}
|
||||
|
||||
public static async show(parentNode: Node = null) {
|
||||
if (LoadingScenePrefab.instance) return
|
||||
if (!LoadingScenePrefab.prefab) {
|
||||
await LoadingScenePrefab.preLoad()
|
||||
}
|
||||
this.createPrefab(parentNode)
|
||||
}
|
||||
|
||||
public static clear() {
|
||||
LoadingScenePrefab.instance = null
|
||||
LoadingScenePrefab.prefab = null
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "e2e744b0-b723-4151-8de6-a2c222b8fe29",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
90
assets/FishSingle/script/engine/uicomponent/MusicPrefab.ts
Normal file
90
assets/FishSingle/script/engine/uicomponent/MusicPrefab.ts
Normal file
@@ -0,0 +1,90 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
AssetManager,
|
||||
AudioClip,
|
||||
AudioSource,
|
||||
instantiate,
|
||||
Prefab,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import { Logger } from '../utils/Logger'
|
||||
import PrefabLoader from '../utils/PrefabLoader'
|
||||
import LocalStorage from '../utils/LocalStorage'
|
||||
import MusicConfig from '../config/MusicConfig'
|
||||
import { GameConfig } from '../../game/config/GameConfig'
|
||||
/**
|
||||
* 背景音乐
|
||||
*/
|
||||
|
||||
@ccclass('MusicPrefab')
|
||||
export default class MusicPrefab extends Component {
|
||||
private static instance: MusicPrefab
|
||||
private static MUSIC_VOLUMN_KEY: string = 'musicVolumn'
|
||||
public static musicVolumn: number = 1
|
||||
public static play(key: string) {
|
||||
let url: string = MusicConfig.musicKey2Path.get(key)
|
||||
if (url) {
|
||||
AssetManager.instance.resources.load(
|
||||
url,
|
||||
AudioClip,
|
||||
(error: Error, clip: AudioClip) => {
|
||||
if (error) {
|
||||
Logger.warn(this, 'load music error===', error.message)
|
||||
} else {
|
||||
if (clip) {
|
||||
this.instance.node.getComponent(AudioSource).clip = clip
|
||||
this.instance.node.getComponent(AudioSource).volume =
|
||||
this.musicVolumn
|
||||
this.instance.node.getComponent(AudioSource).play()
|
||||
this.instance.node.getComponent(AudioSource).loop = true
|
||||
}
|
||||
}
|
||||
}
|
||||
)
|
||||
} else {
|
||||
Logger.warn(this, '播放不存在的music=', key)
|
||||
}
|
||||
}
|
||||
|
||||
public static changeVolumn(nowVolumn: number) {
|
||||
this.musicVolumn = nowVolumn
|
||||
this.instance.node.getComponent(AudioSource).volume = nowVolumn
|
||||
LocalStorage.setItem(
|
||||
MusicPrefab.MUSIC_VOLUMN_KEY,
|
||||
this.musicVolumn.toString()
|
||||
)
|
||||
}
|
||||
|
||||
private static preInit() {
|
||||
this.musicVolumn = parseFloat(
|
||||
LocalStorage.getItem(MusicPrefab.MUSIC_VOLUMN_KEY)
|
||||
)
|
||||
if (isNaN(this.musicVolumn)) {
|
||||
this.musicVolumn = 1
|
||||
}
|
||||
}
|
||||
|
||||
public static preLoad(): Promise<void> {
|
||||
return new Promise((resolve, reject) => {
|
||||
PrefabLoader.loadPrefab(
|
||||
GameConfig.GameName + '/' + 'share/uicomponent/MusicPrefab',
|
||||
(loadedResource: Prefab) => {
|
||||
MusicPrefab.instance =
|
||||
instantiate(loadedResource).getComponent(MusicPrefab)
|
||||
this.preInit()
|
||||
resolve()
|
||||
}
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
public static destory() {
|
||||
if (MusicPrefab.instance) {
|
||||
MusicPrefab.instance.getComponent(AudioSource).stop()
|
||||
MusicPrefab.instance.destroy()
|
||||
}
|
||||
MusicPrefab.instance = null
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "e947ef07-b958-4471-b5a5-f0acd7e299d2",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
57
assets/FishSingle/script/engine/uicomponent/Progress.ts
Normal file
57
assets/FishSingle/script/engine/uicomponent/Progress.ts
Normal file
@@ -0,0 +1,57 @@
|
||||
import { _decorator, Component, Label, ProgressBar } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import { Logger } from '../utils/Logger'
|
||||
|
||||
@ccclass('Progress')
|
||||
export default class Progress extends Component {
|
||||
@property(Label)
|
||||
public percentLable: Label
|
||||
|
||||
@property(ProgressBar)
|
||||
public bar: ProgressBar
|
||||
|
||||
onLoad() {
|
||||
this.bar.node.active = false
|
||||
this.bar.progress = 0
|
||||
}
|
||||
|
||||
start() {}
|
||||
|
||||
updatePercent(current, filePercent) {
|
||||
//this.percentLable.string = filePercent.toFixed(2);
|
||||
}
|
||||
|
||||
updatefileTotal(current, filePercent) {
|
||||
if (!this.bar.node.active) this.bar.node.active = true
|
||||
var nowPercent = Math.round((current / filePercent) * 100)
|
||||
var curMB = this.getMB(current)
|
||||
var totalMB = this.getMB(filePercent)
|
||||
// this.percentLable.string = "正在更新 " + nowPercent + "%" + " ( " + curMB + " / "+totalMB +" MB)";
|
||||
nowPercent = Math.min(nowPercent, 100)
|
||||
this.percentLable.string = '正在更新 ' + nowPercent + '%'
|
||||
var percent = current / filePercent
|
||||
this.bar.progress = percent
|
||||
}
|
||||
|
||||
public updateProgress(
|
||||
current,
|
||||
total,
|
||||
msg: string = '正在加载资源,此过程不消耗流量...'
|
||||
) {
|
||||
this.bar.node.active = true
|
||||
// this.setMsg(msg+ current + "/" + total);
|
||||
this.setMsg(msg)
|
||||
this.bar.progress = current / total
|
||||
}
|
||||
|
||||
getMB(bytes) {
|
||||
bytes /= 1024
|
||||
bytes /= 1024
|
||||
return bytes.toFixed(2)
|
||||
}
|
||||
|
||||
public setMsg(msg: string = '游戏加载中,请稍后...') {
|
||||
this.percentLable.string = msg
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/uicomponent/Progress.ts.meta
Normal file
11
assets/FishSingle/script/engine/uicomponent/Progress.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "ba38c648-abb9-41f8-a06b-830bb5aea91d",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
144
assets/FishSingle/script/engine/uicomponent/SoundPrefab.ts
Normal file
144
assets/FishSingle/script/engine/uicomponent/SoundPrefab.ts
Normal file
@@ -0,0 +1,144 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Prefab,
|
||||
NodePool,
|
||||
Node,
|
||||
instantiate,
|
||||
AssetManager,
|
||||
AudioClip,
|
||||
AudioSource,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import { Logger } from '../utils/Logger'
|
||||
import PrefabLoader from '../utils/PrefabLoader'
|
||||
import LocalStorage from '../utils/LocalStorage'
|
||||
import EventManager from '../utils/EventManager'
|
||||
import CommonEvent from '../config/CommonEvent'
|
||||
import MusicConfig from '../config/MusicConfig'
|
||||
import { GameConfig } from '../../game/config/GameConfig'
|
||||
// /**
|
||||
// * 音效
|
||||
// * Ios暂时有bug,弃用
|
||||
// */
|
||||
|
||||
@ccclass('SoundPrefab')
|
||||
export default class SoundPrefab extends Component {
|
||||
private static prefab: Prefab | null = null
|
||||
private static SOUND_VOLUMN_KEY: string = 'soundVolumn'
|
||||
public static soundVolumn: number = 1
|
||||
private static Pool_Init_Num: number = 30
|
||||
private static pool: NodePool = new NodePool()
|
||||
private static nowAudioNodeList: Array<Node> = []
|
||||
private audioName: string = ''
|
||||
private audioUrl: string = ''
|
||||
private static getAudioNode() {
|
||||
let node: Node = null
|
||||
// if (this.pool.size() > 0) {
|
||||
|
||||
// node = this.pool.get();
|
||||
// } else {
|
||||
node = instantiate(this.prefab)
|
||||
// }
|
||||
return node
|
||||
}
|
||||
|
||||
public static play(key: string) {
|
||||
let url: string = MusicConfig.musicKey2Path.get(key)
|
||||
if (url) {
|
||||
AssetManager.instance.resources.load(url, AudioClip, (error: Error, clip: AudioClip) => {
|
||||
if (error) {
|
||||
Logger.warn(this, 'load sound error===', error.message)
|
||||
} else {
|
||||
if (clip) {
|
||||
let audioNode: Node = this.getAudioNode()
|
||||
if (audioNode) {
|
||||
audioNode.getComponent(AudioSource).clip = clip
|
||||
audioNode.getComponent(AudioSource).volume =
|
||||
SoundPrefab.soundVolumn
|
||||
audioNode.getComponent(AudioSource).loop = false
|
||||
audioNode.getComponent(AudioSource).currentTime = 0 //rewind();
|
||||
audioNode.getComponent(AudioSource).play()
|
||||
audioNode.getComponent(SoundPrefab).audioName = key
|
||||
audioNode.getComponent(SoundPrefab).audioUrl = url
|
||||
this.nowAudioNodeList.push(audioNode)
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
} else {
|
||||
Logger.warn(this, '播放不存在的music=', key)
|
||||
}
|
||||
}
|
||||
|
||||
public static changeVolumn(nowVolumn: number) {
|
||||
this.soundVolumn = nowVolumn
|
||||
for (let i = 0; i < this.nowAudioNodeList.length; i++) {
|
||||
let audioNode: Node = this.nowAudioNodeList[i]
|
||||
let audioSource: AudioSource = audioNode.getComponent(AudioSource)
|
||||
if (audioSource.playing) {
|
||||
audioSource.volume = nowVolumn
|
||||
}
|
||||
}
|
||||
LocalStorage.setItem(
|
||||
SoundPrefab.SOUND_VOLUMN_KEY,
|
||||
SoundPrefab.soundVolumn.toString()
|
||||
)
|
||||
}
|
||||
|
||||
private static preInit() {
|
||||
EventManager.instance.addListener(
|
||||
CommonEvent.Event_FrameUpdate,
|
||||
this.updateFrame,
|
||||
this
|
||||
)
|
||||
SoundPrefab.soundVolumn = parseFloat(
|
||||
LocalStorage.getItem(SoundPrefab.SOUND_VOLUMN_KEY)
|
||||
)
|
||||
if (isNaN(SoundPrefab.soundVolumn)) {
|
||||
SoundPrefab.soundVolumn = 1
|
||||
}
|
||||
}
|
||||
|
||||
private static updateFrame() {
|
||||
for (let i = 0; i < this.nowAudioNodeList.length; i++) {
|
||||
let audioNode: Node = this.nowAudioNodeList[i]
|
||||
let audioSource: AudioSource = audioNode.getComponent(AudioSource)
|
||||
if (!audioSource.playing) {
|
||||
SoundPrefab.nowAudioNodeList.splice(i, 1)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static preLoad(): Promise<void> {
|
||||
return new Promise((resolve, reject) => {
|
||||
PrefabLoader.loadPrefab(
|
||||
GameConfig.GameName + '/' + 'share/uicomponent/SoundPrefab',
|
||||
(loadedResource: Prefab) => {
|
||||
SoundPrefab.prefab = loadedResource
|
||||
this.preInit()
|
||||
// for (let i = 0; i < this.Pool_Init_Num; i++) {
|
||||
// let tempNode: cc.Node = cc.instantiate(loadedResource);
|
||||
// this.pool.put(tempNode);
|
||||
// }
|
||||
resolve()
|
||||
}
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
public static destory() {
|
||||
EventManager.instance.removeListener(
|
||||
CommonEvent.Event_FrameUpdate,
|
||||
this.updateFrame
|
||||
)
|
||||
for (let i = 0; i < this.nowAudioNodeList.length; i++) {
|
||||
let audioNode: Node = this.nowAudioNodeList[i]
|
||||
audioNode.getComponent(AudioSource).stop()
|
||||
audioNode.getComponent(AudioSource).destroy()
|
||||
}
|
||||
this.nowAudioNodeList = []
|
||||
this.pool.clear()
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "d262f2b2-8af6-4db9-b1e4-0c08493efa10",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
20
assets/FishSingle/script/engine/uicomponent/TextureMgr.ts
Normal file
20
assets/FishSingle/script/engine/uicomponent/TextureMgr.ts
Normal file
@@ -0,0 +1,20 @@
|
||||
import { _decorator, Component, SpriteFrame } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
@ccclass('TextureMgr')
|
||||
export default class TextureMgr extends Component {
|
||||
@property({ type: [SpriteFrame] })
|
||||
public Spriteset: SpriteFrame[] = []
|
||||
@property({ type: [SpriteFrame] })
|
||||
public Spriteset1: SpriteFrame[] = []
|
||||
@property({ type: [SpriteFrame] })
|
||||
public Spriteset2: SpriteFrame[] = []
|
||||
@property({ type: [SpriteFrame] })
|
||||
public Spriteset3: SpriteFrame[] = []
|
||||
@property({ type: [SpriteFrame] })
|
||||
public Spriteset4: SpriteFrame[] = []
|
||||
|
||||
onLoad() {
|
||||
// // init logic
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "1147cca4-2fe9-4d82-8850-0d97cb3318d5",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
12
assets/FishSingle/script/engine/utils.meta
Normal file
12
assets/FishSingle/script/engine/utils.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "a8097de0-2f13-4b1b-be6b-4635b5d8281d",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"compressionType": {},
|
||||
"isRemoteBundle": {}
|
||||
}
|
||||
}
|
||||
38
assets/FishSingle/script/engine/utils/AdapterHelper.ts
Normal file
38
assets/FishSingle/script/engine/utils/AdapterHelper.ts
Normal file
@@ -0,0 +1,38 @@
|
||||
import { Canvas, error, log, ResolutionPolicy, sys, view, _decorator } from 'cc'
|
||||
import DialogBase from '../uicomponent/DialogBase'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import { Logger } from './Logger'
|
||||
|
||||
@ccclass('AdapterHelper')
|
||||
export default class AdapterHelper {
|
||||
public static winSizeWidth: number
|
||||
public static winSizeHeiht: number
|
||||
public static fixApdater() {
|
||||
log('v3.6没找到接口修改 fitHeight、fitWidth, 先在项目里写死fitHeight=true')
|
||||
return
|
||||
let framesize = view.getFrameSize()
|
||||
if (!this.winSizeWidth) {
|
||||
this.winSizeWidth = screen.width
|
||||
this.winSizeHeiht = screen.height
|
||||
}
|
||||
let designsize = view.getDesignResolutionSize()
|
||||
let canvas: Canvas = DialogBase.GetRootCanvas().getComponent(Canvas)
|
||||
|
||||
let ratio: number = framesize.height / framesize.width
|
||||
let designRatio: number = designsize.height / designsize.width
|
||||
if (ratio > designRatio) {
|
||||
//canvas.fitHeight = false;
|
||||
//canvas.fitWidth = true;
|
||||
error(
|
||||
'v3.6没找到接口修改 fitHeight、fitWidth, 先在项目里写死fitHeight=true'
|
||||
)
|
||||
} else {
|
||||
//canvas.fitHeight = true;
|
||||
//canvas.fitWidth = false;
|
||||
error(
|
||||
'v3.6没找到接口修改 fitHeight、fitWidth, 先在项目里写死fitHeight=true'
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/AdapterHelper.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/AdapterHelper.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "d2b64431-33c2-4fa1-83b0-0ece0e0a35e2",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
52
assets/FishSingle/script/engine/utils/BitUtil.ts
Normal file
52
assets/FishSingle/script/engine/utils/BitUtil.ts
Normal file
@@ -0,0 +1,52 @@
|
||||
import { _decorator } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import { Logger } from './Logger'
|
||||
|
||||
@ccclass('BitUtil')
|
||||
export default class BitUtil {
|
||||
//index是二进制从右到左
|
||||
public static isBitSet(value: number, index: number): boolean {
|
||||
let str: string = value.toString(2)
|
||||
if (parseInt(str[str.length - 1 - index]) == 1) {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
//从右到左计算
|
||||
public static setBitValue(value: number, index: number): number {
|
||||
let newValue: number = value
|
||||
let str: string = value.toString(2)
|
||||
let newStr: string = ''
|
||||
let maxIndex = Math.max(str.length - 1, index)
|
||||
for (let i = 0; i <= maxIndex; i++) {
|
||||
if (index == i) {
|
||||
newStr = '1' + newStr
|
||||
} else {
|
||||
if (str[i] == undefined) {
|
||||
newStr = '0' + newStr
|
||||
} else {
|
||||
newStr = str[i] + newStr
|
||||
}
|
||||
}
|
||||
}
|
||||
newValue = parseInt(newStr, 2)
|
||||
return newValue
|
||||
}
|
||||
|
||||
public static clearBitValue(value: number, index: number) {
|
||||
let newValue: number = value
|
||||
let str: string = value.toString(2)
|
||||
let newStr: string = ''
|
||||
for (let i = str.length - 1; i >= 0; i--) {
|
||||
if (index == str.length - 1 - i) {
|
||||
newStr = '0' + newStr
|
||||
} else {
|
||||
newStr = str[i] + newStr
|
||||
}
|
||||
}
|
||||
newValue = parseInt(newStr, 2)
|
||||
return newValue
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/BitUtil.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/BitUtil.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "8a5aad8d-c1cf-4e6a-bbbe-bc0ef0b4d05f",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
10
assets/FishSingle/script/engine/utils/ColorHelper.ts
Normal file
10
assets/FishSingle/script/engine/utils/ColorHelper.ts
Normal file
@@ -0,0 +1,10 @@
|
||||
import { _decorator, Color } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
@ccclass('ColorHelper')
|
||||
export default class ColorHelper {
|
||||
public static getColor(hexStr: string): Color {
|
||||
let color: Color = Color.BLACK
|
||||
return color.fromHEX(hexStr)
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/ColorHelper.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/ColorHelper.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "d1bc656e-a928-4212-a2b4-408b73ef0ec9",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
139
assets/FishSingle/script/engine/utils/DateUtil.ts
Normal file
139
assets/FishSingle/script/engine/utils/DateUtil.ts
Normal file
@@ -0,0 +1,139 @@
|
||||
import { _decorator } from 'cc'
|
||||
import { Logger } from './Logger'
|
||||
|
||||
export default class DateUtil {
|
||||
public static formatNumStr(num: number) {
|
||||
let str = '' + num
|
||||
if (num < 10) {
|
||||
str = '0' + num
|
||||
}
|
||||
return str
|
||||
}
|
||||
|
||||
public static formateYearMonthDayStr(timestamp: number) {
|
||||
let date: Date = new Date(timestamp)
|
||||
return (
|
||||
date.getFullYear() + '-' + (date.getMonth() + 1) + '-' + date.getDate()
|
||||
)
|
||||
}
|
||||
|
||||
public static formateMonthDayStr(timestamp: number) {
|
||||
let date: Date = new Date(timestamp)
|
||||
return date.getMonth() + 1 + '月' + date.getDate() + '日'
|
||||
}
|
||||
|
||||
// timestamp:1453094034000 2018-1-31 19:53:44
|
||||
//根据时间戳返回 2018-1-31 19:53:44
|
||||
public static formatDateStr(timestamp: number) {
|
||||
let date: Date = new Date(timestamp)
|
||||
return (
|
||||
date.getFullYear() +
|
||||
'-' +
|
||||
(date.getMonth() + 1) +
|
||||
'-' +
|
||||
date.getDate() +
|
||||
' ' +
|
||||
this.formatNumStr(date.getHours()) +
|
||||
':' +
|
||||
this.formatNumStr(date.getMinutes()) +
|
||||
':' +
|
||||
this.formatNumStr(date.getSeconds())
|
||||
)
|
||||
}
|
||||
|
||||
// timestamp:1453094034000 2018-1-31-19-53-44
|
||||
//根据时间戳返回 2018-1-31-19-53-44
|
||||
public static formatDateStr2(timestamp: number) {
|
||||
let date: Date = new Date(timestamp)
|
||||
return (
|
||||
date.getFullYear() +
|
||||
'-' +
|
||||
(date.getMonth() + 1) +
|
||||
'-' +
|
||||
date.getDate() +
|
||||
'-' +
|
||||
this.formatNumStr(date.getHours()) +
|
||||
'-' +
|
||||
this.formatNumStr(date.getMinutes()) +
|
||||
'-' +
|
||||
this.formatNumStr(date.getSeconds())
|
||||
)
|
||||
}
|
||||
|
||||
// timestamp:1453094034000 2018-1-31
|
||||
//根据时间戳返回 2018-1-31
|
||||
public static formatDateStr3(timestamp: number) {
|
||||
let date: Date = new Date(timestamp)
|
||||
return (
|
||||
date.getFullYear() + '-' + (date.getMonth() + 1) + '-' + date.getDate()
|
||||
)
|
||||
}
|
||||
|
||||
// timestamp:1453094034000
|
||||
//根据时间戳返回 19:53
|
||||
public static formatHourMinStr(timestamp: number) {
|
||||
let date: Date = new Date(timestamp)
|
||||
return (
|
||||
this.formatNumStr(date.getHours()) +
|
||||
':' +
|
||||
this.formatNumStr(date.getMinutes())
|
||||
)
|
||||
}
|
||||
|
||||
// timestamp:1453094034000
|
||||
//根据时间戳返回 19:53:11
|
||||
public static formatHourMinSecondStr(timestamp: number) {
|
||||
let date: Date = new Date(timestamp)
|
||||
return (
|
||||
this.formatNumStr(date.getHours()) +
|
||||
':' +
|
||||
this.formatNumStr(date.getMinutes()) +
|
||||
':' +
|
||||
this.formatNumStr(date.getSeconds())
|
||||
)
|
||||
}
|
||||
|
||||
public static now(): number {
|
||||
let date: Date = new Date()
|
||||
return date.getTime()
|
||||
}
|
||||
|
||||
public static betweenTime(startTime: number, endTime: number) {
|
||||
let date: Date = new Date()
|
||||
if (date.getTime() >= startTime && date.getTime() <= endTime) {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
//根据时间戳返回 1天19:53:11
|
||||
public static formatLeftTime(timestamp: number) {
|
||||
let result: string = ''
|
||||
let day: number = Math.floor(timestamp / (1000 * 60 * 60 * 24))
|
||||
let hour: number = Math.floor(timestamp / (1000 * 60 * 60)) % 24
|
||||
let min: number = Math.floor(timestamp / (1000 * 60)) % 60
|
||||
let second: number = Math.floor(timestamp / 1000) % 60
|
||||
result =
|
||||
day +
|
||||
'天' +
|
||||
this.formatNumStr(hour) +
|
||||
':' +
|
||||
this.formatNumStr(min) +
|
||||
':' +
|
||||
this.formatNumStr(second)
|
||||
return result
|
||||
}
|
||||
|
||||
public static isToday(dateTime: number): boolean {
|
||||
let nowDate: Date = new Date()
|
||||
let checkDate: Date = new Date(dateTime)
|
||||
if (
|
||||
checkDate.getFullYear() == nowDate.getFullYear() &&
|
||||
checkDate.getMonth() == nowDate.getMonth() &&
|
||||
checkDate.getDate() == nowDate.getDate()
|
||||
) {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/DateUtil.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/DateUtil.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "b42f778f-ca3e-4982-bd84-c8a54d39ced4",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
131
assets/FishSingle/script/engine/utils/EventManager.ts
Normal file
131
assets/FishSingle/script/engine/utils/EventManager.ts
Normal file
@@ -0,0 +1,131 @@
|
||||
import { _decorator, Node, Color, Button, Component, Slider } from 'cc'
|
||||
import { Logger } from './Logger'
|
||||
import ColorHelper from './ColorHelper'
|
||||
|
||||
export class HaoEvent {
|
||||
public callback: Function
|
||||
public caller: any
|
||||
public isStop: boolean
|
||||
constructor(callback: Function, caller: any) {
|
||||
this.callback = callback
|
||||
this.caller = caller
|
||||
this.isStop = false
|
||||
}
|
||||
}
|
||||
|
||||
export default class EventManager {
|
||||
public static instance: EventManager = new EventManager()
|
||||
|
||||
private callbackList = {}
|
||||
|
||||
public constructor() {}
|
||||
|
||||
//注册事件
|
||||
public addListener(eventName: string, callback: Function, caller: any) {
|
||||
if (this.callbackList[eventName]) {
|
||||
let eventList: Array<HaoEvent> = this.callbackList[eventName]
|
||||
//不同元件才放入,相同元件覆蓋
|
||||
let add: boolean = true
|
||||
for (let i = 0; i < eventList.length; i++) {
|
||||
let event: HaoEvent = eventList[i]
|
||||
if (caller === event.caller) {
|
||||
add = false
|
||||
}
|
||||
}
|
||||
if (add) {
|
||||
eventList.push(new HaoEvent(callback, caller))
|
||||
this.callbackList[eventName] = eventList
|
||||
}
|
||||
} else {
|
||||
// this.callbackList[eventName] = [[callback, caller]];
|
||||
this.callbackList[eventName] = [new HaoEvent(callback, caller)]
|
||||
}
|
||||
}
|
||||
|
||||
public removeListener(eventName: string, callback: Function) {
|
||||
if (this.callbackList[eventName]) {
|
||||
for (let i = this.callbackList[eventName].length - 1; i >= 0; i--) {
|
||||
let event: HaoEvent = this.callbackList[eventName][i]
|
||||
if (event.callback == callback) {
|
||||
this.callbackList[eventName].splice(i, 1)
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public dispatchEvent(eventName, parameter?: any, ...restOfName: any[]) {
|
||||
let eventList: Array<HaoEvent> = this.callbackList[eventName]
|
||||
if (eventList) {
|
||||
for (let i = eventList.length - 1; i >= 0; i--) {
|
||||
let event: HaoEvent = eventList[i]
|
||||
event.callback.call(event.caller, event, parameter, ...restOfName)
|
||||
if (event.isStop) {
|
||||
break
|
||||
}
|
||||
}
|
||||
for (let i = eventList.length - 1; i >= 0; i--) {
|
||||
let event: HaoEvent = eventList[i]
|
||||
event.isStop = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public addBtnEvent(
|
||||
parentNode: Node,
|
||||
objectNode: Node,
|
||||
scriptName: string,
|
||||
eventName: string,
|
||||
data: any = null
|
||||
) {
|
||||
var btn: Button = objectNode.addComponent(Button)
|
||||
var clickEventHandler = new Component.EventHandler()
|
||||
clickEventHandler.target = parentNode //这个 node 节点是你的事件处理代码组件所属的节点
|
||||
clickEventHandler.component = scriptName //这个是代码文件名
|
||||
clickEventHandler.handler = eventName
|
||||
clickEventHandler.customEventData = data
|
||||
btn.clickEvents.push(clickEventHandler)
|
||||
this.addBtnEffect(objectNode)
|
||||
}
|
||||
|
||||
public removeBtnEvent(objectNode: Node) {
|
||||
objectNode.removeComponent(Button)
|
||||
}
|
||||
|
||||
public removeBtnEffect(objectNode: Node) {
|
||||
var b = objectNode.getComponent(Button)
|
||||
b.transition = Button.Transition.NONE
|
||||
}
|
||||
|
||||
public addBtnEffect(objectNode: Node, scale: number = 1.1) {
|
||||
var b = objectNode.getComponent(Button)
|
||||
b.transition = Button.Transition.SCALE
|
||||
b.zoomScale = scale
|
||||
}
|
||||
|
||||
public addBtnEffect_color(
|
||||
objectNode: Node,
|
||||
normalC: Color = ColorHelper.getColor('#FFFFFF'),
|
||||
pressC: Color = ColorHelper.getColor('#C0C0C0')
|
||||
) {
|
||||
var b = objectNode.getComponent(Button)
|
||||
b.transition = Button.Transition.COLOR
|
||||
b.normalColor = normalC
|
||||
b.pressedColor = pressC
|
||||
}
|
||||
|
||||
public addSliderEvent(
|
||||
parentNode: Node,
|
||||
objectNode: Node,
|
||||
EventName: string,
|
||||
data: any
|
||||
) {
|
||||
var b = objectNode.getComponent(Slider)
|
||||
var clickEventHandler = new Component.EventHandler()
|
||||
clickEventHandler.target = parentNode //这个 node 节点是你的事件处理代码组件所属的节点
|
||||
clickEventHandler.component = parentNode.name //这个是代码文件名
|
||||
clickEventHandler.handler = EventName
|
||||
clickEventHandler.customEventData = data
|
||||
b.slideEvents.push(clickEventHandler)
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/EventManager.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/EventManager.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "b7dbd2a3-1ad1-45b8-8cae-53c431e08789",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
13
assets/FishSingle/script/engine/utils/Grid.ts
Normal file
13
assets/FishSingle/script/engine/utils/Grid.ts
Normal file
@@ -0,0 +1,13 @@
|
||||
import { _decorator } from 'cc'
|
||||
export default class Grid {
|
||||
public row: number
|
||||
public col: number
|
||||
constructor(row: number, col) {
|
||||
this.row = row
|
||||
this.col = col
|
||||
}
|
||||
|
||||
public static init(row: number, col: number) {
|
||||
return new Grid(row, col)
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/Grid.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/Grid.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "696c7042-c332-4a1a-a7f8-a898e63b35b4",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
34
assets/FishSingle/script/engine/utils/HaoEncrypt.ts
Normal file
34
assets/FishSingle/script/engine/utils/HaoEncrypt.ts
Normal file
@@ -0,0 +1,34 @@
|
||||
import { _decorator } from 'cc'
|
||||
import { Logger } from './Logger'
|
||||
|
||||
export default class HaoEncrypt {
|
||||
public static encode(str: string) {
|
||||
let result: string = ''
|
||||
for (let i = 0; i < str.length; i++) {
|
||||
//遍历字符串
|
||||
let code: number = str.charCodeAt(i) // //逐个提取每个字符,并获取Unicode编码值
|
||||
if (i % 2 == 0) {
|
||||
code += 2
|
||||
} else {
|
||||
code += 1
|
||||
}
|
||||
result += String.fromCharCode(code)
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
public static decode(str: string) {
|
||||
let result: string = ''
|
||||
for (let i = 0; i < str.length; i++) {
|
||||
//遍历字符串
|
||||
let code: number = str.charCodeAt(i) // //逐个提取每个字符,并获取Unicode编码值
|
||||
if (i % 2 == 0) {
|
||||
code -= 2
|
||||
} else {
|
||||
code -= 1
|
||||
}
|
||||
result += String.fromCharCode(code)
|
||||
}
|
||||
return result
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/HaoEncrypt.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/HaoEncrypt.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "87a63258-3b93-48f6-945d-5bfd9959bb70",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
332
assets/FishSingle/script/engine/utils/HotUpdate.ts
Normal file
332
assets/FishSingle/script/engine/utils/HotUpdate.ts
Normal file
@@ -0,0 +1,332 @@
|
||||
import { sys, _decorator, native, System } from 'cc'
|
||||
import { Logger } from './Logger'
|
||||
import EventManager from './EventManager'
|
||||
import VersionManager from './VersionManager'
|
||||
import ManifestConfig from '../config/ManifestConfig'
|
||||
import ResourcePreload from '../../game/utils/ResourcePreload'
|
||||
import CommonTips from '../uicomponent/CommonTips'
|
||||
|
||||
export default class HotUpdate {
|
||||
public static Event_CheckUpdate: string = 'Event_CheckUpdate'
|
||||
public static Event_On_Progress: string = 'HotUpdate_Event_On_Progress'
|
||||
public static Event_On_NeedUpdate: string = 'HotUpdate_Event_On_NeedUpdate'
|
||||
public static Event_Finish_Update: string = 'HotUpdate_Event_Finish'
|
||||
public static Event_On_ALREADY_UP_TO_DATE: string =
|
||||
'HotUpdate_Event_On_ALREADY_UP_TO_DATE'
|
||||
public static Event_On_Fail_Update: string = 'HotUpdate_Event_On_Fail_Update'
|
||||
private _am: any
|
||||
private _checkListener
|
||||
private storagePath: string
|
||||
private manifestUrl: string
|
||||
private localBigVersion: number
|
||||
private remoteBigVersion: number
|
||||
public needUpdate: boolean = false
|
||||
public isUpdating: boolean
|
||||
public isFinishUpdate: boolean
|
||||
public isCheck: boolean
|
||||
private key: string
|
||||
private hotupdateIndex: number
|
||||
constructor() {}
|
||||
public init(
|
||||
index: number,
|
||||
key: string = 'Code-remote-asset',
|
||||
manifestUrl: string
|
||||
) {
|
||||
if (sys.isNative) {
|
||||
this.hotupdateIndex = index
|
||||
this.key = key
|
||||
this.manifestUrl = manifestUrl
|
||||
if (false) {
|
||||
//暂时不想修 fileUtils 这个报错
|
||||
//暂时注释
|
||||
// this.storagePath = jsb.fileUtils.getWritablePath() + key;
|
||||
// if (!jsb.fileUtils.isDirectoryExist(this.storagePath)) {
|
||||
// jsb.fileUtils.createDirectory(this.storagePath)
|
||||
// }
|
||||
} else {
|
||||
this.storagePath = '获取this.storagePath报错了'
|
||||
}
|
||||
|
||||
Logger.log(this, 'init removeDirectory=', this.storagePath + '_temp')
|
||||
}
|
||||
this.needUpdate = false
|
||||
this.isUpdating = false
|
||||
this.isFinishUpdate = false
|
||||
this.isCheck = false
|
||||
}
|
||||
|
||||
private jumpToPack() {
|
||||
let url: string
|
||||
if (sys.isNative) {
|
||||
if (sys.os == sys.OS.ANDROID) {
|
||||
url = VersionManager.instance.apkStoreUrl
|
||||
} else if (sys.os == sys.OS.IOS) {
|
||||
url = VersionManager.instance.iosStoreUrl
|
||||
}
|
||||
}
|
||||
Logger.info(
|
||||
this,
|
||||
'jumpToPack==androidurl===',
|
||||
VersionManager.instance.apkStoreUrl
|
||||
)
|
||||
Logger.info(
|
||||
this,
|
||||
'jumpToPack==iosStoreUrl===',
|
||||
VersionManager.instance.iosStoreUrl
|
||||
)
|
||||
Logger.info(this, 'jumpToPack=====', url)
|
||||
sys.openURL(url)
|
||||
// cc.game.end();
|
||||
}
|
||||
|
||||
//显示强制更新,即更细包面板
|
||||
private showPackUpdateDialog() {
|
||||
CommonTips.showMsg(
|
||||
'有新的版本需要更新,下载后请先卸载,以前的版本,再安装!'
|
||||
)
|
||||
this.jumpToPack()
|
||||
this.showPackUpdateDialog()
|
||||
}
|
||||
|
||||
private checkCb(event) {
|
||||
Logger.log(this, 'checkCb Code: =================' + event.getEventCode())
|
||||
switch (event.getEventCode()) {
|
||||
case native.EventAssetsManager.ERROR_NO_LOCAL_MANIFEST:
|
||||
Logger.info(this, 'No local manifest file found, hot update skipped.')
|
||||
this.failUpdate()
|
||||
break
|
||||
case native.EventAssetsManager.ERROR_DOWNLOAD_MANIFEST:
|
||||
case native.EventAssetsManager.ERROR_PARSE_MANIFEST:
|
||||
Logger.info(this, 'Fail to download manifest file, hot update skipped.')
|
||||
this.failUpdate()
|
||||
break
|
||||
case native.EventAssetsManager.ALREADY_UP_TO_DATE:
|
||||
Logger.info(this, 'Already up to date with the latest remote version.')
|
||||
this.alreadyUpToDate()
|
||||
break
|
||||
case native.EventAssetsManager.NEW_VERSION_FOUND:
|
||||
Logger.info(
|
||||
this,
|
||||
'new version found, please try to update.',
|
||||
this.localBigVersion,
|
||||
this.remoteBigVersion
|
||||
)
|
||||
if (
|
||||
this.key == VersionManager.Config_Key[0] &&
|
||||
this.localBigVersion < this.remoteBigVersion
|
||||
) {
|
||||
//更新大版本
|
||||
Logger.info(
|
||||
this,
|
||||
'new version found, please try to update======packupdate=',
|
||||
this.localBigVersion,
|
||||
this.remoteBigVersion
|
||||
)
|
||||
this.showPackUpdateDialog()
|
||||
} else {
|
||||
Logger.info(
|
||||
this,
|
||||
'new version found, please try to update======hotupdate=',
|
||||
this.localBigVersion,
|
||||
this.remoteBigVersion
|
||||
)
|
||||
// this._am.update();
|
||||
this.needUpdate = true
|
||||
EventManager.instance.dispatchEvent(
|
||||
HotUpdate.Event_On_NeedUpdate,
|
||||
this.key
|
||||
)
|
||||
}
|
||||
break
|
||||
case native.EventAssetsManager.UPDATE_PROGRESSION:
|
||||
// var currentPercent = event.getPercent();
|
||||
// var totalPercent = event.getPercentByFile();
|
||||
// var fileprocess = event.getDownloadedFiles() + ' / ' + event.getTotalFiles();
|
||||
// var byteprocess = event.getDownloadedBytes() + ' / ' + event.getTotalBytes();
|
||||
Logger.info(
|
||||
this,
|
||||
'UPDATE_PROGRESSION2222==========',
|
||||
this.key,
|
||||
event.getDownloadedBytes(),
|
||||
event.getTotalBytes()
|
||||
)
|
||||
if (event.getTotalBytes() > 0) {
|
||||
EventManager.instance.dispatchEvent(
|
||||
HotUpdate.Event_On_Progress,
|
||||
event.getDownloadedBytes(),
|
||||
event.getTotalBytes(),
|
||||
this.key
|
||||
)
|
||||
}
|
||||
break
|
||||
case native.EventAssetsManager.UPDATE_FINISHED:
|
||||
Logger.info(this, 'UPDATE_FINISHED==============')
|
||||
this.finishUpdate(true)
|
||||
break
|
||||
case native.EventAssetsManager.UPDATE_FAILED:
|
||||
Logger.warn(this, 'Update failed==========', event.getMessage())
|
||||
this.failUpdate()
|
||||
break
|
||||
case native.EventAssetsManager.ERROR_UPDATING:
|
||||
let fullFilePath: string = this.storagePath + '/' + event.getAssetId()
|
||||
let tempFilePath: string =
|
||||
this.storagePath + '_temp/' + event.getAssetId()
|
||||
Logger.warn(this, 'fullFilePath====', fullFilePath)
|
||||
Logger.warn(this, 'tempFilePath====', tempFilePath)
|
||||
// jsb.fileUtils.removeFile(tempFilePath);
|
||||
Logger.warn(
|
||||
this,
|
||||
'ERROR_UPDATING=============',
|
||||
event.getAssetId(),
|
||||
event.getMessage()
|
||||
)
|
||||
this.failUpdate()
|
||||
break
|
||||
default:
|
||||
// this.failUpdate();
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
public checkUpdate() {
|
||||
if (this.isUpdating || this.isCheck) {
|
||||
Logger.log(this, 'Checking or updating ...')
|
||||
return
|
||||
}
|
||||
let hotupdateUrlKey: string =
|
||||
VersionManager.Config_Url_Key[this.hotupdateIndex]
|
||||
Logger.log(this, 'checkoutUpdate=====', this.manifestUrl, hotupdateUrlKey)
|
||||
if (!this._am) {
|
||||
this._am = new native.AssetsManager(
|
||||
'',
|
||||
this.storagePath,
|
||||
this.versionCompareHandle.bind(this)
|
||||
)
|
||||
}
|
||||
// this._am.setMaxConcurrentTask(1);
|
||||
let manifestStr: string = ManifestConfig.getManifestStr(hotupdateUrlKey)
|
||||
Logger.log(this, 'checkUpdate=======manifestStr=======', manifestStr)
|
||||
let manifest = new native.Manifest(manifestStr, this.storagePath)
|
||||
this._am.setVerifyCallback(function (filePath, asset) {
|
||||
return true
|
||||
// var md5 = calculateMD5(filePath);
|
||||
// if (md5 === asset.md5)
|
||||
// return true;
|
||||
// else
|
||||
// return false;
|
||||
})
|
||||
this._am.setEventCallback(this.checkCb.bind(this))
|
||||
// 设置事件回调
|
||||
this.isCheck = true
|
||||
this._am.loadLocalManifest(manifest, this.storagePath)
|
||||
this._am.checkUpdate()
|
||||
}
|
||||
|
||||
/**
|
||||
* @param versionA 本地版本 1.0.0
|
||||
* @param versionB 服务器版本 1.0.1
|
||||
* @param return -1需要更新 不用更新
|
||||
*/
|
||||
private versionCompareHandle(versionA, versionB) {
|
||||
var vA = versionA.split('.')
|
||||
var vB = versionB.split('.')
|
||||
Logger.log(
|
||||
this,
|
||||
'versionCompareHandle======',
|
||||
this.key,
|
||||
VersionManager.Config_Key[0]
|
||||
)
|
||||
if (this.key == VersionManager.Config_Key[0]) {
|
||||
Logger.log(this, 'versionCompareHandle22===', versionA, versionB)
|
||||
VersionManager.instance.nowVersion = versionA
|
||||
VersionManager.instance.targetVersion = versionB
|
||||
}
|
||||
this.localBigVersion = parseInt(vA[0])
|
||||
this.remoteBigVersion = parseInt(vB[0])
|
||||
for (var i = 0; i < vA.length; ++i) {
|
||||
var a = parseInt(vA[i])
|
||||
var b = parseInt(vB[i] || 0)
|
||||
if (a === b) {
|
||||
continue
|
||||
} else {
|
||||
return a - b
|
||||
}
|
||||
}
|
||||
if (vB.length > vA.length) {
|
||||
return -1
|
||||
} else {
|
||||
return 0
|
||||
}
|
||||
}
|
||||
|
||||
public startUpdate() {
|
||||
if (this.isUpdating) return
|
||||
let localManifest = this._am.getLocalManifest()
|
||||
let remoteManifest = this._am.getRemoteManifest()
|
||||
Logger.log(this, 'startUpdate111===', localManifest.getVersionFileUrl())
|
||||
Logger.log(this, 'startUpdate2222===', localManifest.getManifestFileUrl())
|
||||
Logger.log(this, 'startUpdate3333===', remoteManifest.getVersionFileUrl())
|
||||
Logger.log(this, 'startUpdate4444===', remoteManifest.getManifestFileUrl())
|
||||
this.isUpdating = true
|
||||
EventManager.instance.dispatchEvent(
|
||||
HotUpdate.Event_On_Progress,
|
||||
0,
|
||||
100,
|
||||
this.key
|
||||
)
|
||||
this._am.update()
|
||||
}
|
||||
|
||||
public disposeUpdate() {
|
||||
if (this._am) {
|
||||
this._am.setVerifyCallback(null)
|
||||
this._am.setEventCallback(null)
|
||||
}
|
||||
this._am = null
|
||||
this._checkListener = null
|
||||
this.isUpdating = false
|
||||
this.needUpdate = false
|
||||
}
|
||||
|
||||
private failUpdate() {
|
||||
this.disposeUpdate()
|
||||
this.isCheck = false
|
||||
EventManager.instance.dispatchEvent(
|
||||
HotUpdate.Event_On_Fail_Update,
|
||||
this.key
|
||||
)
|
||||
}
|
||||
|
||||
private alreadyUpToDate() {
|
||||
this.disposeUpdate()
|
||||
this.isFinishUpdate = true
|
||||
EventManager.instance.dispatchEvent(
|
||||
HotUpdate.Event_On_ALREADY_UP_TO_DATE,
|
||||
this.key
|
||||
)
|
||||
}
|
||||
|
||||
private finishUpdate(needRestart: boolean) {
|
||||
Logger.info(this, '更新完成=====', needRestart)
|
||||
this.disposeUpdate()
|
||||
this.isFinishUpdate = true
|
||||
EventManager.instance.dispatchEvent(
|
||||
HotUpdate.Event_Finish_Update,
|
||||
this.key,
|
||||
needRestart
|
||||
)
|
||||
if (false && needRestart) {
|
||||
//暂时不想修 fileUtils 这个报错
|
||||
var searchPaths = '' //jsb.fileUtils.getSearchPaths();暂时注释
|
||||
Logger.info(this, '更新完成====searchPaths======', searchPaths)
|
||||
sys.localStorage.setItem(
|
||||
'HotUpdateSearchPaths',
|
||||
JSON.stringify(searchPaths)
|
||||
)
|
||||
//jsb.fileUtils.setSearchPaths(searchPaths);暂时注释
|
||||
if (this.key == VersionManager.Config_Key[0]) {
|
||||
ResourcePreload.instance.restartGame()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/HotUpdate.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/HotUpdate.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "a0006bd3-77dc-49ae-991e-77aa5a70f4a6",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
160
assets/FishSingle/script/engine/utils/HttpClient.ts
Normal file
160
assets/FishSingle/script/engine/utils/HttpClient.ts
Normal file
@@ -0,0 +1,160 @@
|
||||
import { _decorator } from 'cc'
|
||||
const { ccclass } = _decorator
|
||||
|
||||
import LoadingPrefab from '../uicomponent/LoadingPrefab'
|
||||
import VersionManager from './VersionManager'
|
||||
import { Logger } from './Logger'
|
||||
|
||||
@ccclass('HttpClient')
|
||||
export default class HttpClient {
|
||||
public static instance: HttpClient //= new HttpClient();
|
||||
|
||||
//example
|
||||
// HttpClient.instance.request("http://localhost:8080/haohttp/test", ()=>{
|
||||
// console.log("http 请求 end=============");
|
||||
// }, {"nickName":"jhao", "hh":1, "id":9527});
|
||||
|
||||
private methodType: string = 'GET'
|
||||
|
||||
private responseType: XMLHttpRequestResponseType = 'json'
|
||||
|
||||
private xhr: XMLHttpRequest
|
||||
|
||||
// --GET or POST
|
||||
public setMethod(method: string = 'GET') {
|
||||
this.methodType = method
|
||||
}
|
||||
|
||||
public setParams(paramsObj: object): string {
|
||||
let resParams = ''
|
||||
let nowIndex = 1
|
||||
for (const key in paramsObj) {
|
||||
if (paramsObj.hasOwnProperty(key)) {
|
||||
if (nowIndex == 1) {
|
||||
resParams += key + '=' + paramsObj[key]
|
||||
} else {
|
||||
resParams += '&' + key + '=' + paramsObj[key]
|
||||
}
|
||||
nowIndex += 1
|
||||
}
|
||||
}
|
||||
Logger.log(this, 'resParam===============', resParams)
|
||||
return resParams
|
||||
}
|
||||
|
||||
public setResponseType(responseType: XMLHttpRequestResponseType) {
|
||||
this.responseType = responseType
|
||||
}
|
||||
|
||||
public setContentType() {}
|
||||
|
||||
public request(
|
||||
url: string,
|
||||
callback: Function,
|
||||
params: any = null,
|
||||
timeOut: number = 5 * 1000
|
||||
) {
|
||||
if (params && this.methodType == 'GET') {
|
||||
let getParams: string = this.setParams(params)
|
||||
// getParams = StringUtil:encodeURI(params)
|
||||
getParams = encodeURI(getParams)
|
||||
url += '?' + getParams
|
||||
}
|
||||
this.xhr = new XMLHttpRequest() // http请求 fget
|
||||
//this.xhr = cc.loader.getXMLHttpRequest();
|
||||
let xhr: XMLHttpRequest = this.xhr
|
||||
xhr.responseType = this.responseType
|
||||
xhr.timeout = timeOut
|
||||
// xhr.setRequestHeader("Content-Type", "text/plain");
|
||||
xhr.onreadystatechange = () => {
|
||||
Logger.log(
|
||||
this,
|
||||
'status======',
|
||||
xhr.status,
|
||||
xhr.readyState,
|
||||
xhr.statusText
|
||||
)
|
||||
// if (xhr.readyState == 4 && (xhr.status >= 200 && xhr.status < 400)) {
|
||||
if (xhr.readyState == 4 && xhr.status == 200) {
|
||||
let response = xhr.response
|
||||
Logger.log(this, 'http response1============', xhr)
|
||||
try {
|
||||
let testJson = JSON.stringify(response)
|
||||
Logger.log(this, 'http response json============', testJson)
|
||||
if (callback) {
|
||||
callback(true, response)
|
||||
callback = null
|
||||
}
|
||||
} catch (error) {
|
||||
Logger.error(this, 'http response json=====error=======', error)
|
||||
if (callback) {
|
||||
callback(false)
|
||||
callback = null
|
||||
}
|
||||
}
|
||||
} else if (xhr.readyState == 4 && xhr.status == 301) {
|
||||
//域名转移
|
||||
Logger.log(
|
||||
this,
|
||||
'http response222============',
|
||||
xhr.getResponseHeader('Location')
|
||||
)
|
||||
// console.log("http response333============", xhr.getAllResponseHeaders());
|
||||
if (HttpClient.instance == null) HttpClient.instance = new HttpClient()
|
||||
HttpClient.instance.request(xhr.getResponseHeader('Location'), callback)
|
||||
} else if (xhr.readyState == 4 && xhr.status == 404) {
|
||||
Logger.log(this, 'http onError============')
|
||||
if (callback) {
|
||||
callback(false)
|
||||
callback = null
|
||||
}
|
||||
} else {
|
||||
Logger.log(
|
||||
this,
|
||||
'onreadystatechange else====',
|
||||
xhr.status,
|
||||
xhr.readyState,
|
||||
xhr.response
|
||||
)
|
||||
if (xhr.readyState == 4) {
|
||||
Logger.log(this, 'http onError else============')
|
||||
if (callback) {
|
||||
callback(false)
|
||||
callback = null
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
xhr.onprogress = () => {
|
||||
Logger.log(
|
||||
this,
|
||||
'http onprogress===',
|
||||
xhr.status,
|
||||
xhr.readyState,
|
||||
xhr.response
|
||||
)
|
||||
}
|
||||
xhr.onerror = () => {
|
||||
Logger.log(this, 'http onError============')
|
||||
if (callback) {
|
||||
callback(false)
|
||||
callback = null
|
||||
}
|
||||
}
|
||||
xhr.ontimeout = () => {
|
||||
Logger.log(this, 'http ontimeout============')
|
||||
if (callback) {
|
||||
callback(false)
|
||||
callback = null
|
||||
}
|
||||
}
|
||||
Logger.log(this, 'http request==============', url)
|
||||
Logger.log(this, 'http request======method========', this.methodType)
|
||||
Logger.log(this, 'http request======params========', params)
|
||||
xhr.open(this.methodType, url, true)
|
||||
xhr.setRequestHeader('content-type', 'text/plain;charset=UTF-8')
|
||||
xhr.send(params)
|
||||
}
|
||||
|
||||
public getInfo(callback: Function = null) {}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/HttpClient.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/HttpClient.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "97dba6a3-a0b7-42ef-9abc-de779e8bd220",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
64
assets/FishSingle/script/engine/utils/LocalStorage.ts
Normal file
64
assets/FishSingle/script/engine/utils/LocalStorage.ts
Normal file
@@ -0,0 +1,64 @@
|
||||
import { sys, _decorator } from 'cc'
|
||||
import { Logger } from './Logger'
|
||||
|
||||
export default class LocalStorage {
|
||||
public static GamePreFlag: string = 'fengshen-game-HaoLocalStorage'
|
||||
|
||||
public static setItem(key: string, value: string): void {
|
||||
sys.localStorage.setItem(LocalStorage.GamePreFlag + key, value)
|
||||
}
|
||||
|
||||
public static getItem(key: string): string {
|
||||
return sys.localStorage.getItem(LocalStorage.GamePreFlag + key)
|
||||
}
|
||||
|
||||
public static removeItem(key: string): void {
|
||||
sys.localStorage.removeItem(LocalStorage.GamePreFlag + key)
|
||||
}
|
||||
|
||||
public static getInt(key: string): number {
|
||||
let tempValue: string = LocalStorage.getItem(key)
|
||||
let result: number = 0
|
||||
if (tempValue) {
|
||||
result = parseInt(tempValue)
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
public static setInt(key: string, value: number): void {
|
||||
LocalStorage.setItem(key, value.toString())
|
||||
}
|
||||
|
||||
public static getFloat(key: string): number {
|
||||
let tempValue: string = LocalStorage.getItem(key)
|
||||
let result: number = 0
|
||||
if (tempValue) {
|
||||
result = parseFloat(tempValue)
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
public static setFloat(key: string, value: number): void {
|
||||
LocalStorage.setItem(key, value.toString())
|
||||
}
|
||||
|
||||
public static getBoolean(key: string): boolean {
|
||||
let temp: number = LocalStorage.getInt(key)
|
||||
if (temp == 1) {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
public static setBoolean(key: string, value: boolean) {
|
||||
if (value) {
|
||||
LocalStorage.setInt(key, 1)
|
||||
} else {
|
||||
LocalStorage.setInt(key, 0)
|
||||
}
|
||||
}
|
||||
|
||||
public static clear() {
|
||||
sys.localStorage.clear()
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/LocalStorage.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/LocalStorage.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "6ac377cd-dfa3-4928-ae69-ae600d9aabb1",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
133
assets/FishSingle/script/engine/utils/Logger.ts
Normal file
133
assets/FishSingle/script/engine/utils/Logger.ts
Normal file
@@ -0,0 +1,133 @@
|
||||
import { error, _decorator } from 'cc'
|
||||
class LOG_LEVEL_TYPES {
|
||||
public static DEBUG = 0
|
||||
public static LOG = 1
|
||||
public static INFO = 2
|
||||
public static WARN = 3
|
||||
public static ERROR = 4
|
||||
}
|
||||
const Log_Level_Names: Array<string> = ['debug', 'log', 'info', 'warn', 'error']
|
||||
|
||||
export class Logger {
|
||||
public static tag: string = '[HaoJslog]' //可以设置当前游戏的前缀
|
||||
public static LEVEL: number = LOG_LEVEL_TYPES.WARN //当前Logger等级
|
||||
public static Log_Color_Config: Array<string> = [
|
||||
'color:#890;font-size:10px;',
|
||||
'color:#000;font-size:11px;',
|
||||
'color:#09f;font-size:12px;',
|
||||
'color:#f90;font-size:13px;',
|
||||
'color:#f00;font-size:15px;',
|
||||
]
|
||||
private static Terminal_Log: boolean = false
|
||||
public static formatNow() {
|
||||
let date: Date = new Date() //后端返回的时间戳是秒
|
||||
return (
|
||||
date.getFullYear() +
|
||||
'-' +
|
||||
(date.getMonth() + 1) +
|
||||
'-' +
|
||||
date.getDate() +
|
||||
' ' +
|
||||
date.getHours() +
|
||||
':' +
|
||||
date.getMinutes() +
|
||||
':' +
|
||||
date.getSeconds() +
|
||||
':' +
|
||||
date.getMilliseconds()
|
||||
)
|
||||
}
|
||||
private static getLogPreKey(nowLevel: number): string {
|
||||
let str: string =
|
||||
'[' +
|
||||
Logger.formatNow() +
|
||||
'] ' +
|
||||
Logger.tag +
|
||||
' [' +
|
||||
Log_Level_Names[nowLevel] +
|
||||
'] '
|
||||
return str
|
||||
}
|
||||
public static debug(...params: any) {
|
||||
if (Logger.LEVEL > LOG_LEVEL_TYPES.DEBUG) {
|
||||
return
|
||||
}
|
||||
let str: string = this.getLogPreKey(LOG_LEVEL_TYPES.DEBUG)
|
||||
let fileStr: string = str + params.join(' ')
|
||||
// LogErrorFileUtil.debug(fileStr);
|
||||
if (this.Terminal_Log) {
|
||||
console.log(
|
||||
'%c' + str,
|
||||
this.Log_Color_Config[LOG_LEVEL_TYPES.DEBUG],
|
||||
...params
|
||||
)
|
||||
} else {
|
||||
console.info(fileStr)
|
||||
}
|
||||
}
|
||||
public static log(...params: any) {
|
||||
if (Logger.LEVEL > LOG_LEVEL_TYPES.LOG) {
|
||||
return
|
||||
}
|
||||
let str: string = this.getLogPreKey(LOG_LEVEL_TYPES.LOG)
|
||||
let fileStr: string = str + params.join(' ')
|
||||
// LogErrorFileUtil.log(fileStr);
|
||||
if (this.Terminal_Log) {
|
||||
console.log(
|
||||
'%c' + str,
|
||||
this.Log_Color_Config[LOG_LEVEL_TYPES.DEBUG],
|
||||
...params
|
||||
)
|
||||
} else {
|
||||
console.info(fileStr) //console.log(str, ...params)
|
||||
}
|
||||
}
|
||||
public static info(...params: any) {
|
||||
if (Logger.LEVEL > LOG_LEVEL_TYPES.INFO) {
|
||||
return
|
||||
}
|
||||
let str: string = this.getLogPreKey(LOG_LEVEL_TYPES.INFO)
|
||||
let fileStr: string = str + params.join(' ')
|
||||
if (this.Terminal_Log) {
|
||||
console.info(
|
||||
'%c' + str,
|
||||
this.Log_Color_Config[LOG_LEVEL_TYPES.DEBUG],
|
||||
...params
|
||||
)
|
||||
} else {
|
||||
console.info(fileStr)
|
||||
}
|
||||
}
|
||||
public static warn(...params: any) {
|
||||
if (Logger.LEVEL > LOG_LEVEL_TYPES.WARN) {
|
||||
return
|
||||
}
|
||||
let str: string = this.getLogPreKey(LOG_LEVEL_TYPES.WARN)
|
||||
let fileStr: string = str + params.join(' ')
|
||||
if (this.Terminal_Log) {
|
||||
console.warn(
|
||||
'%c' + str,
|
||||
this.Log_Color_Config[LOG_LEVEL_TYPES.DEBUG],
|
||||
...params
|
||||
)
|
||||
} else {
|
||||
console.warn(fileStr)
|
||||
}
|
||||
}
|
||||
public static error(...params: any) {
|
||||
if (Logger.LEVEL > LOG_LEVEL_TYPES.ERROR) {
|
||||
return
|
||||
}
|
||||
let str: string = this.getLogPreKey(LOG_LEVEL_TYPES.ERROR)
|
||||
let fileStr: string = str + params.join(' ')
|
||||
if (this.Terminal_Log) {
|
||||
console.error(
|
||||
'%c' + str,
|
||||
this.Log_Color_Config[LOG_LEVEL_TYPES.DEBUG],
|
||||
...params
|
||||
)
|
||||
} else {
|
||||
console.error(fileStr)
|
||||
}
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/Logger.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/Logger.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "64f5d910-1b40-421a-a57e-315335fd7b33",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
61
assets/FishSingle/script/engine/utils/MathUtils.ts
Normal file
61
assets/FishSingle/script/engine/utils/MathUtils.ts
Normal file
@@ -0,0 +1,61 @@
|
||||
import { _decorator, Vec2 } from 'cc'
|
||||
export default class MathUtils {
|
||||
/**
|
||||
* 2个点之前的直线距离
|
||||
* @param p1
|
||||
* @param p2
|
||||
*/
|
||||
public static distance(x1: number, y1: number, x2: number, y2: number) {
|
||||
// 设两点A(X1,Y1),B(X2,Y2)
|
||||
// 距离D=(X2-X1)的平方+(Y2-Y1)平方的和开平方
|
||||
return Math.sqrt(Math.pow(x1 - x2, 2) + Math.pow(y1 - y2, 2))
|
||||
}
|
||||
|
||||
/**
|
||||
* 2点间的向量
|
||||
* @param p1
|
||||
* @param p2
|
||||
*/
|
||||
public static sub(p1: Vec2, p2: Vec2) {
|
||||
return new Vec2(p1.x - p2.x, p1.y - p2.y)
|
||||
}
|
||||
|
||||
/**
|
||||
* 弧度转角度
|
||||
* @param radians
|
||||
*/
|
||||
public static radiansToDegrees(radians: number) {
|
||||
return (180 / Math.PI) * radians
|
||||
}
|
||||
|
||||
/**
|
||||
* 角度转弧度
|
||||
* @param degrees
|
||||
*/
|
||||
public static degreesToRadians(degrees: number) {
|
||||
return (Math.PI * degrees) / 180
|
||||
}
|
||||
|
||||
/**
|
||||
* 返回2点间的弧度
|
||||
* @param startP
|
||||
* @param endP
|
||||
*/
|
||||
public static p2pRad(startP: Vec2, endP: Vec2) {
|
||||
let rad: number = Math.atan2(endP.y - startP.y, endP.x - startP.x)
|
||||
return rad
|
||||
}
|
||||
|
||||
/**
|
||||
* 针对捕鱼鱼的方向特定实现的鱼方向转换
|
||||
* @param rot
|
||||
*/
|
||||
public static rotation2Fish(rot: number) {
|
||||
if (rot >= 0 && rot <= 180) {
|
||||
rot = 180 - rot
|
||||
} else {
|
||||
rot = -180 - rot
|
||||
}
|
||||
return rot
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/MathUtils.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/MathUtils.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "93c7eb99-4e1c-4343-9017-b8511388166a",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
62
assets/FishSingle/script/engine/utils/MoveHelper.ts
Normal file
62
assets/FishSingle/script/engine/utils/MoveHelper.ts
Normal file
@@ -0,0 +1,62 @@
|
||||
import { _decorator, Node, Vec3, Vec2 } from 'cc'
|
||||
import { Logger } from './Logger'
|
||||
import MathUtils from './MathUtils'
|
||||
|
||||
export class MoveHelper {
|
||||
public static _vec3: Vec3 = new Vec3()
|
||||
public static _vec2_0: Vec2 = new Vec2()
|
||||
public static _vec2_1: Vec2 = new Vec2()
|
||||
public static moveNode(
|
||||
moveNode: Node,
|
||||
speed: number,
|
||||
tx: number,
|
||||
ty: number,
|
||||
minSpeed: number = 0.01
|
||||
) {
|
||||
let isMoving: boolean = false
|
||||
let times: number = 0
|
||||
moveNode.getPosition(MoveHelper._vec3)
|
||||
MoveHelper._vec2_0.x = MoveHelper._vec3.x
|
||||
MoveHelper._vec2_0.y = MoveHelper._vec3.y
|
||||
MoveHelper._vec2_1.x = tx
|
||||
MoveHelper._vec2_1.y = ty
|
||||
let rad: number = MathUtils.p2pRad(MoveHelper._vec2_0, MoveHelper._vec2_1)
|
||||
let speedX: number = speed * Math.cos(rad)
|
||||
let speedY: number = speed * Math.sin(rad)
|
||||
if (Math.abs(MoveHelper._vec3.x - tx) > minSpeed) {
|
||||
times = Math.floor(Math.abs(speedX / minSpeed))
|
||||
for (let i = 0; i < times; i++) {
|
||||
if (MoveHelper._vec3.x > tx) {
|
||||
MoveHelper._vec3.x -= minSpeed
|
||||
moveNode.setPosition(MoveHelper._vec3)
|
||||
} else {
|
||||
MoveHelper._vec3.x += minSpeed
|
||||
moveNode.setPosition(MoveHelper._vec3)
|
||||
}
|
||||
if (Math.abs(MoveHelper._vec3.x - tx) <= minSpeed * 2) {
|
||||
MoveHelper._vec3.x = tx
|
||||
moveNode.setPosition(MoveHelper._vec3)
|
||||
}
|
||||
}
|
||||
isMoving = true
|
||||
}
|
||||
if (Math.abs(MoveHelper._vec3.y - ty) > minSpeed) {
|
||||
times = Math.floor(Math.abs(speedY / minSpeed))
|
||||
for (let j = 0; j < times; j++) {
|
||||
if (MoveHelper._vec3.y > ty) {
|
||||
MoveHelper._vec3.y -= minSpeed
|
||||
moveNode.setPosition(MoveHelper._vec3)
|
||||
} else {
|
||||
MoveHelper._vec3.y += minSpeed
|
||||
moveNode.setPosition(MoveHelper._vec3)
|
||||
}
|
||||
if (Math.abs(MoveHelper._vec3.x - ty) <= minSpeed * 2) {
|
||||
MoveHelper._vec3.y = ty
|
||||
moveNode.setPosition(MoveHelper._vec3)
|
||||
}
|
||||
}
|
||||
isMoving = true
|
||||
}
|
||||
return isMoving
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/MoveHelper.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/MoveHelper.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "4304fd05-cb03-46da-a6a6-f742febe535e",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
30
assets/FishSingle/script/engine/utils/PrefabLoader.ts
Normal file
30
assets/FishSingle/script/engine/utils/PrefabLoader.ts
Normal file
@@ -0,0 +1,30 @@
|
||||
import { AssetManager, Prefab, _decorator } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import { Logger } from './Logger'
|
||||
|
||||
@ccclass('PrefabLoader')
|
||||
export default class PrefabLoader {
|
||||
private static isLoading: boolean = false
|
||||
|
||||
public static loadPrefab(url: string, callback: Function) {
|
||||
if (this.isLoading) return
|
||||
this.isLoading = true
|
||||
AssetManager.instance.resources.load(
|
||||
url,
|
||||
Prefab,
|
||||
(error: Error, loadedResource) => {
|
||||
if (error) {
|
||||
Logger.warn(this, '载入Prefab失败, 原因:', url, error.message)
|
||||
return
|
||||
}
|
||||
if (!(loadedResource instanceof Prefab)) {
|
||||
Logger.warn(this, '你载入的不是Prefab, 你做了什么事?')
|
||||
return
|
||||
}
|
||||
callback(loadedResource)
|
||||
this.isLoading = false
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/PrefabLoader.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/PrefabLoader.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "10db6736-1255-4a28-91a1-fe4c41312d29",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
50
assets/FishSingle/script/engine/utils/RandomUtil.ts
Normal file
50
assets/FishSingle/script/engine/utils/RandomUtil.ts
Normal file
@@ -0,0 +1,50 @@
|
||||
import { Vec2, _decorator } from 'cc'
|
||||
export default class RandomUtil {
|
||||
//随机minNum到maxNum的数字 (包含maxNum)
|
||||
public static nextInt(minNum: number, maxNum: number) {
|
||||
return Math.floor(Math.random() * (maxNum - minNum + 1) + minNum)
|
||||
}
|
||||
|
||||
public static nextNumber(minNum: number, maxNum: number) {
|
||||
return Math.random() * (maxNum - minNum) + minNum
|
||||
}
|
||||
|
||||
public static nextSign() {
|
||||
let temp = Math.random()
|
||||
if (temp < 0.5) {
|
||||
return 1
|
||||
}
|
||||
return -1
|
||||
}
|
||||
|
||||
public static nextBoolean() {
|
||||
let temp = Math.random()
|
||||
if (temp < 0.5) {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
public static randomArr(nowArr: Array<any>, needNum: number) {
|
||||
let tempArr: Array<any> = nowArr.concat()
|
||||
let resultArr: Array<any> = []
|
||||
for (let index = 0; index < needNum; index++) {
|
||||
if (tempArr.length <= 0) {
|
||||
break
|
||||
}
|
||||
let randomIndex: number = RandomUtil.nextInt(0, tempArr.length - 1)
|
||||
resultArr.push(tempArr.splice(randomIndex, 1)[0])
|
||||
}
|
||||
return resultArr
|
||||
}
|
||||
|
||||
public static randomItem(nowArr: Array<any>) {
|
||||
return this.randomArr(nowArr, 1)[0]
|
||||
}
|
||||
|
||||
public static randomP(left: number, right: number, up: number, down: number) {
|
||||
let randomX: number = RandomUtil.nextNumber(left, right)
|
||||
let randomY: number = RandomUtil.nextNumber(up, down)
|
||||
return new Vec2(randomX, randomY)
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/RandomUtil.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/RandomUtil.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "09813185-c544-4799-88cd-3134aa4da011",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
436
assets/FishSingle/script/engine/utils/ShaderHelper.ts
Normal file
436
assets/FishSingle/script/engine/utils/ShaderHelper.ts
Normal file
@@ -0,0 +1,436 @@
|
||||
import {
|
||||
_decorator,
|
||||
Node,
|
||||
Material,
|
||||
Color,
|
||||
UIRenderer,
|
||||
Vec2,
|
||||
UITransform,
|
||||
} from 'cc'
|
||||
import ShaderMaterialPrefab from '../../game/prefab/ShaderMaterialPrefab'
|
||||
import { Logger } from './Logger'
|
||||
|
||||
export default class ShaderHelper {
|
||||
/**
|
||||
* 清除所有shader
|
||||
* @param showNode
|
||||
* @param material
|
||||
*/
|
||||
public static clearAllEffect(
|
||||
showNode: Node,
|
||||
material: Material = ShaderMaterialPrefab.instance.getComponent(
|
||||
ShaderMaterialPrefab
|
||||
).default
|
||||
) {
|
||||
showNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
showNode.children.forEach((childNode) => {
|
||||
childNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 设置图片灰白程度
|
||||
* @param showNode
|
||||
* @param material
|
||||
* @param grayLevel [0.0, 1.0]
|
||||
*/
|
||||
public static setGrayEffect(
|
||||
showNode: Node,
|
||||
grayLevel: number = 1,
|
||||
material: Material = ShaderMaterialPrefab.instance.getComponent(
|
||||
ShaderMaterialPrefab
|
||||
).grayMaterial
|
||||
) {
|
||||
showNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
material.setProperty('grayLevel', grayLevel)
|
||||
renderComponent.setMaterial(material, 0)
|
||||
})
|
||||
showNode.children.forEach((childNode) => {
|
||||
childNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
material.setProperty('grayLevel', grayLevel)
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 播放变灰过程动画
|
||||
*/
|
||||
public static showGrayMv(showNode: Node) {
|
||||
let grayValue: number = 0.5
|
||||
let intervalId = setInterval(() => {
|
||||
grayValue += 0.01
|
||||
if (grayValue >= 1) {
|
||||
grayValue = 1
|
||||
clearInterval(intervalId)
|
||||
}
|
||||
if (showNode) {
|
||||
ShaderHelper.setGrayEffect(showNode, grayValue)
|
||||
}
|
||||
}, 1)
|
||||
}
|
||||
|
||||
/**
|
||||
* 设置图片老化
|
||||
* @param showNode
|
||||
* @param grayLevel [0.0, 1.0]
|
||||
* @param material
|
||||
*/
|
||||
public static setOldPhotoEffect(
|
||||
showNode: Node,
|
||||
grayLevel: number = 1,
|
||||
material: Material = ShaderMaterialPrefab.instance.getComponent(
|
||||
ShaderMaterialPrefab
|
||||
).oldPhoto
|
||||
) {
|
||||
showNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
material.setProperty('oldLevel', grayLevel)
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
showNode.children.forEach((childNode) => {
|
||||
childNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
material.setProperty('oldLevel', grayLevel)
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 播放变灰过程动画
|
||||
*/
|
||||
public static showOldPhotoMv(showNode: Node) {
|
||||
let grayValue: number = 0
|
||||
let intervalId = setInterval(() => {
|
||||
grayValue += 0.01
|
||||
if (grayValue >= 1) {
|
||||
grayValue = 1
|
||||
clearInterval(intervalId)
|
||||
}
|
||||
if (showNode) {
|
||||
ShaderHelper.setOldPhotoEffect(showNode, grayValue)
|
||||
}
|
||||
}, 1)
|
||||
}
|
||||
|
||||
/**
|
||||
* 增加内发光特效
|
||||
* showNode:要增加特效的节点或者他的子节点
|
||||
* material:发光特效材质
|
||||
* materialParam: {}
|
||||
* materialParam.glowColor:cc.v4(r,g,b,a) 颜色rbga值的结构体
|
||||
* materialParam.glowColorSize:这里为约束一下值发光宽度值在 [0.0, 0.1] 因为 0.1+ 之后的效果可能不明显,也可以自己尝试修改,个人测试感觉0.01效果最佳
|
||||
* materialParam.glowThreshold:这里为约束一下值发光阈值值在 [0.0, 0.5] 因为 0.5+ 之后的效果可能就是其他效果,个人感觉0.1效果最佳
|
||||
*/
|
||||
public static setGlowInner(
|
||||
showNode: Node,
|
||||
materialParam: any,
|
||||
material: Material = ShaderMaterialPrefab.instance.getComponent(
|
||||
ShaderMaterialPrefab
|
||||
).glowInner
|
||||
) {
|
||||
showNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
material.setProperty('glowColor', materialParam.glowColor)
|
||||
material.setProperty('glowColorSize', materialParam.glowColorSize)
|
||||
material.setProperty('glowThreshold', materialParam.glowThreshold)
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
showNode.children.forEach((childNode) => {
|
||||
childNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
material.setProperty('glowColor', materialParam.glowColor)
|
||||
material.setProperty('glowColorSize', materialParam.glowColorSize)
|
||||
material.setProperty('glowThreshold', materialParam.glowThreshold)
|
||||
renderComponent.setMaterial(material, 0)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 设置不同颜色的发光
|
||||
* @param showNode
|
||||
* @param color
|
||||
*/
|
||||
public static setCommonGlowInner(showNode: Node, color: Color = Color.WHITE) {
|
||||
this.setGlowInner(showNode, {
|
||||
glowColor: color,
|
||||
glowColorSize: 0.015,
|
||||
glowThreshold: 0.1,
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 播放被攻击闪烁过程动画
|
||||
*/
|
||||
public static showFlash(showNode: Node, totalFlashTimes: number = 1) {
|
||||
let timeCount: number = 0
|
||||
let color: Color = Color.WHITE
|
||||
let flashTimes: number = 0
|
||||
let intervalId = setInterval(() => {
|
||||
timeCount += 1
|
||||
if (timeCount % 50 == 0) {
|
||||
let tempCount: number = timeCount / 50
|
||||
if (tempCount % 2 == 0) {
|
||||
color.a = 100
|
||||
this.setGlowInner(showNode, {
|
||||
glowColor: color,
|
||||
glowColorSize: 0.1,
|
||||
glowThreshold: 0,
|
||||
})
|
||||
} else {
|
||||
flashTimes++
|
||||
this.setGlowInner(showNode, {
|
||||
glowColor: color,
|
||||
glowColorSize: 0,
|
||||
glowThreshold: 0,
|
||||
})
|
||||
if (flashTimes > totalFlashTimes) {
|
||||
clearInterval(intervalId)
|
||||
}
|
||||
}
|
||||
}
|
||||
}, 1)
|
||||
}
|
||||
|
||||
/**
|
||||
* 马赛克
|
||||
* @param showNode
|
||||
* @param materialParam
|
||||
* @param material
|
||||
*/
|
||||
public static setMosaic(
|
||||
showNode: Node,
|
||||
materialParam: any,
|
||||
material: Material = ShaderMaterialPrefab.instance.getComponent(
|
||||
ShaderMaterialPrefab
|
||||
).mosaic
|
||||
) {
|
||||
showNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
material.setProperty('xBlockCount', materialParam.xBlockCount)
|
||||
material.setProperty('yBlockCount', materialParam.yBlockCount)
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
showNode.children.forEach((childNode) => {
|
||||
childNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
material.setProperty('xBlockCount', materialParam.xBlockCount)
|
||||
material.setProperty('yBlockCount', materialParam.yBlockCount)
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 播放被攻击闪烁过程动画
|
||||
*/
|
||||
public static showMosaicMv(showNode: Node, callback: Function = null) {
|
||||
let masaicTimes: number = 500
|
||||
let intervalId = setInterval(() => {
|
||||
masaicTimes -= 2
|
||||
this.setMosaic(showNode, {
|
||||
xBlockCount: masaicTimes,
|
||||
yBlockCount: masaicTimes,
|
||||
})
|
||||
if (masaicTimes <= 30) {
|
||||
clearInterval(intervalId)
|
||||
if (callback) {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
}, 1)
|
||||
}
|
||||
|
||||
/**
|
||||
* 设置圆角剪切
|
||||
* @param showNode
|
||||
* @param roundCornerRadius [0, 1]
|
||||
*/
|
||||
public static setRoundCornerCrop(
|
||||
showNode: Node,
|
||||
roundCornerRadius: number = 0.1,
|
||||
material: Material = ShaderMaterialPrefab.instance.getComponent(
|
||||
ShaderMaterialPrefab
|
||||
).roundCornerCrop
|
||||
) {
|
||||
showNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
// material.setProperty("roundCornerRadius", roundCornerRadius);
|
||||
material.setProperty('xRadius', roundCornerRadius)
|
||||
material.setProperty('yRadius', roundCornerRadius)
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
showNode.children.forEach((childNode) => {
|
||||
childNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
// material.setProperty("roundCornerRadius", roundCornerRadius);
|
||||
material.setProperty('xRadius', roundCornerRadius)
|
||||
material.setProperty('yRadius', roundCornerRadius)
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 设置闪光
|
||||
* @param showNode
|
||||
* @param lightColor 光颜色
|
||||
* @param lightWidth 光的宽度
|
||||
* @param lightAngle 光的角度
|
||||
* @param enableGradient
|
||||
* @param cropAlpha
|
||||
* @param enableFog
|
||||
* @param material
|
||||
*/
|
||||
public static setFlashLight(
|
||||
showNode: Node,
|
||||
lightColor: Color,
|
||||
lightWidth: number,
|
||||
lightAngle: number = 0,
|
||||
enableGradient: boolean = true,
|
||||
cropAlpha: boolean = true,
|
||||
enableFog: boolean = false,
|
||||
material: Material = ShaderMaterialPrefab.instance.getComponent(
|
||||
ShaderMaterialPrefab
|
||||
).flashLight
|
||||
) {
|
||||
showNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
material.setProperty('lightColor', lightColor)
|
||||
material.setProperty('lightWidth', lightWidth)
|
||||
material.setProperty('lightAngle', lightAngle)
|
||||
material.setProperty('enableGradient', enableGradient ? 1 : 0)
|
||||
material.setProperty('cropAlpha', cropAlpha ? 1 : 0)
|
||||
material.setProperty('enableFog', enableFog ? 1 : 0)
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
showNode.children.forEach((childNode) => {
|
||||
childNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
material.setProperty('lightColor', lightColor)
|
||||
material.setProperty('lightWidth', lightWidth)
|
||||
material.setProperty('lightAngle', lightAngle)
|
||||
material.setProperty('enableGradient', enableGradient ? 1 : 0)
|
||||
material.setProperty('cropAlpha', cropAlpha ? 1 : 0)
|
||||
material.setProperty('enableFog', enableFog ? 1 : 0)
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 玩家升级shader动画
|
||||
* @param showNode
|
||||
* @param callback
|
||||
*/
|
||||
public static showFlashLightMv(showNode: Node, callback: Function = null) {
|
||||
let nowClor: Color = new Color(0, 0, 0, 255)
|
||||
let colorIndex: number = 0
|
||||
let lightAngle: number = 0
|
||||
let intervalId = setInterval(() => {
|
||||
if (colorIndex == 0) {
|
||||
nowClor.r = nowClor.r + 2
|
||||
if (nowClor.r >= 255) {
|
||||
colorIndex += 1
|
||||
}
|
||||
} else if (colorIndex == 1) {
|
||||
nowClor.g = nowClor.g + 2
|
||||
if (nowClor.g >= 255) {
|
||||
colorIndex += 1
|
||||
}
|
||||
} else {
|
||||
nowClor.b = nowClor.b + 2
|
||||
if (nowClor.b >= 255) {
|
||||
clearInterval(intervalId)
|
||||
ShaderHelper.clearAllEffect(showNode)
|
||||
if (callback) {
|
||||
callback()
|
||||
}
|
||||
return
|
||||
}
|
||||
}
|
||||
lightAngle += 1
|
||||
this.setFlashLight(showNode, nowClor, 1, lightAngle)
|
||||
}, 1)
|
||||
}
|
||||
|
||||
public static setFlag(
|
||||
showNode: Node,
|
||||
material: Material = ShaderMaterialPrefab.instance.getComponent(
|
||||
ShaderMaterialPrefab
|
||||
).flag
|
||||
) {
|
||||
showNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
showNode.children.forEach((childNode) => {
|
||||
childNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 设置高斯模糊
|
||||
* @param showNode
|
||||
* @param material
|
||||
*/
|
||||
public static setGaussian(
|
||||
showNode: Node,
|
||||
material: Material = ShaderMaterialPrefab.instance.getComponent(
|
||||
ShaderMaterialPrefab
|
||||
).gaussian
|
||||
) {
|
||||
showNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
let tran = renderComponent.node.getComponent(UITransform)
|
||||
material.setProperty(
|
||||
'textureSize',
|
||||
new Vec2(tran.contentSize.width, tran.contentSize.height)
|
||||
)
|
||||
renderComponent.setMaterial(material, 0)
|
||||
})
|
||||
showNode.children.forEach((childNode) => {
|
||||
childNode
|
||||
.getComponents(UIRenderer)
|
||||
.forEach((renderComponent: UIRenderer) => {
|
||||
let tran = renderComponent.node.getComponent(UITransform)
|
||||
material.setProperty(
|
||||
'textureSize',
|
||||
new Vec2(tran.contentSize.width, tran.contentSize.height)
|
||||
)
|
||||
// material.setProperty("textureSize", cc.v2(showNode.width, showNode.height));
|
||||
renderComponent.setSharedMaterial(material, 0)
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/ShaderHelper.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/ShaderHelper.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "347c6bb0-da88-4e18-b261-9298e6dcaa7a",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
139
assets/FishSingle/script/engine/utils/VersionManager.ts
Normal file
139
assets/FishSingle/script/engine/utils/VersionManager.ts
Normal file
@@ -0,0 +1,139 @@
|
||||
import { sys, _decorator } from 'cc'
|
||||
import ManifestConfig from '../config/ManifestConfig'
|
||||
import EventManager from './EventManager'
|
||||
import HotUpdate from './HotUpdate'
|
||||
|
||||
export default class VersionManager {
|
||||
public static instance: VersionManager = new VersionManager()
|
||||
|
||||
public static Config_Game_Name: Array<string> = ['游戏大厅']
|
||||
|
||||
//热更文件下载来后存放文件夹
|
||||
public static Config_Key: Array<string> = ['main-remote-asset']
|
||||
|
||||
private static Config_ManifestName: string = 'project.manifest'
|
||||
|
||||
public static Config_Url_Key: Array<string> = ['main']
|
||||
|
||||
public iosStoreUrl: string = ''
|
||||
public apkStoreUrl: string = ''
|
||||
|
||||
public nowVersion: string = ManifestConfig.version //网页显示版本号,如果是热更会替换改值
|
||||
public targetVersion: string = '1.0.0'
|
||||
|
||||
public isOpenHotUpdate: boolean = true //是否打开热更
|
||||
|
||||
private hotUpdateList: Array<HotUpdate> = []
|
||||
|
||||
private noUpdateIndex: number = -1 //
|
||||
|
||||
public init() {
|
||||
this.reInitAll()
|
||||
}
|
||||
public reInitAll() {
|
||||
this.releaseAll()
|
||||
for (let i = 0; i < VersionManager.Config_Key.length; i++) {
|
||||
this.reInit(i)
|
||||
}
|
||||
}
|
||||
|
||||
public releaseAll() {
|
||||
for (let i = 0; i < VersionManager.Config_Key.length; i++) {
|
||||
if (this.hotUpdateList[i]) {
|
||||
this.hotUpdateList[i].disposeUpdate()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public reInit(index: number) {
|
||||
if (!this.hotUpdateList[index]) {
|
||||
this.hotUpdateList[index] = new HotUpdate()
|
||||
}
|
||||
this.hotUpdateList[index].init(
|
||||
index,
|
||||
VersionManager.Config_Key[index],
|
||||
VersionManager.Config_ManifestName
|
||||
)
|
||||
if (!this.isOpenHotUpdate) {
|
||||
this.hotUpdateList[index].isCheck = true
|
||||
this.hotUpdateList[index].isFinishUpdate = true
|
||||
}
|
||||
}
|
||||
|
||||
public checkUpdate(keyIndex: number) {
|
||||
if (keyIndex < this.hotUpdateList.length) {
|
||||
let hotUpdate: HotUpdate = this.hotUpdateList[keyIndex]
|
||||
if (sys.isNative) {
|
||||
if (keyIndex == this.noUpdateIndex) {
|
||||
//在大厅热更,不用子游戏热更了
|
||||
hotUpdate.isCheck = true
|
||||
hotUpdate.isFinishUpdate = true
|
||||
EventManager.instance.dispatchEvent(
|
||||
HotUpdate.Event_On_ALREADY_UP_TO_DATE,
|
||||
VersionManager.Config_Key[keyIndex]
|
||||
)
|
||||
} else {
|
||||
hotUpdate.checkUpdate()
|
||||
}
|
||||
} else {
|
||||
hotUpdate.isCheck = true
|
||||
hotUpdate.isFinishUpdate = true
|
||||
EventManager.instance.dispatchEvent(
|
||||
HotUpdate.Event_On_ALREADY_UP_TO_DATE,
|
||||
VersionManager.Config_Key[keyIndex]
|
||||
)
|
||||
}
|
||||
} else {
|
||||
EventManager.instance.dispatchEvent(
|
||||
HotUpdate.Event_On_ALREADY_UP_TO_DATE,
|
||||
VersionManager.Config_Key[keyIndex]
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
public startUpdate(keyIndex: number) {
|
||||
let hotUpdate: HotUpdate = this.hotUpdateList[keyIndex]
|
||||
hotUpdate.startUpdate()
|
||||
}
|
||||
|
||||
public isCheck(keyIndex: number) {
|
||||
if (keyIndex < this.hotUpdateList.length) {
|
||||
let hotUpdate: HotUpdate = this.hotUpdateList[keyIndex]
|
||||
if (keyIndex == this.noUpdateIndex) {
|
||||
return true
|
||||
}
|
||||
return hotUpdate.isCheck
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
public needUpdate(keyIndex: number) {
|
||||
if (keyIndex < this.hotUpdateList.length) {
|
||||
let hotUpdate: HotUpdate = this.hotUpdateList[keyIndex]
|
||||
if (keyIndex == this.noUpdateIndex) {
|
||||
return false
|
||||
}
|
||||
return hotUpdate.needUpdate
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
public isUpdating(keyIndex: number) {
|
||||
if (keyIndex < this.hotUpdateList.length) {
|
||||
let hotUpdate: HotUpdate = this.hotUpdateList[keyIndex]
|
||||
return hotUpdate.isUpdating
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
public isFinishUpdate(keyIndex: number) {
|
||||
if (keyIndex < this.hotUpdateList.length) {
|
||||
let hotUpdate: HotUpdate = this.hotUpdateList[keyIndex]
|
||||
if (keyIndex == this.noUpdateIndex) {
|
||||
return true
|
||||
}
|
||||
return hotUpdate.isFinishUpdate
|
||||
}
|
||||
return true
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/engine/utils/VersionManager.ts.meta
Normal file
11
assets/FishSingle/script/engine/utils/VersionManager.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "c79a6571-dc2f-4715-a5d6-151542eef238",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
12
assets/FishSingle/script/game.meta
Normal file
12
assets/FishSingle/script/game.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "2ac3d2c9-b418-4202-b672-736c533b89ea",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"compressionType": {},
|
||||
"isRemoteBundle": {}
|
||||
}
|
||||
}
|
||||
12
assets/FishSingle/script/game/config.meta
Normal file
12
assets/FishSingle/script/game/config.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "37ac4184-546f-4fa8-9030-da49dbe4219c",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"compressionType": {},
|
||||
"isRemoteBundle": {}
|
||||
}
|
||||
}
|
||||
44
assets/FishSingle/script/game/config/FishConfig.ts
Normal file
44
assets/FishSingle/script/game/config/FishConfig.ts
Normal file
@@ -0,0 +1,44 @@
|
||||
import { _decorator } from 'cc'
|
||||
import { FishInfo } from './FishInfo'
|
||||
|
||||
export class FishConfig {
|
||||
public static readonly config: ReadonlyArray<FishInfo> = [
|
||||
new FishInfo(1, '蝴蝶鱼', 2, 2),
|
||||
new FishInfo(2, '鲶鱼', 2, 1),
|
||||
new FishInfo(3, '狮子鱼', 2, 2),
|
||||
new FishInfo(4, '条纹鱼', 2, 2),
|
||||
new FishInfo(5, '沙丁鱼', 2, 2),
|
||||
new FishInfo(6, '石斑鱼', 2, 2),
|
||||
new FishInfo(7, '河豚', 3, 1.2),
|
||||
new FishInfo(8, '海螺', 3, 2),
|
||||
new FishInfo(9, '接吻鱼', 3, 1.2),
|
||||
new FishInfo(10, '海姆', 4, 1),
|
||||
new FishInfo(11, '绿鳍鱼', 4, 1.2),
|
||||
new FishInfo(12, '鲎', 4, 1.2),
|
||||
new FishInfo(13, '魔鬼鱼', 5, 0.6),
|
||||
new FishInfo(14, '小海龟', 5, 2),
|
||||
new FishInfo(15, '锤头鲨', 6, 0.5),
|
||||
new FishInfo(16, '金枪鱼', 6, 0.5),
|
||||
new FishInfo(17, '大三元', 6, 0.5),
|
||||
new FishInfo(18, '黄金鲎', 6, 1.2),
|
||||
new FishInfo(19, '大四喜', 7, 0.5),
|
||||
new FishInfo(20, '黄金锤头鲨', 7, 0.5),
|
||||
new FishInfo(21, '金海姆', 7, 0.6),
|
||||
new FishInfo(22, '五福临门', 8, 0.4),
|
||||
new FishInfo(23, '金海龟', 8, 0.7),
|
||||
new FishInfo(24, '金鲨', 8, 0.5),
|
||||
new FishInfo(25, '蓝鲨', 8, 0.5),
|
||||
new FishInfo(26, '美人鱼', 14, 0.4),
|
||||
new FishInfo(27, '金龙', 14, 0.3),
|
||||
new FishInfo(28, '章鱼', 10, 0.5),
|
||||
new FishInfo(29, '电鳗鱼', 3, 0.8),
|
||||
]
|
||||
public static getFishInfoByType(fishType: number) {
|
||||
for (let i = 0; i < this.config.length; i++) {
|
||||
let fishInfo: FishInfo = this.config[i]
|
||||
if (fishInfo.fishType == fishType) {
|
||||
return fishInfo
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/config/FishConfig.ts.meta
Normal file
11
assets/FishSingle/script/game/config/FishConfig.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "c7516237-7eb2-4767-8cc7-7ce0b2d5484e",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
18
assets/FishSingle/script/game/config/FishInfo.ts
Normal file
18
assets/FishSingle/script/game/config/FishInfo.ts
Normal file
@@ -0,0 +1,18 @@
|
||||
import { _decorator } from 'cc'
|
||||
export class FishInfo {
|
||||
public fishType: number
|
||||
public name: string
|
||||
public blood: number
|
||||
public wikiScale: number
|
||||
constructor(
|
||||
fishType: number,
|
||||
name: string,
|
||||
blood: number,
|
||||
wikiScale: number
|
||||
) {
|
||||
this.fishType = fishType
|
||||
this.name = name
|
||||
this.blood = blood
|
||||
this.wikiScale = wikiScale
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/config/FishInfo.ts.meta
Normal file
11
assets/FishSingle/script/game/config/FishInfo.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "03f14923-6d67-4d91-97ad-a81bf4f1551f",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/config/FishMap.ts
Normal file
11
assets/FishSingle/script/game/config/FishMap.ts
Normal file
@@ -0,0 +1,11 @@
|
||||
import { _decorator } from 'cc'
|
||||
import { FishMapInfo } from './FishMapInfo'
|
||||
|
||||
export class FishMap {
|
||||
public mapId: number
|
||||
public fishMapInfoList: Array<FishMapInfo>
|
||||
constructor(mapId: number, list: Array<FishMapInfo>) {
|
||||
this.mapId = mapId
|
||||
this.fishMapInfoList = list
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/config/FishMap.ts.meta
Normal file
11
assets/FishSingle/script/game/config/FishMap.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "f84ce3e3-8c47-43ff-a6f4-7cda4c320fcf",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
21
assets/FishSingle/script/game/config/FishMapInfo.ts
Normal file
21
assets/FishSingle/script/game/config/FishMapInfo.ts
Normal file
@@ -0,0 +1,21 @@
|
||||
import { _decorator } from 'cc'
|
||||
export class FishMapInfo {
|
||||
public fishType: number
|
||||
public scale: number
|
||||
public side: number //1: -1:
|
||||
public x: number
|
||||
public y: number
|
||||
constructor(
|
||||
fishType: number,
|
||||
scale: number,
|
||||
side: number,
|
||||
x: number,
|
||||
y: number
|
||||
) {
|
||||
this.fishType = fishType
|
||||
this.scale = scale
|
||||
this.side = side
|
||||
this.x = x
|
||||
this.y = y
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/config/FishMapInfo.ts.meta
Normal file
11
assets/FishSingle/script/game/config/FishMapInfo.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "5f3df30a-4677-4f9c-97a9-e80fcb5b8295",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
998
assets/FishSingle/script/game/config/FishPathConfig.ts
Normal file
998
assets/FishSingle/script/game/config/FishPathConfig.ts
Normal file
@@ -0,0 +1,998 @@
|
||||
import { Vec2, _decorator } from 'cc'
|
||||
import { FishPathInfo } from './FishPathInfo'
|
||||
import RandomUtil from '../../engine/utils/RandomUtil'
|
||||
import { FishMapInfo } from './FishMapInfo'
|
||||
import { FishMap } from './FishMap'
|
||||
import { Logger } from '../../engine/utils/Logger'
|
||||
|
||||
export class FishPathConfig {
|
||||
private static mapConfig: Array<Array<Array<number>>> = [
|
||||
[
|
||||
[1, 1, 1, -425, 387],
|
||||
[1, 1, 1, -487, 352],
|
||||
[1, 1, 1, -541, 307],
|
||||
[1, 1, 1, -589, 263],
|
||||
[1, 1, 1, -623, 232],
|
||||
[1, 1, 1, -654, 172],
|
||||
[1, 1, 1, -671, 134],
|
||||
[1, 1, 1, -693, 92],
|
||||
[1, 1, 1, -697, 35],
|
||||
[1, 1, 1, -706, -19],
|
||||
[1, 1, 1, -707, -92],
|
||||
[1, 1, 1, -701, -136],
|
||||
[1, 1, 1, -702, -177],
|
||||
[1, 1, 1, -686, -230],
|
||||
[1, 1, 1, -637, -257],
|
||||
[1, 1, 1, -559, -272],
|
||||
[1, 1, 1, -471, -278],
|
||||
[1, 1, 1, -408, -259],
|
||||
[1, 1, 1, -337, -226],
|
||||
[1, 1, 1, -325, -170],
|
||||
[1, 1, 1, -322, -99],
|
||||
[1, 1, 1, -336, -39],
|
||||
[1, 1, 1, -370, 7],
|
||||
[1, 1, 1, -412, 59],
|
||||
[1, 1, 1, -532, 69],
|
||||
[1, 1, 1, -613, 82],
|
||||
[1, 1, 1, -470, 63],
|
||||
[1, 1, 1, 241, 402],
|
||||
[1, 1, 1, 184, 357],
|
||||
[1, 1, 1, 143, 335],
|
||||
[1, 1, 1, 81, 285],
|
||||
[1, 1, 1, 27, 229],
|
||||
[1, 1, 1, -9, 167],
|
||||
[1, 1, 1, -39, 126],
|
||||
[1, 1, 1, -47, 57],
|
||||
[1, 1, 1, -74, -10],
|
||||
[1, 1, 1, -62, -66],
|
||||
[1, 1, 1, -74, -118],
|
||||
[1, 1, 1, -85, -201],
|
||||
[1, 1, 1, -30, -240],
|
||||
[1, 1, 1, 10, -271],
|
||||
[1, 1, 1, 135, -273],
|
||||
[1, 1, 1, 79, -280],
|
||||
[1, 1, 1, 202, -280],
|
||||
[1, 1, 1, 266, -276],
|
||||
[1, 1, 1, 276, -274],
|
||||
[1, 1, 1, 307, -259],
|
||||
[1, 1, 1, 316, -244],
|
||||
[1, 1, 1, 327, -226],
|
||||
[1, 1, 1, 335, -195],
|
||||
[1, 1, 1, 337, -142],
|
||||
[1, 1, 1, 321, -53],
|
||||
[1, 1, 1, 271, -13],
|
||||
[1, 1, 1, 188, 27],
|
||||
[1, 1, 1, 123, 46],
|
||||
[1, 1, 1, 59, 57],
|
||||
[1, 1, 1, 17, 60],
|
||||
[1, 1, 1, 323, -101],
|
||||
[1, 1, 1, 732, 329],
|
||||
[1, 1, 1, 669, 283],
|
||||
[1, 1, 1, 613, 218],
|
||||
[1, 1, 1, 567, 185],
|
||||
[1, 1, 1, 558, 163],
|
||||
[1, 1, 1, 507, 95],
|
||||
[1, 1, 1, 468, 35],
|
||||
[1, 1, 1, 456, -18],
|
||||
[1, 1, 1, 451, -80],
|
||||
[1, 1, 1, 447, -164],
|
||||
[1, 1, 1, 458, -234],
|
||||
[1, 1, 1, 505, -267],
|
||||
[1, 1, 1, 578, -281],
|
||||
[1, 1, 1, 657, -291],
|
||||
[1, 1, 1, 708, -291],
|
||||
[1, 1, 1, 769, -291],
|
||||
[1, 1, 1, 812, -290],
|
||||
[1, 1, 1, 847, -275],
|
||||
[1, 1, 1, 860, -236],
|
||||
[1, 1, 1, 853, -160],
|
||||
[1, 1, 1, 826, -95],
|
||||
[1, 1, 1, 794, -46],
|
||||
[1, 1, 1, 754, -7],
|
||||
[1, 1, 1, 671, 26],
|
||||
[1, 1, 1, 630, 59],
|
||||
[1, 1, 1, 584, 80],
|
||||
],
|
||||
[
|
||||
[2, 1, 1, -784, 353],
|
||||
[2, 1, 1, -693, 356],
|
||||
[2, 1, 1, -614, 354],
|
||||
[2, 1, 1, -510, 354],
|
||||
[2, 1, 1, -422, 354],
|
||||
[2, 1, 1, -456, 287],
|
||||
[2, 1, 1, -510, 199],
|
||||
[2, 1, 1, -562, 139],
|
||||
[2, 1, 1, -600, 82],
|
||||
[2, 1, 1, -636, 38],
|
||||
[2, 1, 1, -688, -17],
|
||||
[2, 1, 1, -745, -92],
|
||||
[2, 1, 1, -764, -152],
|
||||
[2, 1, 1, -815, -216],
|
||||
[2, 1, 1, -166, 341],
|
||||
[2, 1, 1, -17, 343],
|
||||
[2, 1, 1, 89, 343],
|
||||
[2, 1, 1, 246, 331],
|
||||
[2, 1, 1, 326, 348],
|
||||
[2, 1, 1, -180, 310],
|
||||
[2, 1, 1, -144, 209],
|
||||
[2, 1, 1, -112, 151],
|
||||
[2, 1, 1, -74, 55],
|
||||
[2, 1, 1, -48, 0],
|
||||
[2, 1, 1, 4, -91],
|
||||
[2, 1, 1, 40, -153],
|
||||
[2, 1, 1, 85, -201],
|
||||
[2, 1, 1, 102, -247],
|
||||
[3, 1, 1, 595, 319],
|
||||
[3, 1, 1, 664, 322],
|
||||
[3, 1, 1, 799, 318],
|
||||
[3, 1, 1, 968, 319],
|
||||
[3, 1, 1, 963, 107],
|
||||
[3, 1, 1, 955, -21],
|
||||
[3, 1, 1, 948, -157],
|
||||
[3, 1, 1, 940, -231],
|
||||
[3, 1, 1, 795, -245],
|
||||
[3, 1, 1, 685, -248],
|
||||
[3, 1, 1, 610, -252],
|
||||
[3, 1, 1, 523, -253],
|
||||
[3, 1, 1, 172, 128],
|
||||
[3, 1, 1, -357, 30],
|
||||
[3, 1, 1, 582, 23],
|
||||
],
|
||||
[
|
||||
[5, 1, 1, -888, 405],
|
||||
[5, 1, 1, -806, 410],
|
||||
[5, 1, 1, -718, 404],
|
||||
[5, 1, 1, -658, 406],
|
||||
[5, 1, 1, -661, 286],
|
||||
[5, 1, 1, -661, 224],
|
||||
[5, 1, 1, -664, 142],
|
||||
[5, 1, 1, -688, -2],
|
||||
[5, 1, 1, -687, -69],
|
||||
[5, 1, 1, -697, -120],
|
||||
[5, 1, 1, -981, 410],
|
||||
[5, 1, 1, -503, 150],
|
||||
[5, 1, 1, -432, 146],
|
||||
[5, 1, 1, -362, 149],
|
||||
[5, 1, 1, -259, 148],
|
||||
[5, 1, 1, -192, 149],
|
||||
[5, 1, 1, -341, 359],
|
||||
[5, 1, 1, -353, 256],
|
||||
[5, 1, 1, -354, 203],
|
||||
[5, 1, 1, -361, 72],
|
||||
[5, 1, 1, -371, -23],
|
||||
[5, 1, 1, -387, -79],
|
||||
[5, 1, 1, 18, 277],
|
||||
[5, 1, 1, 7, 159],
|
||||
[5, 1, 1, -7, 94],
|
||||
[5, 1, 1, -19, -3],
|
||||
[5, 1, 1, -27, -80],
|
||||
[5, 1, 1, 177, 164],
|
||||
[5, 1, 1, 248, 172],
|
||||
[5, 1, 1, 355, 170],
|
||||
[5, 1, 1, 153, 29],
|
||||
[5, 1, 1, 230, 30],
|
||||
[5, 1, 1, 327, 32],
|
||||
[6, 1, 1, 548, 371],
|
||||
[6, 1, 1, 682, 374],
|
||||
[6, 1, 1, 833, 373],
|
||||
[6, 1, 1, 942, 374],
|
||||
[6, 1, 1, 935, 289],
|
||||
[6, 1, 1, 924, 143],
|
||||
[6, 1, 1, 903, 65],
|
||||
[6, 1, 1, 887, -44],
|
||||
[6, 1, 1, 857, -157],
|
||||
[6, 1, 1, 526, 109],
|
||||
[6, 1, 1, 612, 108],
|
||||
[6, 1, 1, 761, 94],
|
||||
[6, 1, 1, 710, 260],
|
||||
[6, 1, 1, 673, 177],
|
||||
[6, 1, 1, 661, 10],
|
||||
[6, 1, 1, 634, -61],
|
||||
[6, 1, 1, 617, -138],
|
||||
[7, 1, 1, 340, -259],
|
||||
[7, 1, 1, 485, -254],
|
||||
[7, 1, 1, 622, -254],
|
||||
[7, 1, 1, 816, -251],
|
||||
],
|
||||
[
|
||||
[9, 1, 1, -513, 150],
|
||||
[9, 1, 1, -636, 237],
|
||||
[9, 1, 1, -811, 250],
|
||||
[9, 1, 1, -860, 145],
|
||||
[9, 1, 1, -850, -54],
|
||||
[9, 1, 1, -801, -154],
|
||||
[9, 1, 1, -673, -268],
|
||||
[9, 1, 1, -498, -294],
|
||||
[9, 1, 1, -358, -223],
|
||||
[9, 1, 1, -207, -127],
|
||||
[9, 1, 1, -72, 15],
|
||||
[9, 1, 1, -88, 196],
|
||||
[9, 1, 1, -240, 285],
|
||||
[9, 1, 1, -334, 185],
|
||||
[9, 1, 1, 466, 151],
|
||||
[9, 1, 1, 310, 202],
|
||||
[9, 1, 1, 213, 246],
|
||||
[9, 1, 1, 106, 83],
|
||||
[9, 1, 1, 141, -54],
|
||||
[9, 1, 1, 241, -252],
|
||||
[9, 1, 1, 388, -285],
|
||||
[9, 1, 1, 605, -295],
|
||||
[9, 1, 1, 771, -226],
|
||||
[9, 1, 1, 846, -125],
|
||||
[9, 1, 1, 893, 51],
|
||||
[9, 1, 1, 865, 195],
|
||||
[9, 1, 1, 665, 207],
|
||||
[17, 1, 1, -461, 2],
|
||||
[17, 1, 1, 515, -49],
|
||||
],
|
||||
[
|
||||
[19, 1, 1, -785, 31],
|
||||
[19, 1, 1, 905, 16],
|
||||
[20, 1, 1, -242, 34],
|
||||
[20, 1, 1, 228, 12],
|
||||
[20, 1, 1, -30, 303],
|
||||
[20, 1, 1, -109, -292],
|
||||
[20, 1, 1, 425, -301],
|
||||
[20, 1, 1, 537, 265],
|
||||
[20, 1, 1, -604, 317],
|
||||
[20, 1, 1, -634, -285],
|
||||
],
|
||||
[
|
||||
[21, 1, 1, -757, 94],
|
||||
[21, 1, 1, 646, 55],
|
||||
[21, 1, 1, -41, 376],
|
||||
[21, 1, 1, -102, -315],
|
||||
[21, 1, 1, -76, 83],
|
||||
[21, 1, 1, -437, 300],
|
||||
[21, 1, 1, -434, -155],
|
||||
[21, 1, 1, 314, -154],
|
||||
[21, 1, 1, 435, 249],
|
||||
],
|
||||
[
|
||||
[22, 1, 1, -548, 65],
|
||||
[22, 1, 1, 747, 61],
|
||||
[22, 1, 1, 95, 63],
|
||||
],
|
||||
[
|
||||
[23, 1, 1, -431, 384],
|
||||
[23, 1, 1, -766, 89],
|
||||
[23, 1, 1, -415, -232],
|
||||
[23, 1, 1, -72, 135],
|
||||
[23, 1, 1, 721, 414],
|
||||
[23, 1, 1, 328, 77],
|
||||
[23, 1, 1, 1025, 60],
|
||||
[23, 1, 1, 677, -247],
|
||||
[23, 1, 1, 104, 390],
|
||||
[23, 1, 1, 84, -265],
|
||||
],
|
||||
[
|
||||
[24, 1, 1, -429, 353],
|
||||
[24, 1, 1, 241, 323],
|
||||
[24, 1, 1, -472, 46],
|
||||
[24, 1, 1, -27, 35],
|
||||
[24, 1, 1, 563, 39],
|
||||
[24, 1, 1, -268, -245],
|
||||
[24, 1, 1, 172, -260],
|
||||
],
|
||||
[
|
||||
[25, 1, 1, -595, 276],
|
||||
[25, 1, 1, 115, 291],
|
||||
[25, 1, 1, -192, -64],
|
||||
[25, 1, 1, 464, -46],
|
||||
[25, 1, 1, 191, -280],
|
||||
[25, 1, 1, 884, -319],
|
||||
],
|
||||
[
|
||||
[26, 1, 1, -681, 441],
|
||||
[26, 1, 1, 685, 426],
|
||||
[26, 1, 1, -46, 140],
|
||||
[26, 1, 1, -494, -207],
|
||||
[26, 1, 1, 497, -238],
|
||||
],
|
||||
[
|
||||
[27, 1, 1, -431, 345],
|
||||
[27, 1, 1, 569, 311],
|
||||
[27, 1, 1, 112, -12],
|
||||
[27, 1, 1, -298, -271],
|
||||
[27, 1, 1, 678, -244],
|
||||
],
|
||||
[
|
||||
[28, 1, 1, -454, 8],
|
||||
[28, 1, 1, 597, 1],
|
||||
[28, 1, 1, 46, 431],
|
||||
[28, 1, 1, 44, -227],
|
||||
],
|
||||
[
|
||||
[2, 1, 1, -557, 409],
|
||||
[2, 1, 1, -648, 382],
|
||||
[2, 1, 1, -732, 338],
|
||||
[2, 1, 1, -809, 236],
|
||||
[2, 1, 1, -861, 157],
|
||||
[2, 1, 1, -865, 18],
|
||||
[2, 1, 1, -835, -37],
|
||||
[2, 1, 1, -787, -86],
|
||||
[2, 1, 1, -746, -115],
|
||||
[2, 1, 1, -683, -181],
|
||||
[2, 1, 1, -575, -206],
|
||||
[2, 1, 1, -494, -204],
|
||||
[2, 1, 1, -442, -157],
|
||||
[2, 1, 1, -403, -111],
|
||||
[2, 1, 1, -387, 11],
|
||||
[2, 1, 1, -356, 94],
|
||||
[2, 1, 1, -472, 330],
|
||||
[2, 1, 1, -407, 260],
|
||||
[2, 1, 1, -395, 195],
|
||||
[2, 1, 1, -214, 51],
|
||||
[2, 1, 1, -139, 52],
|
||||
[2, 1, 1, -77, 51],
|
||||
[2, 1, 1, -21, 51],
|
||||
[2, 1, 1, 67, 50],
|
||||
[2, 1, 1, 107, 50],
|
||||
[2, 1, 1, -40, 332],
|
||||
[2, 1, 1, -43, 207],
|
||||
[2, 1, 1, -60, 154],
|
||||
[2, 1, 1, -60, 5],
|
||||
[2, 1, 1, -82, -71],
|
||||
[2, 1, 1, -77, -195],
|
||||
[5, 1, 1, 427, 311],
|
||||
[5, 1, 1, 578, 314],
|
||||
[5, 1, 1, 779, 315],
|
||||
[5, 1, 1, 862, 315],
|
||||
[5, 1, 1, 884, 123],
|
||||
[5, 1, 1, 879, -108],
|
||||
[5, 1, 1, 778, -183],
|
||||
[5, 1, 1, 672, -181],
|
||||
[5, 1, 1, 564, -179],
|
||||
[5, 1, 1, 407, -178],
|
||||
[5, 1, 1, 297, 8],
|
||||
[5, 1, 1, 625, 48],
|
||||
[5, 1, 1, 379, 92],
|
||||
],
|
||||
]
|
||||
private static formatMapConfig: Array<FishMap> = []
|
||||
private static config: Array<Array<Array<number>>> = [
|
||||
// 左边开始
|
||||
[
|
||||
[-1309, 528],
|
||||
[-1144, 438],
|
||||
[-1081, 411],
|
||||
[-947, 327],
|
||||
[-801, 241],
|
||||
[-683, 154],
|
||||
[-539, 69],
|
||||
[-394, -23],
|
||||
[-230, -115],
|
||||
[-115, -207],
|
||||
[45, -280],
|
||||
[247, -364],
|
||||
[497, -457],
|
||||
[627, -511],
|
||||
[762, -578],
|
||||
[885, -667],
|
||||
[1068, -773],
|
||||
],
|
||||
[
|
||||
[-1295, 534],
|
||||
[-1144, 438],
|
||||
[-1081, 411],
|
||||
[-906, 326],
|
||||
[-696, 274],
|
||||
[-462, 223],
|
||||
[-213, 198],
|
||||
[-1, 172],
|
||||
[156, 178],
|
||||
[396, 194],
|
||||
[576, 216],
|
||||
[753, 233],
|
||||
[936, 279],
|
||||
[1182, 350],
|
||||
[1314, 418],
|
||||
],
|
||||
[
|
||||
[-1295, 534],
|
||||
[-1144, 438],
|
||||
[-1081, 411],
|
||||
[-906, 326],
|
||||
[-696, 274],
|
||||
[-462, 223],
|
||||
[-213, 198],
|
||||
[-1, 172],
|
||||
[199, 150],
|
||||
[417, 111],
|
||||
[635, 10],
|
||||
[827, -42],
|
||||
[1020, -131],
|
||||
[1189, -170],
|
||||
[1309, -198],
|
||||
],
|
||||
[
|
||||
[-1295, 534],
|
||||
[-1111, 514],
|
||||
[-1015, 454],
|
||||
[-864, 403],
|
||||
[-671, 387],
|
||||
[-450, 354],
|
||||
[-219, 311],
|
||||
[11, 274],
|
||||
[213, 270],
|
||||
[471, 212],
|
||||
[642, 172],
|
||||
[835, 88],
|
||||
[1013, -2],
|
||||
[1212, -99],
|
||||
[1309, -198],
|
||||
],
|
||||
[
|
||||
[-1275, -118],
|
||||
[-1129, -19],
|
||||
[-1024, 42],
|
||||
[-858, 129],
|
||||
[-677, 225],
|
||||
[-448, 277],
|
||||
[-219, 311],
|
||||
[11, 274],
|
||||
[213, 270],
|
||||
[510, 320],
|
||||
[596, 350],
|
||||
[772, 391],
|
||||
[887, 426],
|
||||
[1066, 513],
|
||||
[1164, 710],
|
||||
],
|
||||
[
|
||||
[-1299, -618],
|
||||
[-1143, -521],
|
||||
[-1033, -496],
|
||||
[-726, -425],
|
||||
[-489, -360],
|
||||
[-245, -293],
|
||||
[-8, -210],
|
||||
[212, -134],
|
||||
[385, -65],
|
||||
[552, 7],
|
||||
[705, 96],
|
||||
[904, 176],
|
||||
[1090, 273],
|
||||
[1208, 355],
|
||||
[1308, 435],
|
||||
],
|
||||
[
|
||||
[-1275, -118],
|
||||
[-1060, -69],
|
||||
[-938, -85],
|
||||
[-729, -59],
|
||||
[-551, -48],
|
||||
[-397, -2],
|
||||
[-203, -1],
|
||||
[46, 61],
|
||||
[228, 105],
|
||||
[506, 159],
|
||||
[630, 208],
|
||||
[784, 266],
|
||||
[935, 228],
|
||||
[1157, 174],
|
||||
[1329, 163],
|
||||
],
|
||||
[
|
||||
[-1288, -220],
|
||||
[-1113, -194],
|
||||
[-945, -195],
|
||||
[-709, -162],
|
||||
[-502, -200],
|
||||
[-313, -211],
|
||||
[-144, -186],
|
||||
[128, -135],
|
||||
[314, 14],
|
||||
[571, 56],
|
||||
[727, 132],
|
||||
[851, 203],
|
||||
[1050, 141],
|
||||
[1255, 58],
|
||||
[1326, 20],
|
||||
],
|
||||
[
|
||||
[-1288, -220],
|
||||
[-1113, -194],
|
||||
[-945, -195],
|
||||
[-709, -162],
|
||||
[-502, -200],
|
||||
[-313, -211],
|
||||
[-144, -186],
|
||||
[132, -144],
|
||||
[406, -196],
|
||||
[644, -272],
|
||||
[884, -272],
|
||||
[993, -283],
|
||||
[1090, -319],
|
||||
[1242, -341],
|
||||
[1329, -396],
|
||||
],
|
||||
[
|
||||
[-1288, -220],
|
||||
[-1113, -194],
|
||||
[-916, -213],
|
||||
[-710, -238],
|
||||
[-501, -273],
|
||||
[-297, -289],
|
||||
[-101, -312],
|
||||
[173, -324],
|
||||
[419, -339],
|
||||
[653, -362],
|
||||
[889, -390],
|
||||
[1011, -407],
|
||||
[1095, -418],
|
||||
[1238, -539],
|
||||
[1317, -663],
|
||||
],
|
||||
[
|
||||
[-1314, -508],
|
||||
[-1123, -480],
|
||||
[-917, -443],
|
||||
[-708, -379],
|
||||
[-514, -361],
|
||||
[-300, -319],
|
||||
[-101, -307],
|
||||
[155, -256],
|
||||
[398, -248],
|
||||
[645, -219],
|
||||
[787, -178],
|
||||
[980, -165],
|
||||
[1086, -103],
|
||||
[1093, 280],
|
||||
[1026, 371],
|
||||
[868, 631],
|
||||
[648, 787],
|
||||
],
|
||||
[
|
||||
[-1314, -508],
|
||||
[-1130, -281],
|
||||
[-898, -160],
|
||||
[-693, -141],
|
||||
[-561, -91],
|
||||
[-384, -43],
|
||||
[-187, 48],
|
||||
[119, 32],
|
||||
[298, -95],
|
||||
[519, -135],
|
||||
[744, -156],
|
||||
[868, -97],
|
||||
[1033, 55],
|
||||
[1093, 280],
|
||||
[1026, 371],
|
||||
[868, 631],
|
||||
[648, 787],
|
||||
],
|
||||
[
|
||||
[-1314, -508],
|
||||
[-1130, -281],
|
||||
[-898, -160],
|
||||
[-693, -141],
|
||||
[-561, -91],
|
||||
[-384, -43],
|
||||
[-187, 48],
|
||||
[119, 32],
|
||||
[298, -95],
|
||||
[519, -135],
|
||||
[744, -156],
|
||||
[872, -200],
|
||||
[1060, -391],
|
||||
[1150, -492],
|
||||
[1301, -461],
|
||||
],
|
||||
//右边开始
|
||||
[
|
||||
[1286, -293],
|
||||
[1149, -184],
|
||||
[952, -147],
|
||||
[795, -130],
|
||||
[536, -45],
|
||||
[476, 57],
|
||||
[467, 300],
|
||||
[408, 500],
|
||||
[405, 701],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[978, -94],
|
||||
[820, -115],
|
||||
[443, -66],
|
||||
[267, -29],
|
||||
[66, -79],
|
||||
[-219, -287],
|
||||
[-271, -693],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[978, -94],
|
||||
[820, -115],
|
||||
[443, -66],
|
||||
[267, -29],
|
||||
[66, -79],
|
||||
[-215, -156],
|
||||
[-444, -100],
|
||||
[-725, -92],
|
||||
[-963, -68],
|
||||
[-1169, -46],
|
||||
[-1325, -40],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[978, -94],
|
||||
[820, -115],
|
||||
[443, -66],
|
||||
[267, -29],
|
||||
[66, -79],
|
||||
[-215, -156],
|
||||
[-454, -156],
|
||||
[-719, -199],
|
||||
[-981, -264],
|
||||
[-1180, -291],
|
||||
[-1320, -367],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[978, -94],
|
||||
[820, -115],
|
||||
[413, -128],
|
||||
[258, -147],
|
||||
[60, -161],
|
||||
[-254, -250],
|
||||
[-493, -278],
|
||||
[-707, -320],
|
||||
[-961, -408],
|
||||
[-1160, -449],
|
||||
[-1309, -524],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[978, -94],
|
||||
[820, -115],
|
||||
[439, -173],
|
||||
[267, -185],
|
||||
[109, -251],
|
||||
[-211, -307],
|
||||
[-428, -408],
|
||||
[-596, -448],
|
||||
[-847, -604],
|
||||
[-1019, -589],
|
||||
[-1241, -695],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[951, -68],
|
||||
[512, -86],
|
||||
[159, -142],
|
||||
[-56, -144],
|
||||
[-362, -160],
|
||||
[-569, -143],
|
||||
[-772, -35],
|
||||
[-898, 66],
|
||||
[-1070, 219],
|
||||
[-1181, 292],
|
||||
[-1289, 558],
|
||||
],
|
||||
[
|
||||
[1345, 34],
|
||||
[1189, -69],
|
||||
[951, -68],
|
||||
[512, -86],
|
||||
[159, -142],
|
||||
[-56, -144],
|
||||
[-310, -118],
|
||||
[-530, -84],
|
||||
[-654, -2],
|
||||
[-806, 84],
|
||||
[-905, 246],
|
||||
[-1008, 375],
|
||||
[-1021, 750],
|
||||
],
|
||||
[
|
||||
[1297, 542],
|
||||
[1181, 330],
|
||||
[1041, 250],
|
||||
[676, 110],
|
||||
[429, -12],
|
||||
[5, -105],
|
||||
[-310, -118],
|
||||
[-530, -84],
|
||||
[-654, -2],
|
||||
[-806, 84],
|
||||
[-905, 246],
|
||||
[-1008, 375],
|
||||
[-1021, 750],
|
||||
],
|
||||
[
|
||||
[1297, 542],
|
||||
[1181, 330],
|
||||
[1041, 250],
|
||||
[676, 110],
|
||||
[429, -12],
|
||||
[7, -105],
|
||||
[-310, -118],
|
||||
[-530, -84],
|
||||
[-655, -18],
|
||||
[-806, 84],
|
||||
[-927, 189],
|
||||
[-1073, 291],
|
||||
[-1318, 474],
|
||||
],
|
||||
[
|
||||
[1297, 542],
|
||||
[1181, 330],
|
||||
[1041, 250],
|
||||
[676, 110],
|
||||
[429, -12],
|
||||
[7, -105],
|
||||
[-310, -118],
|
||||
[-530, -84],
|
||||
[-631, -85],
|
||||
[-775, -77],
|
||||
[-923, -28],
|
||||
[-1133, -46],
|
||||
[-1294, -10],
|
||||
],
|
||||
[
|
||||
[1297, 542],
|
||||
[1181, 330],
|
||||
[1041, 250],
|
||||
[676, 110],
|
||||
[429, -12],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-340, -201],
|
||||
[-500, -218],
|
||||
[-616, -254],
|
||||
[-854, -240],
|
||||
[-1115, -272],
|
||||
[-1312, -336],
|
||||
],
|
||||
[
|
||||
[1297, 542],
|
||||
[1181, 330],
|
||||
[1041, 250],
|
||||
[676, 110],
|
||||
[429, -12],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-398, -281],
|
||||
[-562, -321],
|
||||
[-647, -446],
|
||||
[-930, -540],
|
||||
[-1073, -726],
|
||||
],
|
||||
[
|
||||
[1293, -558],
|
||||
[1192, -467],
|
||||
[1069, -395],
|
||||
[948, -305],
|
||||
[733, -245],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-398, -281],
|
||||
[-562, -321],
|
||||
[-647, -446],
|
||||
[-930, -540],
|
||||
[-1073, -726],
|
||||
],
|
||||
[
|
||||
[1293, -558],
|
||||
[1192, -467],
|
||||
[1069, -395],
|
||||
[948, -305],
|
||||
[733, -245],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-398, -281],
|
||||
[-568, -262],
|
||||
[-857, -301],
|
||||
[-1055, -406],
|
||||
[-1353, -380],
|
||||
],
|
||||
[
|
||||
[1293, -558],
|
||||
[1192, -467],
|
||||
[1069, -395],
|
||||
[948, -305],
|
||||
[733, -245],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-426, -197],
|
||||
[-590, -195],
|
||||
[-905, -120],
|
||||
[-1100, -72],
|
||||
[-1300, 225],
|
||||
],
|
||||
[
|
||||
[1293, -558],
|
||||
[1192, -467],
|
||||
[1069, -395],
|
||||
[948, -305],
|
||||
[733, -245],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-497, -179],
|
||||
[-633, -130],
|
||||
[-917, 33],
|
||||
[-1079, 184],
|
||||
[-1220, 412],
|
||||
],
|
||||
[
|
||||
[1293, -558],
|
||||
[1192, -467],
|
||||
[1069, -395],
|
||||
[948, -305],
|
||||
[733, -245],
|
||||
[243, -126],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-461, -55],
|
||||
[-602, -25],
|
||||
[-857, 181],
|
||||
[-921, 416],
|
||||
[-909, 805],
|
||||
],
|
||||
//下往上
|
||||
[
|
||||
[-279, -786],
|
||||
[-92, -667],
|
||||
[45, -582],
|
||||
[618, -388],
|
||||
[436, -239],
|
||||
[176, -173],
|
||||
[-141, -203],
|
||||
[-307, -229],
|
||||
[-461, -55],
|
||||
[-602, -25],
|
||||
[-857, 181],
|
||||
[-921, 416],
|
||||
[-909, 805],
|
||||
],
|
||||
[
|
||||
[-279, -786],
|
||||
[-92, -667],
|
||||
[45, -582],
|
||||
[618, -388],
|
||||
[436, -239],
|
||||
[176, -173],
|
||||
[126, -95],
|
||||
[-26, -92],
|
||||
[-157, 40],
|
||||
[-362, 152],
|
||||
[-543, 358],
|
||||
[-721, 502],
|
||||
[-401, 770],
|
||||
],
|
||||
[
|
||||
[-279, -786],
|
||||
[-78, -718],
|
||||
[133, -652],
|
||||
[618, -388],
|
||||
[436, -239],
|
||||
[392, -130],
|
||||
[254, -77],
|
||||
[194, -49],
|
||||
[79, 44],
|
||||
[60, 214],
|
||||
[-85, 418],
|
||||
[-140, 630],
|
||||
[-401, 770],
|
||||
],
|
||||
[
|
||||
[-279, -786],
|
||||
[-78, -718],
|
||||
[133, -652],
|
||||
[618, -388],
|
||||
[459, -232],
|
||||
[392, -130],
|
||||
[304, -80],
|
||||
[267, -2],
|
||||
[222, 130],
|
||||
[253, 319],
|
||||
[330, 465],
|
||||
[544, 684],
|
||||
[858, 803],
|
||||
],
|
||||
[
|
||||
[841, -837],
|
||||
[683, -745],
|
||||
[672, -600],
|
||||
[618, -388],
|
||||
[459, -232],
|
||||
[392, -130],
|
||||
[304, -80],
|
||||
[267, -2],
|
||||
[222, 130],
|
||||
[253, 319],
|
||||
[330, 465],
|
||||
[544, 684],
|
||||
[858, 803],
|
||||
],
|
||||
]
|
||||
private static formatConfig: Array<FishPathInfo> = []
|
||||
|
||||
public static init() {
|
||||
this.initNormalConfig()
|
||||
this.initMapConfig()
|
||||
}
|
||||
|
||||
private static initMapConfig() {
|
||||
this.formatMapConfig = []
|
||||
for (let i = 0; i < this.mapConfig.length; i++) {
|
||||
let arr: Array<Array<number>> = this.mapConfig[i]
|
||||
let fishMapInfoList: Array<FishMapInfo> = []
|
||||
for (let j = 0; j < arr.length; j++) {
|
||||
let temp: Array<number> = arr[j]
|
||||
let fishMapInfo: FishMapInfo = new FishMapInfo(
|
||||
temp[0],
|
||||
temp[1],
|
||||
temp[2],
|
||||
temp[3],
|
||||
temp[4]
|
||||
)
|
||||
fishMapInfoList.push(fishMapInfo)
|
||||
}
|
||||
let fishMap: FishMap = new FishMap(i, fishMapInfoList)
|
||||
this.formatMapConfig.push(fishMap)
|
||||
}
|
||||
}
|
||||
|
||||
public static randomFishMap() {
|
||||
let randomIndex: number = RandomUtil.nextInt(
|
||||
0,
|
||||
this.formatMapConfig.length - 1
|
||||
)
|
||||
let map: FishMap = this.formatMapConfig[randomIndex]
|
||||
return map
|
||||
}
|
||||
|
||||
private static initNormalConfig() {
|
||||
this.formatConfig = []
|
||||
let pathId: number = 1
|
||||
for (let i = 0; i < this.config.length; i++) {
|
||||
let path: Array<Vec2> = []
|
||||
let flipXPath: Array<Vec2> = []
|
||||
let flipYPath: Array<Vec2> = []
|
||||
for (let j = 0; j < this.config[i].length; j++) {
|
||||
let p: Vec2 = new Vec2(this.config[i][j][0], this.config[i][j][1])
|
||||
path.push(p)
|
||||
let flipXP: Vec2 = new Vec2(-p.x, p.y)
|
||||
let flipYP: Vec2 = new Vec2(p.x, -p.y)
|
||||
flipXPath.push(flipXP)
|
||||
flipYPath.push(flipYP)
|
||||
}
|
||||
this.formatConfig.push(new FishPathInfo(pathId++, path))
|
||||
this.formatConfig.push(new FishPathInfo(pathId++, flipXPath))
|
||||
this.formatConfig.push(new FishPathInfo(pathId++, flipYPath))
|
||||
}
|
||||
}
|
||||
|
||||
public static getPathInfo(pathId: number) {
|
||||
for (let i = 0; i < this.formatConfig.length; i++) {
|
||||
let pathInfo: FishPathInfo = this.formatConfig[i]
|
||||
if (pathInfo.pathId == pathId) {
|
||||
return pathInfo
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static randomPathInfo() {
|
||||
let randomIndex: number = RandomUtil.nextInt(
|
||||
0,
|
||||
this.formatConfig.length - 1
|
||||
)
|
||||
// let randomIndex: number = 0
|
||||
let pathInfo: FishPathInfo = this.formatConfig[randomIndex]
|
||||
return pathInfo
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/config/FishPathConfig.ts.meta
Normal file
11
assets/FishSingle/script/game/config/FishPathConfig.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "704e17b3-0f7b-478a-8ad1-1cb2f5d89a8f",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
9
assets/FishSingle/script/game/config/FishPathInfo.ts
Normal file
9
assets/FishSingle/script/game/config/FishPathInfo.ts
Normal file
@@ -0,0 +1,9 @@
|
||||
import { _decorator, Vec2 } from 'cc'
|
||||
export class FishPathInfo {
|
||||
public pathId: number
|
||||
public path: Array<Vec2> = []
|
||||
constructor(pathId: number, path: Array<Vec2>) {
|
||||
this.pathId = pathId
|
||||
this.path = path
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/config/FishPathInfo.ts.meta
Normal file
11
assets/FishSingle/script/game/config/FishPathInfo.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "01cc78a7-9862-45b4-ad09-ebb92c01de58",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
4
assets/FishSingle/script/game/config/GameConfig.ts
Normal file
4
assets/FishSingle/script/game/config/GameConfig.ts
Normal file
@@ -0,0 +1,4 @@
|
||||
import { _decorator } from 'cc'
|
||||
export class GameConfig {
|
||||
public static GameName: string = 'FishSingle'
|
||||
}
|
||||
11
assets/FishSingle/script/game/config/GameConfig.ts.meta
Normal file
11
assets/FishSingle/script/game/config/GameConfig.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "8b274344-0b4c-4ac5-a289-2f8cd7a5596b",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
2
assets/FishSingle/script/game/config/GameEvent.ts
Normal file
2
assets/FishSingle/script/game/config/GameEvent.ts
Normal file
@@ -0,0 +1,2 @@
|
||||
import { _decorator } from 'cc'
|
||||
export default class GameEvent {}
|
||||
11
assets/FishSingle/script/game/config/GameEvent.ts.meta
Normal file
11
assets/FishSingle/script/game/config/GameEvent.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "71a46444-1a80-435f-b02e-0fe6acf71155",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
12
assets/FishSingle/script/game/manager.meta
Normal file
12
assets/FishSingle/script/game/manager.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "1e8eeb35-adbc-485b-879b-bf95de554cfd",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"compressionType": {},
|
||||
"isRemoteBundle": {}
|
||||
}
|
||||
}
|
||||
160
assets/FishSingle/script/game/manager/BulletManager.ts
Normal file
160
assets/FishSingle/script/game/manager/BulletManager.ts
Normal file
@@ -0,0 +1,160 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Prefab,
|
||||
NodePool,
|
||||
Event,
|
||||
Node,
|
||||
Vec3,
|
||||
Vec2,
|
||||
EventTouch,
|
||||
UITransform,
|
||||
instantiate,
|
||||
sys,
|
||||
error,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import { Logger } from '../../engine/utils/Logger'
|
||||
import FishBulletBase from '../../../fish/script/FishBulletBase'
|
||||
import MathUtils from '../../engine/utils/MathUtils'
|
||||
import CannonManager from './CannonManager'
|
||||
import { MoveHelper } from '../../engine/utils/MoveHelper'
|
||||
import FishNetManager from './FishNetManager'
|
||||
import GameMusicHelper from '../utils/GameMusicHelper'
|
||||
import FishUI from '../../../fish/script/FishUI'
|
||||
import CommonTips from '../../engine/uicomponent/CommonTips'
|
||||
|
||||
@ccclass('BulletManager')
|
||||
export default class BulletManager extends Component {
|
||||
public static instance: BulletManager = null
|
||||
@property({ type: [Prefab] })
|
||||
private bulletPrefabList: Prefab[] = []
|
||||
private bulletPool: Array<NodePool> = []
|
||||
private bulletList: Array<FishBulletBase> = []
|
||||
private bulletMoveSpeed: number = 30
|
||||
private _vec3Cache
|
||||
private _vec2Cache
|
||||
private _fireTime: number = 0
|
||||
private _fireTimeNew: number
|
||||
onLoad() {
|
||||
this._vec3Cache = new Vec3()
|
||||
this._vec2Cache = new Vec2()
|
||||
BulletManager.instance = this
|
||||
this.node.on(Node.EventType.TOUCH_START, this.onShootBullet, this)
|
||||
// this.node.on(Node.EventType.TOUCH_MOVE, this.onShootBullet, this)
|
||||
}
|
||||
|
||||
start() {}
|
||||
|
||||
update() {
|
||||
this.checkMoveBullet()
|
||||
}
|
||||
|
||||
private checkMoveBullet() {
|
||||
for (let i = this.bulletList.length - 1; i >= 0; i--) {
|
||||
let bullet: FishBulletBase = this.bulletList[i]
|
||||
let isMoving: boolean = MoveHelper.moveNode(
|
||||
bullet.node,
|
||||
this.bulletMoveSpeed,
|
||||
bullet.targetP.x,
|
||||
bullet.targetP.y
|
||||
)
|
||||
if (!isMoving) {
|
||||
bullet.node.getPosition(this._vec3Cache)
|
||||
this._vec2Cache.x = this._vec3Cache.x
|
||||
this._vec2Cache.y = this._vec3Cache.y
|
||||
FishNetManager.instance.addFishNet(bullet.bulletType, this._vec2Cache)
|
||||
this.bulletList.splice(i, 1)
|
||||
this.destroyBullet(bullet)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private onShootBullet(event: EventTouch) {
|
||||
//TOUCH_START 在Editor上,连续触发2次,导致发2次炮弹bug
|
||||
if (sys.platform == 'EDITOR_PAGE') {
|
||||
this._fireTimeNew = new Date().getTime()
|
||||
if (this._fireTimeNew - this._fireTime < 100) {
|
||||
return
|
||||
}
|
||||
this._fireTime = this._fireTimeNew
|
||||
}
|
||||
|
||||
let tran = this.node.getComponent(UITransform)
|
||||
let location = event.getUILocation()
|
||||
this._vec3Cache.x = location.x
|
||||
this._vec3Cache.y = location.y
|
||||
this._vec3Cache.z = 0
|
||||
tran.convertToNodeSpaceAR(this._vec3Cache, this._vec3Cache)
|
||||
let localP: Vec2 = new Vec2(this._vec3Cache.x, this._vec3Cache.y)
|
||||
FishUI.instance.playClickEffect(localP)
|
||||
// 子弹发射
|
||||
if (FishUI.instance.dz_score >= CannonManager.instance.cannonType) {
|
||||
FishUI.instance.dz_score -= CannonManager.instance.cannonType
|
||||
FishUI.instance.refreshScore()
|
||||
this._vec3Cache = CannonManager.instance.getCannonPosition()
|
||||
|
||||
let rad: number = MathUtils.p2pRad(
|
||||
new Vec2(this._vec3Cache.x, this._vec3Cache.y),
|
||||
localP
|
||||
)
|
||||
let rot: number = MathUtils.radiansToDegrees(rad)
|
||||
let bullet: FishBulletBase = this.createBullet(
|
||||
CannonManager.instance.cannonType - 1
|
||||
)
|
||||
bullet.targetP = localP
|
||||
this.node.addChild(bullet.node)
|
||||
bullet.node.setPosition(CannonManager.instance.getCannonPosition())
|
||||
this._vec3Cache.x = 1
|
||||
this._vec3Cache.y = 1
|
||||
this._vec3Cache.y = 1
|
||||
Vec3.multiplyScalar(this._vec3Cache, this._vec3Cache, 2)
|
||||
bullet.node.setScale(this._vec3Cache)
|
||||
bullet.node.angle = rot
|
||||
this.bulletList.push(bullet)
|
||||
GameMusicHelper.playFire()
|
||||
|
||||
//旋转炮台
|
||||
CannonManager.instance.rotateCannon(location)
|
||||
} else {
|
||||
CommonTips.showMsg('豆子不足!')
|
||||
}
|
||||
}
|
||||
|
||||
private createBullet(bulletType: number) {
|
||||
let bulletNode: Node
|
||||
if (this.bulletPool[bulletType] && this.bulletPool[bulletType].size() > 0) {
|
||||
bulletNode = this.bulletPool[bulletType].get()
|
||||
} else {
|
||||
bulletNode = instantiate(this.bulletPrefabList[bulletType])
|
||||
}
|
||||
bulletNode.getComponent(FishBulletBase).bulletType = bulletType
|
||||
return bulletNode.getComponent(FishBulletBase)
|
||||
}
|
||||
|
||||
public killBullet(bullet: FishBulletBase) {
|
||||
let index: number = this.bulletList.indexOf(bullet)
|
||||
if (index >= 0) {
|
||||
this.bulletList.splice(index, 1)
|
||||
this.destroyBullet(bullet)
|
||||
}
|
||||
}
|
||||
|
||||
private destroyBullet(bullet: FishBulletBase) {
|
||||
//临时代码,因为回收在内存卡顿。后面在优化 2023-2-10
|
||||
if (sys.platform == 'EDITOR_PAGE') {
|
||||
bullet.node.destroy()
|
||||
return
|
||||
}
|
||||
|
||||
if (!this.bulletPool[bullet.bulletType]) {
|
||||
this.bulletPool[bullet.bulletType] = new NodePool()
|
||||
}
|
||||
this.bulletPool[bullet.bulletType].put(bullet.node)
|
||||
}
|
||||
|
||||
onDestroy() {
|
||||
BulletManager.instance = null
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/manager/BulletManager.ts.meta
Normal file
11
assets/FishSingle/script/game/manager/BulletManager.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "bd065d0b-0b60-4981-aea0-75d2f209b7ea",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
66
assets/FishSingle/script/game/manager/CannonManager.ts
Normal file
66
assets/FishSingle/script/game/manager/CannonManager.ts
Normal file
@@ -0,0 +1,66 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Node,
|
||||
SpriteFrame,
|
||||
Event,
|
||||
EventMouse,
|
||||
Sprite,
|
||||
Vec2,
|
||||
UITransform,
|
||||
Vec3,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import MathUtils from '../../engine/utils/MathUtils'
|
||||
|
||||
@ccclass('CannonManager')
|
||||
export default class CannonManager extends Component {
|
||||
public static instance: CannonManager = null
|
||||
@property({ type: Node })
|
||||
private view: Node | null = null
|
||||
@property({ type: [SpriteFrame] })
|
||||
private cannonSpriteFrame: Array<SpriteFrame> = []
|
||||
// 炮塔倍数
|
||||
public cannonType: number = 1
|
||||
private _vec3Cache
|
||||
|
||||
onLoad() {
|
||||
this._vec3Cache = new Vec3()
|
||||
CannonManager.instance = this
|
||||
this.node.parent.on(Node.EventType.MOUSE_MOVE, this.onMeMove.bind(this))
|
||||
this.refreshCannon()
|
||||
}
|
||||
private onMeMove(event: EventMouse) {
|
||||
this.rotateCannon(event.getUILocation())
|
||||
}
|
||||
|
||||
public rotateCannon(uilocation: Vec2) {
|
||||
let location = uilocation
|
||||
this._vec3Cache.x = location.x
|
||||
this._vec3Cache.y = location.y
|
||||
this._vec3Cache.z = 0
|
||||
let tran = this.node.getComponent(UITransform)
|
||||
tran.convertToNodeSpaceAR(this._vec3Cache, this._vec3Cache)
|
||||
|
||||
let localTouch: Vec2 = new Vec2(this._vec3Cache.x, this._vec3Cache.y)
|
||||
this.view.getPosition(this._vec3Cache)
|
||||
let rad: number = MathUtils.p2pRad(
|
||||
new Vec2(this._vec3Cache.x, this._vec3Cache.y),
|
||||
localTouch
|
||||
)
|
||||
let rot: number = MathUtils.radiansToDegrees(rad)
|
||||
this.view.angle = rot - 90
|
||||
}
|
||||
|
||||
public refreshCannon() {
|
||||
this.view.getComponent(Sprite).spriteFrame =
|
||||
this.cannonSpriteFrame[this.cannonType - 1]
|
||||
}
|
||||
public getCannonPosition() {
|
||||
return this.view.getPosition()
|
||||
}
|
||||
onDestroy() {
|
||||
CannonManager.instance = null
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/manager/CannonManager.ts.meta
Normal file
11
assets/FishSingle/script/game/manager/CannonManager.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "d03d3fa0-9f23-4106-be05-9d106bd8f8c8",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
222
assets/FishSingle/script/game/manager/FishManager.ts
Normal file
222
assets/FishSingle/script/game/manager/FishManager.ts
Normal file
@@ -0,0 +1,222 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Node,
|
||||
Prefab,
|
||||
NodePool,
|
||||
game,
|
||||
Vec3,
|
||||
sys,
|
||||
instantiate,
|
||||
Animation,
|
||||
Vec2,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import RandomUtil from '../../engine/utils/RandomUtil'
|
||||
import FishBase from '../../../fish/script/FishBase'
|
||||
import { FishPathInfo } from '../config/FishPathInfo'
|
||||
import { FishPathConfig } from '../config/FishPathConfig'
|
||||
import FishMover from '../../../fish/script/FishMover'
|
||||
import { Logger } from '../../engine/utils/Logger'
|
||||
import { FishInfo } from '../config/FishInfo'
|
||||
import { FishConfig } from '../config/FishConfig'
|
||||
import GameMusicHelper from '../utils/GameMusicHelper'
|
||||
import ScoreManager from './ScoreManager'
|
||||
import { FishMap } from '../config/FishMap'
|
||||
import { FishMapInfo } from '../config/FishMapInfo'
|
||||
import FishUI from '../../../fish/script/FishUI'
|
||||
import TimeHelper from '../utils/TimeHelper'
|
||||
|
||||
@ccclass('FishManager')
|
||||
export default class FishManager extends Component {
|
||||
public static instance: FishManager = null
|
||||
@property({ type: Node })
|
||||
private fishContainer: Node | null = null
|
||||
@property({ type: [Prefab] })
|
||||
public fishPrefabList: Array<Prefab> = []
|
||||
private fishPool: Array<NodePool> = []
|
||||
private fishList: Array<FishBase> = []
|
||||
private nextRandomFishTime: number = 0
|
||||
private minRandomTime: number = 2 * (game.frameRate as number)
|
||||
private maxRandomTime: number = 5 * (game.frameRate as number)
|
||||
private isFishMap: boolean = false
|
||||
private mapCount: number = 0
|
||||
private minMapCount: number = 30 * (game.frameRate as number)
|
||||
private maxMapCount: number = 60 * (game.frameRate as number)
|
||||
// // private minMapCount: number = 2 * cc.game.getFrameRate();
|
||||
// // private maxMapCount: number = 5 * cc.game.getFrameRate();
|
||||
|
||||
private _fishPosCache
|
||||
onLoad() {
|
||||
FishManager.instance = this
|
||||
this._fishPosCache = new Vec3()
|
||||
Logger.log(
|
||||
'maxRandomTime=',
|
||||
this.minRandomTime,
|
||||
this.maxRandomTime,
|
||||
game.frameRate
|
||||
)
|
||||
}
|
||||
|
||||
start() {
|
||||
this.randomFish()
|
||||
}
|
||||
|
||||
update() {
|
||||
this.checkRandomFish()
|
||||
this.checkFishMoveEnd()
|
||||
this.checkFishMap()
|
||||
}
|
||||
|
||||
private checkFishMap() {
|
||||
if (!this.isFishMap) {
|
||||
if (this.mapCount > 0) {
|
||||
this.mapCount--
|
||||
if (this.mapCount <= 0) {
|
||||
FishUI.instance.playWaveEffect()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private checkRandomFish() {
|
||||
if (!this.isFishMap) {
|
||||
if (this.nextRandomFishTime > 0) {
|
||||
this.nextRandomFishTime--
|
||||
if (this.nextRandomFishTime == 0) {
|
||||
this.randomFish()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private checkFishMoveEnd() {
|
||||
for (let i = this.fishList.length - 1; i >= 0; i--) {
|
||||
let fish: FishBase = this.fishList[i]
|
||||
if (this.isFishMap) {
|
||||
if (!fish.isDead) {
|
||||
fish.node.getPosition(this._fishPosCache)
|
||||
this._fishPosCache.x -= 2
|
||||
fish.node.setPosition(this._fishPosCache)
|
||||
if (this._fishPosCache.x <= -screen.width / 2) {
|
||||
//winSize.width
|
||||
this.destroyFish(fish)
|
||||
this.fishList.splice(i, 1)
|
||||
this.checkEndFishMap()
|
||||
}
|
||||
}
|
||||
} else if (!fish.getComponent(FishMover).isMoving) {
|
||||
this.destroyFish(fish)
|
||||
this.fishList.splice(i, 1)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private checkEndFishMap() {
|
||||
Logger.log('checkEndFishMap==', this.isFishMap, this.fishList)
|
||||
if (this.isFishMap && this.fishList.length <= 0) {
|
||||
this.isFishMap = false
|
||||
this.randomFish()
|
||||
}
|
||||
}
|
||||
|
||||
private randomFish() {
|
||||
if (this.isFishMap) return
|
||||
let randomNum: number = RandomUtil.nextInt(1, 10)
|
||||
// let randomNum: number = RandomUtil.nextInt(1, 1);
|
||||
for (let i = 0; i < randomNum; i++) {
|
||||
let fishType: number = RandomUtil.nextInt(1, 29)
|
||||
// let fishType: number = RandomUtil.nextInt(1, 1);
|
||||
let fish: FishBase = this.createFishByType(fishType)
|
||||
fish.fishPathInfo = FishPathConfig.randomPathInfo()
|
||||
this._fishPosCache.z = 0
|
||||
this._fishPosCache.x = fish.fishPathInfo.path[0].x
|
||||
this._fishPosCache.y = fish.fishPathInfo.path[0].y
|
||||
fish.node.setPosition(this._fishPosCache)
|
||||
fish.getComponent(FishMover).bezierPList = fish.fishPathInfo.path
|
||||
fish.getComponent(FishMover).startMove()
|
||||
this.fishList.push(fish)
|
||||
this.fishContainer.addChild(fish.node)
|
||||
}
|
||||
Logger.log('checkFishMoveEnd=randomFish=', this.fishList)
|
||||
this.nextRandomFishTime = RandomUtil.nextInt(
|
||||
this.minRandomTime,
|
||||
this.maxRandomTime
|
||||
)
|
||||
if (this.mapCount <= 0) {
|
||||
this.mapCount = RandomUtil.nextInt(this.minMapCount, this.maxMapCount)
|
||||
}
|
||||
}
|
||||
|
||||
public createFishByType(fishType: number): FishBase {
|
||||
let fishNode: Node
|
||||
if (this.fishPool[fishType - 1] && this.fishPool[fishType - 1].size() > 0) {
|
||||
fishNode = this.fishPool[fishType - 1].get()
|
||||
} else {
|
||||
fishNode = instantiate(this.fishPrefabList[fishType - 1])
|
||||
}
|
||||
//fishNode.getComponent(Animation).play() //v3 当前帧 不能播放
|
||||
TimeHelper.exeNextFrame(fishNode, () =>
|
||||
fishNode.getComponent(Animation).play()
|
||||
)
|
||||
let fishInfo: FishInfo = FishConfig.getFishInfoByType(fishType)
|
||||
fishNode.getComponent(FishBase).fishInfo = fishInfo
|
||||
fishNode.getComponent(FishBase).fishType = fishType
|
||||
fishNode.getComponent(FishBase).blood = fishInfo.blood
|
||||
fishNode.getComponent(FishBase).isDead = false
|
||||
return fishNode.getComponent(FishBase)
|
||||
}
|
||||
|
||||
public killFish(fish: FishBase) {
|
||||
let index: number = this.fishList.indexOf(fish)
|
||||
if (index >= 0) {
|
||||
// console.log("鱼挂了")
|
||||
GameMusicHelper.playFishDead(fish.fishType)
|
||||
fish.node.getPosition(this._fishPosCache)
|
||||
let vec2 = new Vec2(this._fishPosCache.x, this._fishPosCache.y)
|
||||
ScoreManager.instance.addScore(fish.fishInfo.blood, vec2)
|
||||
this.fishList.splice(index, 1)
|
||||
this.destroyFish(fish)
|
||||
this.checkEndFishMap()
|
||||
}
|
||||
}
|
||||
|
||||
private destroyFish(fish: FishBase) {
|
||||
if (!this.fishPool[fish.fishType - 1]) {
|
||||
this.fishPool[fish.fishType - 1] = new NodePool()
|
||||
}
|
||||
this.fishPool[fish.fishType - 1].put(fish.node)
|
||||
}
|
||||
|
||||
public playFishMap() {
|
||||
this.isFishMap = true
|
||||
for (let i = this.fishList.length - 1; i >= 0; i--) {
|
||||
let fish: FishBase = this.fishList[i]
|
||||
this.destroyFish(fish)
|
||||
this.fishList.splice(i, 1)
|
||||
}
|
||||
}
|
||||
|
||||
public startFishMap() {
|
||||
// this.playFishMap();
|
||||
// this.fishList = [];
|
||||
|
||||
let map: FishMap = FishPathConfig.randomFishMap()
|
||||
let fishMapInfoList: Array<FishMapInfo> = map.fishMapInfoList
|
||||
Logger.log('startFishMap==', this.isFishMap, this.fishList, map)
|
||||
for (let i = 0; i < fishMapInfoList.length; i++) {
|
||||
let fishMapInfo: FishMapInfo = fishMapInfoList[i]
|
||||
let fish: FishBase = this.createFishByType(fishMapInfo.fishType)
|
||||
fish.node.angle = 0
|
||||
// fish.node.setScale(fishMapInfo.scale);
|
||||
this.fishContainer.addChild(fish.node)
|
||||
fish.node.setPosition(fishMapInfo.x + screen.width, fishMapInfo.y)
|
||||
this.fishList.push(fish)
|
||||
}
|
||||
}
|
||||
|
||||
onDestroy() {
|
||||
FishManager.instance = null
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/manager/FishManager.ts.meta
Normal file
11
assets/FishSingle/script/game/manager/FishManager.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "b20609a9-5a1b-4119-9fb1-399b45155aab",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
53
assets/FishSingle/script/game/manager/FishNetManager.ts
Normal file
53
assets/FishSingle/script/game/manager/FishNetManager.ts
Normal file
@@ -0,0 +1,53 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Prefab,
|
||||
NodePool,
|
||||
Vec2,
|
||||
instantiate,
|
||||
Vec3,
|
||||
Node,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import FishNetBase from '../../../fish/script/FishNetBase'
|
||||
|
||||
@ccclass('FishNetManager')
|
||||
export default class FishNetManager extends Component {
|
||||
public static instance: FishNetManager = null
|
||||
@property({ type: [Prefab] })
|
||||
private netPrefabList: Prefab[] = []
|
||||
private fishNetPool: Array<NodePool> = []
|
||||
onLoad() {
|
||||
FishNetManager.instance = this
|
||||
}
|
||||
|
||||
public addFishNet(netType: number, p: Vec2) {
|
||||
let fishNet: FishNetBase = this.createFishNet(netType)
|
||||
this.node.addChild(fishNet.node)
|
||||
fishNet.node.setPosition(new Vec3(p.x, p.y, 0))
|
||||
fishNet.playMv()
|
||||
}
|
||||
|
||||
private createFishNet(netType: number) {
|
||||
let fishNetNode: Node
|
||||
if (this.fishNetPool[netType] && this.fishNetPool[netType].size() > 0) {
|
||||
fishNetNode = this.fishNetPool[netType].get()
|
||||
} else {
|
||||
fishNetNode = instantiate(this.netPrefabList[netType])
|
||||
}
|
||||
fishNetNode.getComponent(FishNetBase).netType = netType
|
||||
return fishNetNode.getComponent(FishNetBase)
|
||||
}
|
||||
|
||||
public destroyFishNet(fishNet: FishNetBase) {
|
||||
if (!this.fishNetPool[fishNet.netType]) {
|
||||
this.fishNetPool[fishNet.netType] = new NodePool()
|
||||
}
|
||||
this.fishNetPool[fishNet.netType].put(fishNet.node)
|
||||
}
|
||||
|
||||
onDestroy() {
|
||||
FishNetManager.instance = null
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/manager/FishNetManager.ts.meta
Normal file
11
assets/FishSingle/script/game/manager/FishNetManager.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "fec491b0-4f6f-4a17-928d-a4ee3c2bb567",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
57
assets/FishSingle/script/game/manager/ScoreManager.ts
Normal file
57
assets/FishSingle/script/game/manager/ScoreManager.ts
Normal file
@@ -0,0 +1,57 @@
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Prefab,
|
||||
NodePool,
|
||||
Vec2,
|
||||
instantiate,
|
||||
Node,
|
||||
Vec3,
|
||||
} from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import ScorePrefab from '../prefab/ScorePrefab'
|
||||
import FishUI from '../../../fish/script/FishUI'
|
||||
|
||||
@ccclass('ScoreManager')
|
||||
export default class ScoreManager extends Component {
|
||||
public static instance: ScoreManager = null
|
||||
@property({ type: Prefab })
|
||||
private scrorePrefab: Prefab | null = null
|
||||
private scorePool: NodePool
|
||||
onLoad() {
|
||||
ScoreManager.instance = this
|
||||
this.scorePool = new NodePool()
|
||||
}
|
||||
|
||||
public addScore(score: number, p: Vec2) {
|
||||
let scorePrefab: ScorePrefab = this.createScore(score)
|
||||
this.node.addChild(scorePrefab.node)
|
||||
scorePrefab.node.setPosition(new Vec3(p.x, p.y, 0))
|
||||
scorePrefab.init(score)
|
||||
scorePrefab.playMoveEffect(new Vec2(-472.398, -547.481), () => {
|
||||
this.destroyScore(scorePrefab)
|
||||
FishUI.instance.jf_score += score
|
||||
FishUI.instance.refreshScore()
|
||||
})
|
||||
}
|
||||
|
||||
private createScore(score: number): ScorePrefab {
|
||||
let scoreNode: Node
|
||||
if (this.scorePool && this.scorePool.size() > 0) {
|
||||
scoreNode = this.scorePool.get()
|
||||
} else {
|
||||
scoreNode = instantiate(this.scrorePrefab)
|
||||
}
|
||||
return scoreNode.getComponent(ScorePrefab)
|
||||
}
|
||||
|
||||
private destroyScore(scorePrefab: ScorePrefab) {
|
||||
this.scorePool.put(scorePrefab.node)
|
||||
}
|
||||
|
||||
onDisable() {}
|
||||
onDestroy() {
|
||||
ScoreManager.instance = null
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/manager/ScoreManager.ts.meta
Normal file
11
assets/FishSingle/script/game/manager/ScoreManager.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "ff2defbe-9c85-4632-b16a-021567da1bdd",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
12
assets/FishSingle/script/game/prefab.meta
Normal file
12
assets/FishSingle/script/game/prefab.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "a52a8a98-fc73-4bb3-9081-157a181af0a9",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"compressionType": {},
|
||||
"isRemoteBundle": {}
|
||||
}
|
||||
}
|
||||
34
assets/FishSingle/script/game/prefab/ResourcePrefab.ts
Normal file
34
assets/FishSingle/script/game/prefab/ResourcePrefab.ts
Normal file
@@ -0,0 +1,34 @@
|
||||
import { _decorator, Component, Prefab, Node, instantiate } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import PrefabLoader from '../../engine/utils/PrefabLoader'
|
||||
import { GameConfig } from '../config/GameConfig'
|
||||
|
||||
@ccclass('ResourcePrefab')
|
||||
export default class ResourcePrefab extends Component {
|
||||
private static prefab: Prefab | null = null
|
||||
public static instance: Node
|
||||
@property({ type: Prefab })
|
||||
private scorePrefab: Prefab | null = null
|
||||
public static preLoad(): Promise<void> {
|
||||
return new Promise((resolve, reject) => {
|
||||
PrefabLoader.loadPrefab(
|
||||
GameConfig.GameName + '/' + 'game/prefab/ResourcePrefab',
|
||||
(loadedResource: Prefab) => {
|
||||
ResourcePrefab.prefab = loadedResource
|
||||
ResourcePrefab.instance = instantiate(loadedResource)
|
||||
resolve()
|
||||
}
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
public static clear() {
|
||||
ResourcePrefab.instance = null
|
||||
ResourcePrefab.prefab = null
|
||||
}
|
||||
|
||||
public static getScorePrefab() {
|
||||
return ResourcePrefab.instance.getComponent(ResourcePrefab).scorePrefab
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/prefab/ResourcePrefab.ts.meta
Normal file
11
assets/FishSingle/script/game/prefab/ResourcePrefab.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "e0c999fe-5635-4caa-8c3b-d16793848320",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
30
assets/FishSingle/script/game/prefab/ScorePrefab.ts
Normal file
30
assets/FishSingle/script/game/prefab/ScorePrefab.ts
Normal file
@@ -0,0 +1,30 @@
|
||||
import { _decorator, Component, Label, Vec2, tween, Vec3, Tween } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
@ccclass('ScorePrefab')
|
||||
export default class ScorePrefab extends Component {
|
||||
@property({ type: Label })
|
||||
private txtScore: Label | null = null
|
||||
public init(score: number) {
|
||||
if (score <= 0) {
|
||||
this.txtScore.string = 'Miss'
|
||||
} else {
|
||||
this.txtScore.string = score + ''
|
||||
}
|
||||
}
|
||||
|
||||
public playMoveEffect(p: Vec2, callback: Function = null) {
|
||||
tween(this.node)
|
||||
.to(0.5, { scale: new Vec3(3, 3, 3), position: new Vec3(p.x, p.y, 0) })
|
||||
.call(() => {
|
||||
if (callback) {
|
||||
callback()
|
||||
}
|
||||
})
|
||||
.start()
|
||||
}
|
||||
|
||||
onDisable() {
|
||||
Tween.stopAllByTarget(this.node)
|
||||
}
|
||||
}
|
||||
11
assets/FishSingle/script/game/prefab/ScorePrefab.ts.meta
Normal file
11
assets/FishSingle/script/game/prefab/ScorePrefab.ts.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "465f63cc-b6fe-4ea9-9a10-79254fbe67cc",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
41
assets/FishSingle/script/game/prefab/ShaderMaterialPrefab.ts
Normal file
41
assets/FishSingle/script/game/prefab/ShaderMaterialPrefab.ts
Normal file
@@ -0,0 +1,41 @@
|
||||
import { _decorator, Component, Node, Material, instantiate, Prefab } from 'cc'
|
||||
const { ccclass, property } = _decorator
|
||||
|
||||
import PrefabLoader from '../../engine/utils/PrefabLoader'
|
||||
import { GameConfig } from '../config/GameConfig'
|
||||
|
||||
@ccclass('ShaderMaterialPrefab')
|
||||
export default class ShaderMaterialPrefab extends Component {
|
||||
public static instance: Node
|
||||
|
||||
@property({ type: Material })
|
||||
public default: Material | null = null
|
||||
|
||||
@property({ type: Material })
|
||||
public grayMaterial: Material | null = null
|
||||
@property({ type: Material })
|
||||
public oldPhoto: Material | null = null
|
||||
@property({ type: Material })
|
||||
public glowInner: Material | null = null
|
||||
@property({ type: Material })
|
||||
public mosaic: Material | null = null
|
||||
@property({ type: Material })
|
||||
public roundCornerCrop: Material | null = null
|
||||
@property({ type: Material })
|
||||
public flashLight: Material | null = null
|
||||
@property({ type: Material })
|
||||
public flag: Material | null = null
|
||||
@property({ type: Material })
|
||||
public gaussian: Material | null = null
|
||||
public static preLoad(): Promise<void> {
|
||||
return new Promise((resolve, reject) => {
|
||||
PrefabLoader.loadPrefab(
|
||||
GameConfig.GameName + '/' + 'game/prefab/ShaderMaterialPrefab',
|
||||
(loadedResource: Prefab) => {
|
||||
ShaderMaterialPrefab.instance = instantiate(loadedResource)
|
||||
resolve()
|
||||
}
|
||||
)
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "7c56c670-6b06-4cf1-a606-7af6226a3cb6",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"simulateGlobals": []
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user