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@@ -1,36 +1,36 @@
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import { Component, Node, Prefab, _decorator, instantiate } from 'cc'
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import PrefabLoader from '../../engine/utils/PrefabLoader'
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import { GameConfig } from '../config/GameConfig'
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const { ccclass, property } = _decorator
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@ccclass('ResourcePrefab')
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export default class ResourcePrefab extends Component {
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private static prefab: Prefab | null = null
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public static instance: Node
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@property({ type: Prefab })
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private scorePrefab: Prefab | null = null
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public static preLoad(): Promise<void> {
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return new Promise((resolve, reject) => {
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PrefabLoader.loadPrefab(
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`${GameConfig.GameName}/game/prefab/ResourcePrefab`,
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(loadedResource: Prefab) => {
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ResourcePrefab.prefab = loadedResource
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ResourcePrefab.instance = instantiate(loadedResource)
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resolve()
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},
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)
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})
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}
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public static clear() {
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ResourcePrefab.instance = null
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ResourcePrefab.prefab = null
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}
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public static getScorePrefab() {
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return ResourcePrefab.instance.getComponent(ResourcePrefab).scorePrefab
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}
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}
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import { Component, Node, Prefab, _decorator, instantiate } from 'cc'
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import PrefabLoader from '../../engine/utils/PrefabLoader'
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import { GameConfig } from '../config/GameConfig'
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const { ccclass, property } = _decorator
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@ccclass('ResourcePrefab')
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export default class ResourcePrefab extends Component {
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private static prefab: Prefab | null = null
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public static instance: Node
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@property({ type: Prefab })
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private scorePrefab: Prefab | null = null
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public static preLoad(): Promise<void> {
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return new Promise((resolve, reject) => {
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PrefabLoader.loadPrefab(
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`${GameConfig.GameName}/game/prefab/ResourcePrefab`,
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(loadedResource: Prefab) => {
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ResourcePrefab.prefab = loadedResource
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ResourcePrefab.instance = instantiate(loadedResource)
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resolve()
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},
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)
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})
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}
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public static clear() {
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ResourcePrefab.instance = null
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ResourcePrefab.prefab = null
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}
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public static getScorePrefab() {
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return ResourcePrefab.instance.getComponent(ResourcePrefab).scorePrefab
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}
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}
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